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i'd like to have a tank that doesnt rely on clerics to heal, rather on passive bleed-stacks or even a type of "berserk-regen" but more focused on completing the game as a party of one.
custom abilites and attacks are being worked on atm, but i do have work and other life-related problems to deal with atm, so if updates seem not regular be patient as i do love this game and community.
as he stands now, hes not "broken" but i do need to nerf down the amount of damage he does from his last physical ability, early game bosses become to easy and i want to make him viable through the entire time.
Abilites + stats + passives are all viable to changes and will probably not stay the same, but ill write down the ones ill keep in the Desc.