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The mod for the most part works perectly, there's only one issue that I don't see anybody else having. Namely, the person connecting to the host seems to be doing more damage than the host. We both have same values set in the .JSON file, we have the same mods and plugins and this issue seems to only occurs with spells for some reason. if you have any ideas what might be causing this, it'd be great, but if not, too bad but no worries!
"friendInstanceId": "PC_MAGETEST",
not
It would be great if the author could address the bugs and make an instruction how to use a mode with New Balance
I'll list some of the things that can be improved:
- Summons and shape shifting do not work (not displayed to other characters)
- After the server crashes there's no way to re-create or re-connect without restarting a game
- Slight sound bugs here and there (e.g. sound of taking damage by server when in reality he didn't)
- Coop config damage settings do not work properly for the client (especially for magic)
- Finishing enemies (I mean stunning, not killing) quite often is buggy (either crashes a game, kills the target character or just doesn't trigger the quest if it's involved)
- Magic is not displayed properly (when magic is not targeting the enemy, it's effect is not shown), something like light spell can work and be displayed on a friend, but it was like 1/20 chance for us
- Animations are displayed, but their items are not (like eating food, drinking potions or playing instruments)
Чир делать?
You would need to manually add the mod to Archolos instance, which has it's own directory.
https://rpgrussia.com/threads/novyj-balans-kooperativ-plagin.47051
Through the discord version everything works perfectly.
С одним товарищем все работает, у другого вылетает при запуске Новой игры, ошибка плагина Union, в чем может быть проблема?
ktoś coś do ekipki