WARNO
SWGM OVERKILL X8 FO
29 条留言
SFH 3 月 30 日 下午 11:45 
@Shatras Alrighty, thanks
Shatras  [作者] 3 月 30 日 下午 2:59 
SFH i really dont know. i never used LOS mods for myself yet. but its likely, because of the mod engines flaws, that you cant activate most mods together, even if they didnt change the same things. some guys merge mods together by themself, but thats something i never did yet too. it might be possible to achieve it this way. you should search in the game forum for some additonal help
SFH 3 月 30 日 上午 5:54 
@Shatras Is there any LOS mod that would work with this?
SFH 3 月 27 日 下午 1:59 
Thank you for this mod <3
Omnidahan 2024 年 9 月 3 日 下午 12:11 
No problemo ;) knew you from Steel division 1 + 2. You saved the game back in the days !!!
Shatras  [作者] 2024 年 8 月 31 日 下午 12:37 
Omnidahan & paulojuanclift thanks for your support guys! have much fun :)
paulojuanclift 2024 年 8 月 31 日 上午 5:44 
Favourite mod by far and you update really quick after warno is updated. Thanks man. Much appreciated.
Omnidahan 2024 年 8 月 30 日 下午 2:02 
Top !!! Thank you very much ;)
Shatras  [作者] 2024 年 8 月 30 日 下午 12:10 
Omnidahan & Belisarius updated! have fun ;)
Belisarius 2024 年 8 月 30 日 上午 6:30 
any chance for an update? have a nice weekend
Omnidahan 2024 年 8 月 29 日 下午 3:33 
Update please
Shatras  [作者] 2023 年 10 月 28 日 上午 2:54 
thank you buddy! weekend will be fine for me too. have fun :)
Belisarius 2023 年 10 月 27 日 下午 12:56 
Very much appreciated! I hope you have just as nice a weekend as i do
Shatras  [作者] 2023 年 10 月 27 日 上午 10:22 
hey freekyfilter ! all versions should be up to date in some minutes again
Belisarius 2023 年 10 月 27 日 上午 7:07 
Hey man, they released another patch today so your mods are not working. Could you update?
Shatras  [作者] 2023 年 7 月 14 日 上午 1:38 
Pingu thanks! maybe i will consider for them a buff, but no urgent priority. its still early access and eugen will rework many things. i will keep it in mind
Pingu 2023 年 7 月 12 日 下午 12:30 
Great mod, always fun to play. Would you ever buff arty or planes to increase HE as they're practically useless?
Shatras  [作者] 2023 年 6 月 29 日 上午 1:39 
no, only steam workshop
hasan4938 2023 年 6 月 28 日 上午 11:04 
is the mod on Github?
Shatras  [作者] 2023 年 6 月 14 日 下午 12:01 
hasan4938 thanks and i am sorry, but 8x availbility is really as far as i will go. but if you dont know it already, you can play against additional AI enemies and get a +100% availbility boost for your units, regardless of the difficult level. so playing 1vs2 would give you x16 availbility
hasan4938 2023 年 6 月 13 日 上午 4:03 
can you allow more units?
hasan4938 2023 年 6 月 13 日 上午 4:02 
BUt
hasan4938 2023 年 6 月 13 日 上午 4:02 
Shatras you are the best
Shatras  [作者] 2023 年 6 月 13 日 上午 2:32 
WindUpHero7 thanks for the detailed answer! yeah, the scaling overall is more "compact" in the game. i tought already about a feature to add more realistic ranges etc some time ago, but since i am presonaly ok with the vanilla range system and the game is still shaped by the developers, i put some planned features on ice for now. if i have some time again, i will take a closer look
WindUpHero7 2023 年 6 月 12 日 下午 5:20 
The vanilla game's scaling is off. You can really see this on certain features like football pitches, which are about 400 meters long in-game, and things like a farm field are kilometers long. This is probably also why the vanilla fuel-economy is so strange. It doesn't "hurt" anything, but it's pretty wack.

The Cinnamon Mod changes this scaling for both the map and units to keep the designer's map balance. It changes a football pitch from 400 meters to 100 meters, but it also reduces an 800 meter weapon range to 200 meters.
Space's Scaling Overhaul changes the map scale but NOT the units, which means a unit that could originally barely shoot across a field can now shoot across 3 fields if it has the sight lines, and AA can cover huge chunks of the map. More realistic, but drastically changes map balance.
Shatras  [作者] 2023 年 6 月 12 日 下午 1:37 
WindUpHero7 i have never heard of this fix. what exactly is it? i will keep my mod simple at the beginning, so i can patch it easily with each vanilla update and many issues or feature get solved by eugen after a while too
WindUpHero7 2023 年 6 月 8 日 下午 11:17 
I'd love if you could implement the scaling fix that a few other mods have done, even if you do it the Cinnamod way where nothing really changes but the displayed numbers.
Shatras  [作者] 2023 年 6 月 8 日 上午 7:56 
hasan4938 i got no new update today for the game and the mod is working normal
hasan4938 2023 年 6 月 8 日 上午 7:10 
update?