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by the way can i ask what's the next thing on your list? im enjoying this mod i want to know what's in the upcoming updates
The combinable meat was a compromise for it instantly starting to lose condition. You were not able to stack meat at all otherwise in multiplayer due to ping. But with the 10s interval of condition decreasing, it is now perfectly managable to quickly put harvested meat into an active cooler crate and thus keep it stackable.
right its only a visual problem the crate was invisible for a round and when you dock it came back
@Aspen: I assume you're trying to enable both the original and the testing branch. Only choose one to play with. Both can't be enabled at the same time.
Duplicate affliction: 'he-coldbloodaffliction' defined in Affliction of 'AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2969096340/Content/Talents/Chef/AfflictionsChef.xml'
@Aspen: Any error messages in the console?
@[FOX] Fat Man: Yes that's all optional already in here and will always stay optional. I'll provide separate enforcer patches (Hunger and Thirst one is already released) for those who want to enforce the stuff on their servers.
@Tossonen: Are you adding the "Filthy Europan" to the bots? They are not able (and probably never will be) to use the toilet. I'll make the afflictions to remove themselves when on a bot with the next patch.
Can achieve butchery skill by busting down sub doors with cleaver.