Team Fortress 2

Team Fortress 2

Toucan
25 件のコメント
Suna  [作成者] 2024年8月14日 15時18分 
You're right... time to make another one
Katsu! :3 2024年8月14日 12時02分 
Really feel like the thumbnail kinda suffered from the reworked artpass. Nowhere near as appealing of an angle
Serge Ivanov 2024年7月29日 13時39分 
Interesting idea, I feel like I might actually play SD if this gets added. I like how defensive the australium area itself is, it doesn't feel like an afterthought. Not sure how I feel about the constant decay while you're carrying it though.
Lullaby 2024年4月8日 17時03分 
It's a very cool and fun map, however I would love it if you updated the map to remove the constant debug outputs of the (presumably) timer from carrying the australium to console.
Agenttech4774 2023年9月14日 18時12分 
We need more Special Delivery maps.
Healthpack Goblin  [作成者] 2023年8月19日 3時51分 
Gaming indeed
TheVoiceOfEllis 2023年7月25日 10時23分 
+rep Map Would Look Good For Summer Update, Hopefully Will See It In 2024 Or Some Time In The Future!!!!
Suna  [作成者] 2023年7月19日 3時46分 
Yeah, the Island from the Incredibles (Nomanisan Island) was a big influence.
A round timer is coming in the next version.
k4far 2023年7月19日 2時19分 
Did the map take inspiration from Syndrome's island in the Incredibles movie?

My main concern with map is that it might be too easy for fast class to grab the item and deliver it quickly, making matches end too soon. How about increasing the required number of payload deliveries to 3-5 times. An additional condition for the game to end could be a timer.

It took me little time to move from the blue team's end of the map to the red team's end of the map.

I have mixed feelings about having medpacks and ammo inside a vent -it might encourage players to camp there.

My concerns are insufficient game length, lack of alternative conditions to end the game.

To improve the player experience, I would suggest adding an animation that shows how australium is produced before players pick up the payload. Additionally, it would be fun to include easter eggs, such as Mann Co branding, Saxton Hales' hat or references to TF2 characters, on the map.

Good luck.
Suna  [作成者] 2023年7月18日 23時44分 
Yes and Yes
k4far 2023年7月18日 16時48分 
Is the map optimized for fps?
Is the map balanced for both teams?
Hex Doll 2023年7月14日 22時16分 
Dude the screen monitoring the core actually changes! That is so cool! Gorgeous map too!
Flare-Fla-Flareon! Flareeeeeon! 2023年5月5日 20時44分 
I'm biased, but wow, this looks really good!
Suna  [作成者] 2023年5月2日 9時17分 
Performance issue have been solved, update will be deployed shortly
Stogie 2023年5月2日 7時34分 
I always felt like Special Delivery had so much more potential as a full gamemode, more-so perhaps then other pseudo-official modes like Player Destruction, if only because its central mechanics are far easier to understand.
Gravidea 2023年5月1日 17時36分 
Special Delivery but good!
Suna  [作成者] 2023年5月1日 7時32分 
As a heads up to everyone:
It's been discovered recently that the current version of the map is suffering from an issue where the longer the map is played, the worse the performance (average fps) becomes. We're still trying to nail down the cause of this issue, but for the meantime, I'd recommend switching maps after 15~ minutes of playtime for optimal performance.
Grapevine 2023年4月30日 16時21分 
Absurdly underrated map, this is beautiful and I love seeing unique game mode ideas
Farter343 2023年4月30日 12時18分 
I absolutely love Mercenary park and his "theme". This map should be added in the game, would be one of my favorite maps. :medicon:
why the wig? 2023年4月30日 7時48分 
i like how it plays how it plays a song when you pick up the reactor core
Freaky Adamn 2023年4月30日 4時02分 
A fantastic map!
Idolon 2023年4月29日 18時31分 
Haven't played it yet, but the artpass is pretty slick. Nice work.
Broken 2023年4月29日 14時01分 
that cave part looks so nice
KAYA 2023年4月29日 10時31分 
Sick!
Rhamkin 2023年4月29日 9時52分 
Where are the toucans on the map!!!!! :bbtcat::friendly: