安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






1. Goods substitution isn`t being calculated properly, I had grain with the price of 21.5 and canned food with the price of 8.6 and the lower strata was still spending 18.6% of their money on grain, with grain being used way way more than canned food, with canned food being way cheaper and the basic food worth of 1.25 compared to grain`s of 1.
I think I had an example or two more, but i cant remember now, but yeah really nice idea, needs a bit more work
1) Spices should be demanded as arts in the world upper classes. Right now it's useless and it doesnt make anysense.
2) Chocolate and coffee economy have something wrong. It looks like few buildings in the world can supply world demand and they totally improductive.
3) Fish demand is really improductive too because few buildings now needs it.
Not so different with sauseges and canned food. Mod needs more obessions events with new foods
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3007678964
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3008652024
@h.j.haller I don't feel palm oil is important enough to be added, but if you can provide evidence I would consider it. If you want an oil expansion, check out my other mod in the collection above.
@AllTheSteemSales Industry banned will most likely be changed whenever my next update is.
@Frei·schütz I overlapped the cocoa icon on a plantation icon and used paint.net to edit it.