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报告翻译问题






i must say that there is probably too many aliens, mess density is not necessarily a bad thing, but with alien bodies, the novelty of them being big and clunky to carry around wears thin when there is this many. Definitely one of the longest and most grueling walking sims i've done thus far. I'd say it's at the point where it would've been more entertaining to do lightsaber strats of all things.
Could've put some more into the caves to even it out a bit, i'd say, since the caves are relatively clean compared to the cryo area.
I was not able to find the code door to mutant cryo, whether this is because of me being blind or it is well-hidden, i have no idea, but i just brute forced it (no way i was hauling all those alien bodies up the stairs lol)
However the cryo facility part just brings the whole thing down. It doesn't really fit with the story or environment, feels more tacked-on. It's also just way too massive, the first level was cramped and messy enough, then there's a whole second level with two more of the same areas with little variation.
performance : 129%
It's a fun map, but I wonder how it can average 3.5 hours.
It was difficult because it was dark and so wide.
and (this goes for EVERY map maker for viscera) please[i/] do not scale bulletholes and plasma scores. it increases their HP and makes their hitbox wonky
Done before the stack bonus update.
Also, I think the stacking zones don't seem to work because I only got 100% at punch out. Would expect something way higher.
Other than that, great map!
also since the radio is playing by default anyone who plays this map on youtube will get a copyright strike on their youtube channel
might wanna turn the radio off by default aye vs copyrighted music
pretty cool map tho