边缘世界 RimWorld

边缘世界 RimWorld

[HB] Corracall Xenotype
38 条留言
ShyGuySpirit 9 月 14 日 下午 5:39 
I deleted the following patch to remove the errors. "NakedDontCarePatch.xml" The issue is that nullThoughts is no longer used in 1.6, but was used in the older versions. Hope this helps you update the mod.
AerosAtar 9 月 12 日 上午 10:24 
There seems to be an issue with the B&S patch:

XML error: <nullsThoughts>...</nullsThoughts> doesn't correspond to any field in type GeneDef. Context: <GeneDef><defName>HBAnimalBodied</defName>...<nullsThoughts>...</nullsThoughts></GeneDef>

Possible Matches:
[Source: [HB] Corracall Xenotype]
[File: C:\Steam\steamapps\workshop\content\294100\2961223853\1.6\Patches\NakedDontCarePatch.xml]

From a quick check, you just need to change your patch a little to wrap <nullsThoughts> inside <modExtensions><li Class="BigAndSmall.PawnExtension"> nodes. I think.
GentleBoi 8 月 14 日 上午 7:22 
not gonna lie a HAR compat like big and small would be pretty neat ^^
HannahBug  [作者] 8 月 6 日 下午 11:24 
Sparkle on, it's Wednesday! Don't forget to be yourself! 🦋✨✨
Corracall are now live for 1.6! : D

• Added 8 new heads featuring altered cheek fluff. To make up a bit for their terminal baldness ; ) More will be added later - I have partial textures for 31 others as we speak
---
• Sound folders repathed, which should prevent mod conflicts
• When erroneously spawning as a disallowed bodytype, Corracall will now display the Thin body texture. This will look simply horrid if they happen to be wearing clothes, but it should stop frame-by-frame spam errors
• Added a patch for Big & Small - Framework. If B&S is running, it will nullify negative thoughts regarding nudity on pawns with the Animal Bodied gene. If you happen to be running Dub's Bad Hygiene also, they won't care if people see them pee. Scandaous!
WirgoCraft 7 月 27 日 下午 3:25 
Ohh that sounds great. And with how fun the xenotypes you've done so far have been I'm imagining it's gonna be a game changer. ^w^
HannahBug  [作者] 7 月 27 日 下午 1:49 
A 1.6 update is in the works! : ) Will come with several new head types where the base shape stays the same, but cheek fluff is much more varied for that extra pop of personality ♪ Will also attempt to fix the body errors that were being thrown a while back

@WirgoCraft Thank you! :3 I am indeed interested in making more animal-y xenos. I'm currently working on a somewhat silly one that lets you play as a wolf ;3
Cultist ⁧⁧ ඞ 7 月 26 日 上午 11:31 
Cute creatures no 1.6 ready :c
Durandal343 7 月 22 日 下午 5:08 
This is my favorite Xenotype, Hope it gets updated for 1.6!
WirgoCraft 7 月 15 日 下午 3:48 
Corrcalls are very fun and unique.
I'm guessing updating to 1.6 is the first priority, but are there any plans for any more non humanoid xenotypes in the future?
ArticBlazer 7 月 13 日 下午 2:51 
1.6?
IcewingDrawer 3 月 17 日 下午 4:40 
CREATURE?? I love them
Nugan 2024 年 10 月 31 日 下午 10:20 
The game throws constant errors in the console on every frame (paused or not) when a pawn with the Corracall Xenotype has a bodytype besides thin or child, because there is no texture to load.
Sam, the Artistic and Autistic 2024 年 10 月 28 日 下午 1:16 
subbed this so that i dont forget to have it as soon as i buy the Biotech DLC
it looks awesome btw.
Kivvy 2024 年 10 月 28 日 上午 9:18 
Sorry I keep spamming here but I found out that the body type in this xenotype does not load for me and I cannot understand why
Kivvy 2024 年 10 月 27 日 上午 10:37 
I have a same issue where some of the colour palettes of the xeno do not load at all. I was able to exclude every other mod interfering with it. Any idea what might cause this bug?
I also did use only the mods xenotypes just to make sure. Some of the colours just wont load and leaves your character not rendering
shart 2024 年 4 月 23 日 上午 12:52 
thanks for the update ! <3
HannahBug  [作者] 2024 年 4 月 20 日 下午 11:51 
> 1.5 compatible!
> 30 new horns
> Claws now scratch instead of cut
> Fixed invisible body/head issue (supposedly)
> Bodies and heads should now be selectable in Character Editor
> Claws should no longer upset body purists
> Children should now age at the regular rate and slow down at 18 (I think...?)
> Removed total antitoxic lungs
> Eight legged gene now costs -3 met and Corracall claws gene now costs -1 met (as opposed to -1 and 0)
HannahBug  [作者] 2024 年 4 月 19 日 下午 12:24 
Planning to look into updating these guys soon! And hopefully add a fix for the bodies/heads not working, but nobody hold your breath just in case, ha

@KahirDragoon To be perfectly honest, I wasn't sure if both genes covered the same thing, so I added them both just in case, haha. I might look that while I'm in their files
Durandal343 2024 年 4 月 11 日 下午 3:32 
Is this going to be updated for 1.5 anytime soon?
Shadow-Fox 2024 年 4 月 4 日 上午 3:23 
The body doesnt work and I dont know why...
KahirDragoon 2024 年 1 月 13 日 上午 3:00 
Hi nice mod. Allways happy to have more diversity for my pawn.

But is there a reason they have both toxic immunity and antitoxic lungs? To my understanding toxic immunities includes everything from toxic lungs.
Wet Dog Squad 2023 年 10 月 1 日 上午 12:54 
I just want you to know that this species makes me irrationally happy every time I see them in-game ^^
JamesonMdrago 2023 年 6 月 21 日 上午 7:15 
Seems like Pawnmorpher is one of the incompatible mods, testing with pawnmorpher, even freshly spawned people will spawn with missing head textures
However without Pawnmorpher, the opposite (All pawns spawn with valid head textures)
JamesonMdrago 2023 年 6 月 21 日 上午 5:54 
CharacterEditor.CEditor/EditorUI/BlockPerson:h (UnityEngine.Color)
a9:a (single,single,single,single,string,System.Action`1<UnityEngine.Color>,UnityEngine.Color,string)
CharacterEditor.CEditor/EditorUI/BlockPerson:cd ()
CharacterEditor.CEditor/EditorUI/BlockPerson:a (CharacterEditor.CEditor/EditorUI/a)
CharacterEditor.CEditor/EditorUI:DoWindowContents (UnityEngine.Rect)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)

Notably with Character Editor, I can swap their heads to a different type, but not back to the original type, I'm guessing maybe they're missing a texture path?
Note that I achieved this result by rotating them in the CharacterEditor menu to get the error to proc.
JamesonMdrago 2023 年 6 月 21 日 上午 5:53 
Hopefully this helps Hannah, I'm getting the same issue and it's driving me a bit crazy:

Failed to find any textures at Things/Pawn/Humanlike/Heads/ while constructing Multi(initPath=Things/Pawn/Humanlike/Heads/, color=RGBA(0.518, 0.451, 0.486, 1.000), colorTwo=RGBA(0.518, 0.451, 0.486, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch7 (Verse.PawnGraphicSet)
f:b (Verse.Pawn)
f:a (Verse.Pawn,bool)
f:c (Verse.Pawn)
f:f (Verse.Pawn)

(Cont in next)
Jetharius 2023 年 4 月 22 日 下午 3:58 
Sad that the eight limbed trait doesn't actually give them the additional body parts.
HannahBug  [作者] 2023 年 4 月 21 日 下午 4:01 
@Nyx I only ran into this issue once and it was a mod conflict. Unfortunately, I use a very large list and have no idea what caused it,,

@Babia Their children-having mechanics are the same as other xenos, so yes!
Babia 2023 年 4 月 21 日 上午 11:17 
im am curios, are they capable of crossbreeding with the common human subspecies?
Nyx (She/Her) 2023 年 4 月 18 日 下午 9:14 
running into a strange issue, where using the body and head for this xenotype causes an error, and leaves a pawn headless and human bodied. changing xenotypes restores them, but changing back breaks again
Sea's 2023 年 4 月 17 日 上午 5:46 
I was really hoping the 'animal bodied' gene would transform the pawn's texture. That would've created so many new scenario ideas
Skullpunk 2023 年 4 月 15 日 上午 4:39 
heh, gun ferrets
reesely 2023 年 4 月 14 日 下午 2:09 
little freaks. i love em
Gab 2023 年 4 月 13 日 下午 4:10 
I love the art on the banner, it's so cute
Ren 2023 年 4 月 12 日 下午 5:19 
Gonna throw an egg laying gene on these guys and it'll be exactly what I've been wanting, thank you!
TurtleShroom 2023 年 4 月 12 日 下午 2:12 
How exactly did men turn into these things? Xenotypes are what make Xeno-Humans a thing, and allows them to breed. That's brilliant, but I am really interested in that.
Smiley Face Killer 2023 年 4 月 12 日 上午 11:00 
Hell yea, time to kick the ♥♥♥♥ out of 7 prisoners all at once!
AlleyBalley 2023 年 4 月 11 日 下午 10:04 
I absolutely adore these sparkley fellas <3 <3
Fae 2023 年 4 月 11 日 下午 8:59 
Ah what a perfect new xenotype mod to mess around with while insomnia is kicking me in the rear! Gonna make up a tribal colony and give 'em a spin now! <3

By the way I adore the skin tones! :D