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There's a chance I might consider turning the Spartans (and maybe ODSTs) off all together. Your suggestion for using the Plasma Pistol noob combo would work well, but I never thought of doing that in the game because I realized that it would leave me vulnerable to the other regular unshielded UNSC enemies that shrug off plasma weapons. I ended up resorting to the Power Drain for Spartans which works wonders, but I didn't always have one on hand and ODST were just tanking an entire magazine of Battle Rifle headshots like it was nothing. I really wish custom multiplayer could've afforded the player an infinite equipment option or the problems I was having could be solved.
Thanks for the quick reply.
The game difficulty is normal. I would love to have it running on Heroic, but as far as what I know right now this cannot be changed unless I port the mod to the singleplayer ecosystem. I'd rather keep it in multi so normal will have to do for now.
The Spartans are supposed to be the UNSC's equivalent of Hunters, so being strong is kind of intended. I have had other players tell me the mod is too easy in the past, so I feel that the current iteration is a good middle ground. Of course I could look into making the Spartans easier, but that defeats their purpose of being special forces a bit. I'd recommend either carrying around a Plasma Pistol/Carbine combo when playing as the covies, or switching them off via their corresponding control switch if you find them too annoying and want them gone all together. They are also highly susceptible to being roadkilled.
I'm thinking this mod might be a little too hard.
Are you planning on doing more maps like this?