Halo: The Master Chief Collection

Halo: The Master Chief Collection

Standoff AI Battlefield | Endless AI War
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更新于:9 月 18 日 下午 2:41

Version 1.2.2 Update:

- Compatibility hotfix for the MCC patch released on September 17th, 2025.

更新于:3 月 2 日 下午 6:40

Version 1.2.1 Update:

- Compatibility hotfix for the MCC patch released on February 28th, 2025.

更新于:2024 年 3 月 8 日 下午 2:28

Version 1.2 Update:

- Spawn buttons logic updated, so an additional group no longer leaks through after the control switch is disabled.

- Once an AI button is turned off, the corresponding squad will now immediately despawn.

- Multiple drop locations are now used by a number of the dropship deployed forces on each team.

- Code side changes and optimizations.

更新于:2024 年 2 月 15 日 下午 7:31

Version 1.1.2 Update:

- Compatibility hotfix for the MCC patch released on February 14th, 2024.

更新于:2023 年 9 月 22 日 下午 5:37

Version 1.1.1 Update:

- Compatibility update for the MCC patch released on September 19th, 2023.

更新于:2023 年 8 月 25 日 下午 2:17

Changelog for 1.1:

- Dropship paths and deployment locations updated to be more streamlined and efficient.

- Grav lift that Hunters deploy out of now activates on drops.

- Spawn button controllers from Diamondback AI Battlefield added to this map and functionality expanded. See the description thread to learn how these work.

- All new “pronto” spawn buttons added to this map to immediately create AI reinforcements for each team on-demand. See the description thread to learn how these work.

- All new “Trash Collector” switch added to the map’s center. Press it to clean up remaining dropped clutter that does not normally despawn from AI.

- Brutes now can spawn with and use Brute Plasma Rifles.

- A secondary AI Hornet and Banshee added to each team as an optional spawn.

- Bonus Stealth SpecOps team added to the Covenant.

- Bonus Mongoose squad added to the UNSC.

- ODST’s can now spawn with and use Automags/Silenced SMGs.

- Improved AI orders to make sure a majority head for combat once deployed.

- Improved AI pathfinding during combat.

- AI Spartans can now deploy with Flamethrowers, Automags, and Silenced SMGs.

- All AI deployment times decreased. Be careful! The AI engine can be easily overloaded with all squads enabled at once! Experiment at your own risk.

- Custom Forge items added to the palette. Every item that appears on map can now be placed/removed in Forge.

- Custom Flyable Pelican and Phantom dropships can now be placed in Forge. Yes, you can load them up with AI!

- All vehicles from Halo 3’s sandbox are now available in the vehicle palette.

- Shade Turret and Mega Shade Turret added to the vehicle palette. AI can use both. Mega - Shade is a custom asset and the creator has been added to the credits.

- Added Auto Turret, Invincibility, and Invisibility equipment items from Campaign.

- Modded the number of weapons, vehicles, and scenery allowed and budget consumed per item.

- Mounted Missile Pod Turret placed on map and added to the Forge palette. Warning - placing and manipulating this can lead to crashes. Use at your own risk.

- The Forge budget has been increased to $15,000 to offset all the new items.

- Back of the house codeside optimizations and improvements.

- New SpecOps Grunts added to the Covenant team.

更新于:2023 年 7 月 20 日 下午 7:36

Version 1.0.2 Update:

- Compatibility update for the MCC patch released on July 20th, 2023.

更新于:2023 年 7 月 13 日 下午 8:11

Version 1.0.1 Update:

- Hotfix for compatibility with the MCC July 12th, 2023 update.
- In-game description errors corrected.

更新于:2023 年 3 月 23 日 下午 2:37

- Initial release version