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- When I resized the map borders, it messed up zones where you can travel/no travel. Fixed this issue.
- Moved Victory Points to other areas off islands.
- Created river from ocean to north pond to break up land.
- Removed/Edited both towns.
- Visual tweaks throughout.
- Added more cover area's around open zones.
- Replaced big trees on main road with shrubs for better visibility.
- Added additional houses cover on various open spots.
- Removed one of the railroad stations to open up more room as its frequent choke point.
- Additional visuals throughout.
- Replaced support walls with rocks (visual)
- Uploaded new pictures.
- Added more visual tweaks.
- Cleaned up some capture zones
- Fixed some elevation issues.
- Added visuals throughout.
- Reworked entire Capture Zones
- Redesigned top of the hill.
- Replaced rail road images with real rail road entity.
- Replaced sand bags around capture zones.
- Tons of visual updates.
- Added open gates throughout the fence line so MG/Mortar teams can walk through now.
they don't have squad_vault_ext under their SBPS.
- Replaced buildings after testing to insure enter/exit works.
- Redid center top of hill less buildings/new buildings.
- Rezoned entire Capture Zones.
- Replaced wood fences around control points with sand bags.
- Lots of minor tweaks.
Existing bug - For some reason MG and Mortar crews cannot jump low fences like everyone else. Waiting for next Relic update to see if they fix this, if not I'll alter fences.
building near the center VP are enter only , player can't get them out.
right side VP have 2 building but they are not playable whatever enter or out.
- Fixed water issue
- Added some cosmetic touches
- added new entry point on other side of lake by train.