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- When I resized the map borders, it messed up zones where you can travel/no travel. Fixed this issue.
- Moved Victory Points to other areas off islands.
- Created river from ocean to north pond to break up land.
- Removed/Edited both towns.
- Visual tweaks throughout.
- Added more cover area's around open zones.
- Replaced big trees on main road with shrubs for better visibility.
- Added additional houses cover on various open spots.
- Removed one of the railroad stations to open up more room as its frequent choke point.
- Additional visuals throughout.
- Replaced support walls with rocks (visual)
- Uploaded new pictures.
- Added more visual tweaks.
- Cleaned up some capture zones
- Fixed some elevation issues.
- Added visuals throughout.
- Reworked entire Capture Zones
- Redesigned top of the hill.
- Replaced rail road images with real rail road entity.
- Replaced sand bags around capture zones.
- Tons of visual updates.
- Added open gates throughout the fence line so MG/Mortar teams can walk through now.
they don't have squad_vault_ext under their SBPS.
- Replaced buildings after testing to insure enter/exit works.
- Redid center top of hill less buildings/new buildings.
- Rezoned entire Capture Zones.
- Replaced wood fences around control points with sand bags.
- Lots of minor tweaks.
Existing bug - For some reason MG and Mortar crews cannot jump low fences like everyone else. Waiting for next Relic update to see if they fix this, if not I'll alter fences.