Sid Meier's Civilization VI

Sid Meier's Civilization VI

NuDDen's Tweaks for Project 6T
61 件のコメント
NuDDen  [作成者] 3月8日 15時00分 
V 1.2.0 released.
Multiplayer Compatible (Steel & Thunder UU + Project 6T) was updated as well.
NuDDen  [作成者] 2月13日 11時48分 
Cool thing! Looking foward to it ...
Plati 2月13日 10時50分 
I will be adding post-classical era compatibility for my great people mods soon, btw
Plati 2月13日 9時58分 
Thanks for heads up. I am currently troubleshooting multiplayer issue where loading a save makes another player (not the host) crash. Good to know its not my mods that cause the issue
NuDDen  [作成者] 2月13日 7時23分 
@Plati Your mods work well imho with 6T (at least I had no problems) aside from the missing post-classical support.
Plati 2月12日 15時03分 
Hi, @NuDDen, when you've been asking for compatibility of my mods for grand eras, you meant setting Great People 'eras' to post-classical or does the grand eras require more substantial mod compatibility? Asking because I do not normally play with that mod.
NuDDen  [作成者] 2024年12月19日 6時43分 
V 1.2.0 will include compatibility with PLATI's "Great Entertainers". Think it'll go live before Xmas.
NuDDen  [作成者] 2024年10月24日 2時00分 
V 1.1.9.1 released. Small stability update (Multiplayer Compatible (Steel & Thunder UU + Project 6T) ... previous list had too much desyncs.
NuDDen  [作成者] 2024年10月13日 9時01分 
Since we are playing with Leugi's Caravan's & Pilgrims be sure to uncheck his Arabia rework!
NuDDen  [作成者] 2024年10月13日 8時57分 
Update 1.1.9 is online. You may want to have a look at the attached MP list. There are several changes as well. Have fun.
NuDDen  [作成者] 2024年9月24日 7時23分 
Big update is coming in the next weeks (I think :D) ...
NuDDen  [作成者] 2024年8月17日 23時40分 
I'll check this Mod out when I finished my recent MP match. Could take a while though :D
Lidiaz 2024年8月16日 15時42分 
The district and it's building have custom assets, so I guess it's not going to cut it.
NuDDen  [作成者] 2024年8月16日 15時16分 
Do you know how many assets this Mod have? This Mod and its Modlist cant handle any new assets sadly. The limit is reached ...
Lidiaz 2024年8月16日 6時16分 
Have you looked into CypRyan's Workable Outer Rings ? It adds a new district that allows cities to use the 4th and 5th ring of tiles.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3208124358
NuDDen  [作成者] 2024年7月22日 4時50分 
There will be a small update on friday. I have to remove the support for the Great Theologians bc this Mod caused some weired behaviour (AI for example). So finish ur games.
NuDDen  [作成者] 2024年7月3日 9時33分 
Will post a new update on friday I think since my collection hit the asset limit bug ...
NuDDen  [作成者] 2024年6月20日 6時41分 
I am sorry. There is currently a critical bug with yield overflow. Will fix it tomorrow. Won't be savegame compatible.
NuDDen  [作成者] 2024年6月12日 15時11分 
Next update will hit on friday or saturday this week. Won't be savegame compatible ...
NuDDen  [作成者] 2024年5月3日 12時07分 
1.1.3 is online. Have fun.
NuDDen  [作成者] 2024年5月1日 1時44分 
Please finish ur games. Update will come soon ;)
Isopupu 2024年3月17日 9時32分 
That would be very generous of you. I don't really have a good estimate on how long our games are, but i'd say it's on the longer side. I haven't really played with the newer versions of the mod, but the only issue i remember having when i did play is that queuing up a building with a resource cost would sometimes prevent you from building it. I don't remember having any other issues with this modpack, just really great overall.
NuDDen  [作成者] 2024年3月17日 9時15分 
Not really. I usually update when I finish a game with my friends. How long are ur games? I can delay the next update until end of april / start of may ... Is that OK for u? Perhaps u got any feedback? Like it? Are there things u dont like?
Greetings
Isopupu 2024年3月17日 9時10分 
Do you have some kind schedule for the mod updates? It's hard to start a new game when you
risk having to restart the whole thing when the mod gets updated.
NuDDen  [作成者] 2024年2月18日 9時50分 
V 1.1.1 uploaded. Savegame compatible.
Builder 2024年1月27日 14時10分 
No those buildings he mentioned are what produces those resources, there are other building that use those resources as upkeep.
its Prigover 2024年1月27日 11時38分 
So once those buildings are constructed they shouldn't use any more? If thats the case then why are resources still being 'held for production'
NuDDen  [作成者] 2024年1月23日 12時37分 
U get +1 Limestone from every Limestonemasonry, +1 Granite from every Granitemasonry. You can see which building needs which resources in the name description.
its Prigover 2024年1月23日 11時44分 
Do you know what buildings they are? Or what mod specifically the resources come from? Its a bit difficult to figure it out as stone isnt really common.
NuDDen  [作成者] 2024年1月22日 13時12分 
Note that there are buildings that consume Granite or Limestone as well ... otherwise use Policycards to boost ur production or the Black MArket.
its Prigover 2024年1月22日 13時09分 
Hey, i'm playing with your MP playlist. having issues in my game relating to Limestone and Granite production. For some reason on those two resources it says a large amount are held for production despite no production being done. In general, i'm finding I can only get 1-2+ per turn despite having a large civ.
NuDDen  [作成者] 2024年1月22日 4時08分 
V 1.1.0 is online. The Collection was updated too.
NuDDen  [作成者] 2024年1月12日 1時47分 
Aah. Now I get it. U are looking at the files of the original Dedications Mod. The dedication files in my Mod are already adapted to my Mod. Hence no GrandEras.sql etc.
Builder 2024年1月12日 1時19分 
Oh theirs no problem, I was just wondering if their was any thing you changed in bears dedications. The support files are located NTFP6T Core >Dedications >Support The original bears dedications has the granderassql file in there. It seems like your looking at a different version of the mod than what is uploaded here on the workshop.
NuDDen  [作成者] 2024年1月12日 0時56分 
If u wish I can update today to the next version ... hope the problems are gone then.
NuDDen  [作成者] 2024年1月12日 0時53分 
I dont have such support files in my Mod neither a GrandEras.sql ...
Builder 2024年1月12日 0時04分 
The files are there (And in the modinfo), So I'm guessing you accidentally put it in last update. What I meant in the last sentence was in the support file >dedications>support the GrandErassql was missing which moves some min and max eras around for a few dedications.
NuDDen  [作成者] 2024年1月11日 23時51分 
Bear's Dedications are not integrated yet. Wait for the next update.
And what do you mean with ur last sentence. Don't get it. I've not removed anything from 6T ...
Builder 2024年1月11日 21時55分 
The integrated list is missing bear's dedications mod, Also Is the only difference the GrandEras patch being removed in your version?
NuDDen  [作成者] 2024年1月2日 7時07分 
Next update will arrive in January/February I think. Needs a bit more testing because it's a big one. It won't be Savegame compatible.
NuDDen  [作成者] 2023年12月3日 11時34分 
It's most likely that "Completely Configurable Tech & Civic Shuffle Mode" is not compatible with Project 6T I think.
eelscandance 2023年12月3日 11時23分 
the only non-collection mods i used was Shuffle++ and Completely Configurable Tech & Civic Shuffle Mode (just to reveal all techs and civics, sitll used the normal vanilla tree shuffle)
NuDDen  [作成者] 2023年12月3日 4時07分 
Perhaps u can provide me a full list of ur Mods ... than I'll have a look.
eelscandance 2023年12月2日 17時42分 
nothing that should affect that. weird. sorry for bothering
NuDDen  [作成者] 2023年12月2日 17時24分 
@Evalya That's strange. I play with this collection too but dont hae the problem. So I think I cant help u. U have any other Mods activated?
eelscandance 2023年12月2日 11時13分 
One of the mods in the collection attached to this mod makes the mill race and wharf available from the start. do you know which one does this?
NuDDen  [作成者] 2023年11月4日 18時47分 
FYI: the next update will break Savegames again. ETA mid/end November I think.
NuDDen  [作成者] 2023年10月6日 11時01分 
Thanks!
Next time I'll announce it 2 weeks in advance ;)
Isopupu 2023年10月6日 10時57分 
That's a shame. But i want to congratulate you on this amazing mod. It's been a long time since i've played modded multiplayer that wasn't riddled with desync issues.
NuDDen  [作成者] 2023年10月6日 10時54分 
Sadly no. I am sorry.