工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

工人与资源:苏维埃共和国 Workers & Resources: Soviet Republic

Izhevsk panel highrises
16 条留言
vladislav_izh 2024 年 8 月 9 日 上午 7:50 
Респет!
siberian_forester_78 2023 年 3 月 26 日 上午 11:03 
Красота-то какая. Лепота!
Comrade Joe  [作者] 2023 年 3 月 21 日 下午 3:10 
:steamthumbsup: :steamhappy:
A5L87E 2023 年 3 月 21 日 上午 11:04 
Ok,thanks anyway for your other mods!
Comrade Joe  [作者] 2023 年 3 月 21 日 上午 9:56 
(...) And that's another can of worms you don't really want to open, because it's very unlikely that the rotation needed for every placement will coincide with the rotation steps allowed by the game. Even more common angles like 135 degrees, which I applied in my Series 93 houses, are not really available in the game, and so I had to tweak some things to minimize undesired gaps.

Assuming there is a angle and arc size that can avoid the issue above, making this model would still be quite painful for me personally. But maybe others with more broad modding skills can handle it.
Comrade Joe  [作者] 2023 年 3 月 21 日 上午 9:56 
Ah those ones yes, they're for sure an interesting/original shape that would be nice to add in the game, but imo there are at least 2 reasons I can think of why modders might not be too excited to make them.

Curved surfaces and circular symmetries are up a notch in terms of skills required for modeling (maybe not for all modders, but for me it would be a bit of a pain), and then there is the question of their footprint in the game: if the round house is made with a single model/item, then it will waste a square surface equal to the house's diameter, causing 4 wasted corners around it (so forget having a nice circual walking path close to it for example), and wasting the entire surface of the inner yard. The only way to avoid that is to mod only a small arc of the building (for example 1/26th of a circle, as this house seems to be composed of 26 identical modules), which then the player is expected to place accurately in contact with each other with the proper rotation.
A5L87E 2023 年 3 月 21 日 上午 8:50 
Can you please make The Round House from Moscow?
Idk why but i can't find it in steam workshop.
Wikipedia- https://en.wikipedia.org/wiki/The_Round_Houses_in_Moscow
Thanks for your other mods! :chocola:
Redekterus Kain 2023 年 3 月 21 日 上午 8:26 
ИЖЕВСК!!!!!!!!!!!
dartmeay 2023 年 3 月 21 日 上午 2:37 
больше панелек, богу панелек
умный 2023 年 3 月 17 日 上午 2:07 
thanks again these houses will be one of those that I will use in the construction of izhevsk
:steamthumbsup:
Comrade Joe  [作者] 2023 年 3 月 16 日 下午 1:42 
Thanks guys for your kind words, I couldn't indeed ignore these towers while preparing the 1-467s.
I added a 7th variant, and also cleaned up some redundant files, so now the whole mod is a bit lighter. I don't think it would impact anyone's game if some are already built (it didn't impact my test save).
I'm also thinking of making another series from Izhevsk, and some brick buildings, but that might come much later. I'm always open to suggestions on discord, but just know aforehand that my tentative to-do list is huge, and literally growing out of control xD
Herr Schneider 2023 年 3 月 16 日 上午 5:46 
@Billman007 Тоже самое о них думал, думал ему написать про эти здания, уже теперь не надо)
Herr Schneider 2023 年 3 月 16 日 上午 3:39 
@Comrade Joe Thank you for making everyone happy with such buildings, I also saw such buildings in Izhevsk when I was riding a tram, and once again thank you comrade for everything, the homeland will not forget our hero :)
умный 2023 年 3 月 16 日 上午 3:09 
похоже на то)
AlexGTF 2023 年 3 月 16 日 上午 12:48 
А что у нас в Ижевске тоже мододелы есть?)))
Billman007 2023 年 3 月 15 日 下午 10:02 
Я только подумал об этих зданиях) И они уже в игре)