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And I know I can edit the XML myself, I did actually, but I still figured I'd suggest it since likely anyone using it now is also using the updated fork of more vanilla turrets :)
Thank you!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2583529720
The only difference is Rah's version contains a Charge lance, and the texture mod will flare up red as, it's not being launched with Legodudes version. Otherwise, it does work fine.
god fucking dammit
@Thomus
Just take the image files from this and dump them in the folder for Rah's fork to overwrite the default textures.
@Zankle™
@Thomus
sorry no more spam :)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2569432615&searchtext=primitive+turret
Tho I'm not sure what the scope is for on the sniper turret (since it's automated I don't think you'd need a two sided scope?)
Still a great update over the original textures!