边缘世界 RimWorld

边缘世界 RimWorld

SRTS Expanded (continued)
438 条留言
Шашлычник ;р  [作者] 12 月 1 日 下午 11:56 
The same
Thurnis Haley 11 月 29 日 下午 3:25 
Is the steam workshop version the same as the github "with-CE-compatibility"? Or do I need to download off github if I want to use CE?
Joker 11 月 29 日 上午 5:33 
The shuttles are from this mod. But I also use retextures.
Шашлычник ;р  [作者] 11 月 28 日 下午 11:57 
@quinn.mattis.back What did you installed?
If you installed both SRTS versions, original and continued, remove the original one - they cannot be used together.

@Joker which shuttles? From this mod or some addon?
quinn.mattis.back 11 月 28 日 下午 1:10 
i can't use it
i have everything needed installed
Why?
Joker 11 月 18 日 上午 6:20 
When bombing, the shuttles fly crookedly, sideways, or backwards. Is this a mod issue? Or is there something wrong with me?
Gundam Pharmacist 11 月 10 日 下午 5:32 
Just realized I needed to enable spacefaring for each thing in this mod that I want to use in space. Weird, but okay!
Stasyan_V 11 月 7 日 上午 6:11 
@Vile, Hi, rebuilding the ship helped me. It might be a glitch after the update. Try building different ones through developer mode for testing.
Vile 11 月 6 日 上午 12:35 
I can't seem to load anything into the Pelican. When I click on the load button the menu is empty. Regular drop pods and the Phoenix I can use without trouble.
Шашлычник ;р  [作者] 11 月 3 日 下午 1:54 
You can turn them off
wesleywyndam 11 月 2 日 下午 5:23 
@darzai, You are not going crazy. After the latest update the ships lose fuel while stationary.
Darzai 11 月 2 日 上午 9:41 
Do the ships drain fuel now when parked? Or am I going crazy?
Dazza 10 月 29 日 下午 2:31 
Is it normal that I can't land on a sos2 ship in orbit? Says blocked by hull plating
Soldier Of Schwarzwind 10 月 27 日 下午 12:53 
Same issue as CDN.
RadarCDN 10 月 12 日 上午 10:02 
Sorry for the double post, but I have also noted that when I launch multiple fighters on bombing runs, there is a chance that the 1st fighter in the bombing run will vanish into the either (along with a colonist). I am using other mods and can provide a list if need be.
RadarCDN 10 月 12 日 上午 9:59 
I'm noticing my bombers are now flying backwards while doing bombing runs (perhaps they're dabbing on the enemy?). Also, I know the Skips aren't supposed to be able to go from the planet to space, but they are able to go from space to the planet. I'm noting this as I am unable to do bombing runs while in a space tile with them: the game simply says that it can't land in space (despite being on my carrier gravship, or a asteroid/space settlement). Is there a way to fix this?
R3tr0_g5m3r 10 月 7 日 下午 8:10 
planes not dropping bombs under CE1.6
with error messge:
Failed to drop bombs: Specified cast is not valid.
StackTrace:
[Ref 7F5076DC]
at CombatExtended.CE_Utility.LaunchProjectileCE (Verse.ThingDef projectileDef, UnityEngine.Vector2 origin, Verse.LocalTargetInfo target, Verse.Thing shooter, System.Single shotAngle, System.Single shotRotation, System.Single shotHeight, System.Single shotSpeed) [0x00010] in <fb4c7875773b4d4e8d309407c7a64d23>:0
at SRTS.CEHelper.CEDropBomb (Verse.IntVec3 bombPos, Verse.Thing bomb, Verse.Thing shooter, System.Single radius) [0x00098] in <bc638d05116f4e18b2b269166b20bc8d>:0
at SRTS.BomberSkyfaller.DropSingleBomb (Verse.Thing bombStack, Verse.IntVec3 bombPos) [0x0003d] in <bc638d05116f4e18b2b269166b20bc8d>:0
at SRTS.BomberSkyfaller.DropBombs (Verse.IntVec3 bombCell) [0x00018] in <bc638d05116f4e18b2b269166b20bc8d>:0
at SRTS.BomberSkyfaller.Tick () [0x00030] in <bc638d05116f4e18b2b269166b20bc8d>:0
8oh2dot11 10 月 3 日 下午 5:36 
Would you consider adding a toggle for the fuel drain while parked? I understand the intent is to re-balance, but this mod has not been balanced for years - it would be reasonable to let people decide how unbalanced they want their single-player game to be.
子非鱼 10 月 3 日 上午 10:31 
Thank you very much for the update! Would it be possible to add an option to turn off the landing spot selection?
Шашлычник ;р  [作者] 10 月 2 日 下午 11:08 
Check allowed bombs in mod settings
[NN]Crow 10 月 2 日 上午 10:34 
is the bomb mechanic bug with combat extended? i i can't use it at all.
Шашлычник ;р  [作者] 9 月 29 日 上午 7:13 
@贤良淑德列太太, it is normal - click launch button, click destination and there will be bomb run option
@LZIM I'm not sure if I got you correct. I can't reproduce your problem. This mod changes nothing about how caravans work, so I'm not sure if it's caused by this mod.
贤良淑德列太太 9 月 29 日 上午 1:07 
After the update, I found that the spaceship seemed to have lost the bomb button. Is this normal? Or are my mods conflicting with each other?
LZIM 9 月 28 日 上午 10:53 
New Question

Since my Trader Guilds from VFE Medieval 2 is still broken and to test it I use SRTS (instead of Dev mod) to fast travel to a Trader Guild, i noticed something peculiar

Added just the DLCs, hugslib, glittertech, sparkling worlds, medpod, The corporation, srts, VEF, Mediaval 2 to a scenario which provides a MK III Phoenix so the pawn can fast travel to a trader guild.

Upon reaching it to test is the trader guild is still broken the pawn cant trade because shes resting.. and continued to rest and burn off chemfuel until all of it was gone.

Re: no conscious pawn available to trade

Ive never had a pawn sleep without waking up at arrival at a settlement like this before.
Шашлычник ;р  [作者] 9 月 26 日 上午 10:44 
@LZIM, to fit vanilla balance.
If you want you can remove cooldown via mod settings
LZIM 9 月 25 日 下午 7:32 
ive been away for a month and a half due to an mlie maintained mod bug breaking my game.

Noticing from the description of this mod that SRTS is now intentionally replicating the cooldown without a mod option to disable that thing which ruined this game when odyssey dropped.

Also Spaceship class ships have a maximum range that has nothing to do with available chemfuel. which makes shopping and raiding trips take real world hours. which the description retains that concept for SRTS, that you can fly across the planet once you can unlock construction of SRTS vehicles.. but you cant anymore..

why this ?
Xemul 9 月 25 日 下午 1:09 
Всем привет. есть этот мод для версии HSK 1.4?
Murder Is Pink 9 月 21 日 下午 4:11 
So I got it working. I had to install - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1782210304&searchtext=camp In the past I had it installed but it was the English one, which there isn't one available. Despite being foreign I haven't noticed any language change problems. This might work for others, hard to say.
Paula_Tejano 9 月 21 日 下午 4:09 
Here's The screenshots:

https://imgur.com/a/C9FWeJq
Paula_Tejano 9 月 21 日 下午 3:50 
Not even the normal mortar shells are appearing. I tried to uninstall all mods, leaving only CE and srts expanded but even so the shells don't appears. The bomb list don't show the shells, it is showing things like chemfuel and prometheum. The strange thing is that even with just the two mods the problem persists.
Шашлычник ;р  [作者] 9 月 21 日 下午 12:27 
@Murder Is Pink, can't reproduce your problem
@Paula_Tejano check mod settings and change allowed bombs
Paula_Tejano 9 月 21 日 上午 10:13 
All shells are not appearing in the bomb selector. The howitzer and the normal ones, i can't select the shells that i want. Someone knows why this happen ? i'm using with CE
Murder Is Pink 9 月 20 日 下午 11:39 
1.6, this is suddenly not working. When pawns do launch from a ship, they can't enter the place they got to. They also can't relaunch from that location. In addition I couldn't even load pawns until I rebooted my game after refogging the map.
Шашлычник ;р  [作者] 9 月 17 日 下午 1:52 
@咕咕鸡 Can't see any problem with Real Ruins. Try to re-sub SRTS, because I fixed the Real Ruins issue few updates ago. Or explain your problem.
@moonstar67ppm SRTS uses vanilla launch-logic. Can you check if drop pods are able to land there?
moonstar67ppm 9 月 17 日 下午 1:32 
@咕咕鸡
Just my 5 cents, I gave up real ruins, it messed up with map generations. Generating map loads forever.
moonstar67ppm 9 月 17 日 下午 1:30 
I am using this with SOS2 and Odyssey. Most of time my SRTS Pelican can not be used for trooper assault on enemy ship during ship battle, said out of distance while map clearly shows the enemy ship is withing radius border. Only SRTS able to land "anywhere" so far in my playthrough is Genesis tho.
咕咕鸡 9 月 17 日 上午 3:22 
conflicted with real ruins
Шашлычник ;р  [作者] 9 月 16 日 下午 3:15 
Any errors in log?
Necak 9 月 16 日 下午 2:45 
Bombing runs are slightly glitchy and can cause your pawns and shuttle to completely disappear. Most reliable way to replicate this bug is to abort a bombing run, but I've had other options do the same.
Шашлычник ;р  [作者] 9 月 16 日 下午 2:33 
I'll think about to let shuttles land on trees
MT Foxtrot 9 月 16 日 下午 2:26 
Found what the issue was, I was being an idiot. These things can't land on trees at all it seems, so they're pretty bad for boreal forest assaults.
MT Foxtrot 9 月 16 日 下午 2:15 
I've tried by placing it straight on some ground with no trees/plants/whatever and it still failed.
Шашлычник ;р  [作者] 9 月 16 日 下午 2:06 
Enemies should not affect placing. How about ground or trees?
MT Foxtrot 9 月 16 日 下午 1:54 
Yeah, I did. It's just making the Disallowed sound and the whole ship's red. No devmode error, no nothing. Sometimes it allows it, but I can't tell why? I think it might be something about attacking places with enemies on the map.
Шашлычник ;р  [作者] 9 月 16 日 下午 12:59 
Did you select place to land?
MT Foxtrot 9 月 16 日 上午 11:11 
I have a pretty weird issue where trying to land somewhere on the map, for a mission and such, doesn't actually allow me to place the ship down. It just says cannot land here no matter where I am, and I gotta press abort then go back into the mission through the world map.
Шашлычник ;р  [作者] 9 月 16 日 上午 9:30 
Just press Q or E when selecting landing spot
TheSquirrelofHuscurl 9 月 16 日 上午 9:18 
how do you rotate? i can't find the keybind anywhere at all when landing, or is it hidden in the mod settings somewhere?
Шашлычник ;р  [作者] 9 月 16 日 上午 9:09 
Iirc, you weren't able to rotate ships on landing before this update. Now you can rotate your ships
Also you can download legacy version from GitHub, if you want so
TheSquirrelofHuscurl 9 月 16 日 上午 8:31 
i wish this mod hadn't been updated to use the odyssey framework. used to be able to rotate shuttles when landing, but i guess such a simple feature is beyond the mod nowadays :(