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As for those saying its too difficult i play with the SICON mod. Only way i play this game anymore. Adds a lot more stuff to the game including new units and stuff. So it kind of balances the map out for me at least. :)
it has me stump. I cant figure out the coding to how its done.
Several simultaneous Terran Command projects were occurring that caused a delay in this rework. It is still planned, and I appreciate your patience and any feedback / wants for what a new version could look like!
What a crazy mass going on there.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2985924178
This way I can compile popular opinions for a Version 2 of Whiskey Outpost (with better lag control!)
If you do not want to instant win when the Dropship arrives, avoid the back middle of the base. The detection box is generously large.
If you survive even longer, eventually a tanker or two will spawn inside the base.
You can priority target hoppers (although for the same reason above, the “window” where you can priority target is small, so set it up quick)! I recommend placing 3 turrets on the right side and have them priority target hoppers. Then on the left side place 1 turret and the turret tower and have it and 2 rifle squads priority target hoppers.
Then watch the left and right sides periodically for the Tiger spawns. Kill the ones on the left first with grenade spam from 3-ish rifle squads. Then kill the ones on the right with grenades. Then search somewhere in the middle and grenade spam/tactical officer focus fire.
When the tankers spawn, have your troopers focus fire as soon as it’s in range, it will go down fast and be prepared to move your units out of the way.