安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3526906079
Any chance of a 1.6 update? Please?
I tried torubleshooting alot now and sadly it all came down to this mod in conflict with multi floors. IAt some point pawns wont find paths anymore and just stand still with error codes flying out - job loob between lying down and resting for example.
Can't start LayDown toil because pawn is not in the bed. pawn=Yew
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
RimWorld.Toils_LayDown/<>c__DisplayClass6_0:<LayDown>b__0 ()
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:Notify_PatherArrived ()
Verse.AI.Pawn_PathFollower:PatherArrived ()
.. and it loops
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3384660931
Could you plz fix it
It's a shame I would like a mod for floor levels...
So, I made a patch to make them impassable again. You're welcome.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=3336603370
https://www.youtube.com/watch?v=hLiW9WulR6o