The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Azazel's RangeVis
52 条留言
I_y_D 2023 年 10 月 13 日 上午 5:19 
An idea: make it interact with Continuum - showing range from another side of the screen.
Kaptin 2023 年 9 月 29 日 下午 3:40 
now we need to auto hit enemies once they get into your melee range as the forgotten
silver lining 2023 年 9 月 13 日 上午 3:39 
好mod.
但是在有长子权时, 腐化阿萨谢尔的咯血距离显示不准确. 能修复吗?
boxfriend 2023 年 7 月 31 日 上午 12:50 
TechX + Almond Milk make this mod unusable. While this mod is enabled that combination of items causes my FPS to be cut in half which means the game starts running at half speed. Issue is not present when this mod is disabled using same combination
Gelehed 2023 年 7 月 22 日 下午 7:57 
For some reason, Tractor Beam mode doesn't work for me
双笙子佯谬  [作者] 2023 年 7 月 19 日 上午 12:25 
@roal UPDATE: Now I added an 'OnlyWhenFire' option (off by default), when turned on, the mod is only enabled when any of the shoot button is pressed. Excellent for people feeling four lines around the characters when not shooting being annoying.
vizore 2023 年 6 月 17 日 上午 6:07 
all of the playable characters are issac and issac is like 5w
roal 2023 年 4 月 23 日 下午 8:23 
do you think you could add an option so that this only shows when you are firing? or maybe an option so it is in the direction you last fired instead of whichever way you are facing so it isn't constantly moving around the player?
Soda! Tentacles? 2023 年 4 月 18 日 上午 12:20 
ignoring this entire ♥♥♥♥♥♥♥ comment section, cool mod! unfortunately at least for me this mod slows my game down when ever the range is drawn in later runs which i have tested with and without the mod
hoosfire 2023 年 4 月 15 日 下午 9:04 
isn't azazel just isaac? so.. a child?
Kaethela 2023 年 4 月 5 日 下午 4:03 
same would do terrible things to them
Lampich UA 2023 年 4 月 5 日 下午 12:26 
i wanna ♥♥♥♥ azazel regardless of gender
wormy 2023 年 3 月 30 日 下午 5:12 
why tf are people debating azazel's gender???
I_y_D 2023 年 3 月 5 日 上午 8:56 
Range is drawn over menu from Mod Config Menu.
beastslasher 2023 年 3 月 3 日 上午 6:02 
should i call Azazel "it" instead of her?
howdyelijah 2023 年 3 月 1 日 下午 4:51 
who said azazel was a her?
beastslasher 2023 年 3 月 1 日 上午 10:07 
Infact all of the Aim Lines Are under the feet
beastslasher 2023 年 3 月 1 日 上午 9:57 
The Aim Lines Are offset If your Character is flying For Example Azazel's Aim Line is under her feet instead of near her mouth and the Tear Flag setting doesnt work
the j 2023 年 2 月 13 日 上午 4:23 
i noticed that the expanding range of the forgotten is delayed if you have a high firerate with libra
the j 2023 年 2 月 13 日 上午 3:47 
alright, good mod btw
双笙子佯谬  [作者] 2023 年 2 月 13 日 上午 3:38 
@the j Thank for the reminder! Fixed T. samson range now :resmile:
双笙子佯谬  [作者] 2023 年 2 月 12 日 上午 10:38 
@the j I'm using pure too. Works fine but just need restart game after tweaking the tractor beam.
the j 2023 年 2 月 4 日 上午 3:41 
its a bit buggy for T.saimson's rage
fuw. 2023 年 2 月 4 日 上午 3:08 
me no hav rep :(
the j 2023 年 2 月 1 日 上午 7:04 
hey, i figured out you can still enable tractorbeam mode through the files, but not through the mod config menu
Skratch 2023 年 2 月 1 日 上午 12:56 
When using Dr. Fetus and the Short Fuse trinket, the change in range from faster bomb detonations isn't represented by the line visuals. Not sure if it's possible to change that, just pointing it out.
the j 2023 年 1 月 31 日 下午 12:59 
oh also continued broke so you need to use pure anyway, but tractor beam mode doesnt work with pure
the j 2023 年 1 月 31 日 下午 12:42 
can you make this compatible with mod menu config pure? the tractor beam mode doesnt work on pure but pure supports more mods
Enoral-The-OutCast 2023 年 1 月 18 日 上午 1:28 
双笙子佯谬  [作者] 2023 年 1 月 18 日 上午 1:15 
@leo Now the 'TractorBeamMode' uses our cool textures instead, to use vanilla tractor beam textures (for people prefer not feeling like cheating) you may turn on the 'UseVanillaBeam' option.
(However still have display bug when tip icon is bomb, i don't want it rotate by shoot direction, however when I set effSprite.Rotation = 0 it seems blinking instead of just stay horizontal...)
Also added Bag of Crafting range visualization in this version.
双笙子佯谬  [作者] 2023 年 1 月 16 日 上午 2:57 
@Augie9957 This bug should have already been in the latest version.
Augie9957 2023 年 1 月 15 日 下午 1:04 
When you play as tainted Lilith in the mirror world of Downpour/Dross II the lines are off to the side of the character
leo 2023 年 1 月 14 日 上午 8:50 
if you do try with your textures it will definitely look less choppy then how i made it...
leo 2023 年 1 月 14 日 上午 8:49 
so what your saying soon you will add textures to the tractor beam instead of using the tractor beam texture which looks like this:
https://imgur.com/a/fjOmcUn

here is how i kinda vision it with your textures

https://imgur.com/a/OU3QlFC

(really bad animation but this is how I would like it to look like if you are going to try to add your texture.)
双笙子佯谬  [作者] 2023 年 1 月 14 日 上午 7:47 
@leo We now supports a MCM option 'TractorBeamMode' to switch between old mode and new mode (restart required). It takes sometime for me to fit my old cool textures into the tractor beam, really sorry for making people confused!
双笙子佯谬  [作者] 2023 年 1 月 14 日 上午 7:05 
@拿坡里的温吞水 Hi, don't send repeatitive replies, I just updated the mod to use tractor beam, some people feels like this, if more people like the old one (as same as cover), I'll just revert to that version later.
你在教我做事? 2023 年 1 月 14 日 上午 2:52 
Where is your cover effect??? Pure cover fraud! There are no cool icons on the cover! What are you talking about?!
Please also see the
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双笙子佯谬  [作者] 2023 年 1 月 14 日 上午 1:25 
Chocolate milk? It works on my side. Currently chocolate aiming line will only shows up when charged.
Enoral-The-OutCast 2023 年 1 月 13 日 下午 11:34 
the old one was better i think. Chocolate milk charge doesn't work with tractor beam you use now.
leo 2023 年 1 月 13 日 下午 4:51 
双笙子佯谬@ was never even able to try it out before you changed it because one guy said the old one was better :( would like to see what it would look like still. Maybe if you at least put it in a mod config so I can test it out and see why that guy didn't like it and give some ideas about it!
the j 2023 年 1 月 13 日 下午 12:15 
new one is kinda missing the style, but i feel like its better as it feels more vanilla so i dont feel like im cheating when i use this
𝓈𝒶𝓃𝒹3𝓇𝓈 2023 年 1 月 13 日 上午 6:02 
Previous one was better, than now...
双笙子佯谬  [作者] 2023 年 1 月 13 日 上午 5:15 
Just updated. Now we use a Tractor Beam (just visual effect) as aiming line instead of adhoc MC_POST_RENDER overlays, to be less buggy and support tear flags like homing and wiggle worms, can also be blocked by obstacles if not having spectral tear. How do you like it? Let me know if you prefer the old version or the new one.
leo 2023 年 1 月 12 日 下午 12:24 
双笙子佯谬@ Nice to see your going to try making the visualizes more flexible and I would love to see it with the texture soon!
双笙子佯谬  [作者] 2023 年 1 月 12 日 上午 7:48 
@leo Cool mod! I just tried their method. How about this: https://user-images.githubusercontent.com/20640597/212113306-39e2a267-61be-4018-8441-4d458c61fd01.png (I will surely replace it with my own textures later...)
404_coffee.exe 2023 年 1 月 11 日 下午 5:48 
very useful
despair 2023 年 1 月 10 日 上午 8:54 
In the alt stages, in the mirror it works buggy. It's looks mirrored
The1337Gh0st 2023 年 1 月 9 日 下午 7:23 
leo 2023 年 1 月 9 日 下午 1:05 
Love the concept! Although the visualizes feels a bit stiff.... making it more flexible like better tractor beam mod would be nice!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2820171867
the7screw 2023 年 1 月 9 日 上午 11:52 
Maybe you also add a dark Esau Visualizer to the mod :repenny::repenny: