The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Azazel's RangeVis
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242.724 KB
2023 年 1 月 8 日 下午 11:03
2023 年 7 月 19 日 上午 12:24
22 项改动说明 ( 查看 )
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Azazel's RangeVis

描述
Range visualizer for Azazel... and more!

This mod visualizes:
  • Azazel's short-ranged brimstone range
  • Tainted Azazel's Hemoptysis range
  • The dynamic range of Mom's Knife during charge
  • The Forgotten's bone attack, melee or ranged
  • How far Tainted Forgotten could throw his body
  • Range for normal tear (turned off by default)
  • Tear fire delay visualized (if turned on)
  • Tear velocity inherited from player movement
  • Trajectory of tear effects like homing, spectral, bounce, wiggle worms, etc.
  • Chocolate Milk and Tech X charge visualized
  • Haemolacria and Ipecac landing point visualized
  • Tainted Lilith's Gello shoot range visualized
  • Aiming line for regular Brimstone (can be turned off)
  • For Lilith, range starts from her 1st Incubus
  • Pickup collecting range for Bag of Crafting (Tainted Cain)
  • Bomb landing site for Bob's Rotten Head
  • Tainted Samson's donkey cheek bone
  • This mod was inspired by Dark Esau Helper, so if you need visual range for Dark Esau, install that too!
  • Toggle one by one using Mod Config Menu if you don't like some of them

    This is a very first version of this mod, please let me know if you encounter bugs, or have any other cool ideas!

    UPDATE: Now use the experimental 'TractorBeamMode' option to use a Tractor Beam (just visual effect) as aiming line instead of adhoc MC_POST_RENDER overlays, to be less buggy and support tear flags like homing and wiggle worms, can also be blocked by obstacles if not having spectral tear. How do you like it? Let me know if you prefer the old version or the new one.
    UPDATE: Now the 'TractorBeamMode' uses our cool textures instead, to use vanilla tractor beam textures (for people prefer not feeling like cheating) you may turn on the 'UseVanillaBeam' option.

52 条留言
I_y_D 2023 年 10 月 13 日 上午 5:19 
An idea: make it interact with Continuum - showing range from another side of the screen.
Kaptin 2023 年 9 月 29 日 下午 3:40 
now we need to auto hit enemies once they get into your melee range as the forgotten
silver lining 2023 年 9 月 13 日 上午 3:39 
好mod.
但是在有长子权时, 腐化阿萨谢尔的咯血距离显示不准确. 能修复吗?
boxfriend 2023 年 7 月 31 日 上午 12:50 
TechX + Almond Milk make this mod unusable. While this mod is enabled that combination of items causes my FPS to be cut in half which means the game starts running at half speed. Issue is not present when this mod is disabled using same combination
Gelehed 2023 年 7 月 22 日 下午 7:57 
For some reason, Tractor Beam mode doesn't work for me
双笙子佯谬  [作者] 2023 年 7 月 19 日 上午 12:25 
@roal UPDATE: Now I added an 'OnlyWhenFire' option (off by default), when turned on, the mod is only enabled when any of the shoot button is pressed. Excellent for people feeling four lines around the characters when not shooting being annoying.
vizore 2023 年 6 月 17 日 上午 6:07 
all of the playable characters are issac and issac is like 5w
roal 2023 年 4 月 23 日 下午 8:23 
do you think you could add an option so that this only shows when you are firing? or maybe an option so it is in the direction you last fired instead of whichever way you are facing so it isn't constantly moving around the player?
Soda! Tentacles? 2023 年 4 月 18 日 上午 12:20 
ignoring this entire fucking comment section, cool mod! unfortunately at least for me this mod slows my game down when ever the range is drawn in later runs which i have tested with and without the mod
hoosfire 2023 年 4 月 15 日 下午 9:04 
isn't azazel just isaac? so.. a child?