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With a balance between realism & gameplay. Settings are;
1. Units will die if they take a head shot or heavy explosion nearby.
2. There is a 50% chance you are too injured to be revived
3. Anyone can revive but must have a first aid or Medkit.
3. Bleed out time is randomised depending type of damage taken up to 8min.
4. injured player activated GPS map marker (3D in game icon marker off)
5. blood on & effect on senses on