Arma 3
Co06-THE ESCAPE
12 kommentarer
JGaz-UK  [ophavsmand] 21. sep. 2021 kl. 7:08 
The keys to the Choppers are in the nearby metal shed.
JGaz-UK  [ophavsmand] 6. juli 2015 kl. 7:21 
Replaced the VAS ammo box (No longer supported by maker) with a limited version of the default Bis virtual Armoury.
JGaz-UK  [ophavsmand] 5. juli 2015 kl. 13:31 
Checked the last version works OK on own PC & on Dedicated. Check you have the last update. It should only end when all players are dead or have escaped in the stolen helicopter. If for some reason the "game can not see you" it will end otherwise is should be OK
JGaz-UK  [ophavsmand] 5. juli 2015 kl. 12:47 
OK thanks for that will check it out, the last patch may have broken it.
Nagamaru 3. juli 2015 kl. 7:53 
well i cant get anywhere on this second mission starts it fails
JGaz-UK  [ophavsmand] 6. maj 2015 kl. 7:26 
Start times fix. Last patch broke.
JGaz-UK  [ophavsmand] 13. aug. 2014 kl. 11:06 
Final Version.... other than any patch fix..... The End .....
JGaz-UK  [ophavsmand] 2. aug. 2014 kl. 2:52 
Final version. Swapped FAR revive for the more adjustable Psycho Revive
With a balance between realism & gameplay. Settings are;

1. Units will die if they take a head shot or heavy explosion nearby.
2. There is a 50% chance you are too injured to be revived
3. Anyone can revive but must have a first aid or Medkit.
3. Bleed out time is randomised depending type of damage taken up to 8min.
4. injured player activated GPS map marker (3D in game icon marker off)
5. blood on & effect on senses on
JGaz-UK  [ophavsmand] 31. juli 2014 kl. 8:02 
Now has Revive as an Coop incentive, has a 5 min revive time, med kit needed in this one.
JGaz-UK  [ophavsmand] 26. juli 2014 kl. 11:15 
Dont know if you have the other 3, they are also all no respawn
Variable 25. juli 2014 kl. 12:48 
Thanks for making no-respawn missions! Will be uploaded tot he CiA coop server
JGaz-UK  [ophavsmand] 25. juli 2014 kl. 10:19 
Added TWS sight & a few other bits in V ammo crate