Star Traders: Frontiers

Star Traders: Frontiers

[OBSOLETE] Fuji Battlecruiser [OBSOLETE]
21 条留言
LeFire 6 月 8 日 下午 11:03 
Thanks!!
Cool Breeze  [作者] 6 月 6 日 上午 7:24 
I have updated and fixed the invisible warp drive and engine. I'm also discontinuing support for this version of the mod since it's much less compatible with other mods and requires a good deal more digging to update without breaking something else. I have fully ported it over to my other version, it's the exact same thing as this but with more compatibility inbuilt to help prevent mod conflict.
Cool Breeze  [作者] 5 月 28 日 上午 8:41 
I updated the _id values on my last update to solve that problem. I'll have to look into the jump drive issue, it has one by design but perhaps the _id conflicts with one of your other mods.
LeFire 5 月 28 日 上午 8:30 
@Cool Breeze, oh I didn't expect you to answer. Two issues I think. One is the issue described by DarthDan about too low _id values. Second is when purchased, the ship comes with no jump drive.
Cool Breeze  [作者] 5 月 25 日 上午 7:08 
That's not helpful for troubleshooting. What exactly is the problem?
LeFire 5 月 25 日 上午 5:52 
Mod is broken, and can't be fixed unfortunately.
DarthDan 2024 年 11 月 9 日 下午 12:48 
Okay, after doing a bit of research on Star Traders modding I was able to fix the problem with this mod. The issue was with the database IDs used for the ShipDataCompartment insert statements of the mod's data.sql. The mod maker chose to use IDs 2000-2040 for the _id value of those inserts, but those values are too low and will cause an id conflict error. I changed the _id values for those inserts to 12000 through 12040, and the error was fixed.
DarthDan 2024 年 11 月 9 日 上午 8:54 
Unfortunately the error still occurs even if I disable every other mod, and have the Fuji Battlecruiser mod as the only active mod. Is it even possible for inactive mods to conflict with an active mod?
Cool Breeze  [作者] 2024 年 11 月 9 日 上午 7:14 
@DarthDan this means that you have another mod that is using the same ID as a component in my mod. Unfortunately unless I have your mod list and load order I won't be able to identify which one is getting hijacked. You can try moving my mod around in the load order to identify which mod is hijacking which key and I'll be able to troubleshoot better.
DarthDan 2024 年 11 月 8 日 下午 2:44 
when I try to load this mod, the game gives me an error - "sql error detected in mod, primary key must be unique". Can you update the mod to fix the error?
Cool Breeze  [作者] 2024 年 1 月 3 日 上午 5:32 
@HammahTime I tried it myself and it didn't work, there might be something simple I am missing to get it changed around though but I don't have a good timeline for when I'll actually sit down and mess with it to get it working.
HammahTime 2023 年 11 月 11 日 上午 7:29 
So how would i go about changing them? I've tried to edit them in the folder, the weight can change, but the slots cannot.
Cool Breeze  [作者] 2023 年 11 月 11 日 上午 7:09 
@Hammahtime I believe they put an update out semi-recently that increased the maximum small slots possible but prior to that 14 was the max.
HammahTime 2023 年 11 月 11 日 上午 2:25 
Is the max slots a ship can have 14? I'd like to trade out perhaps 2 larger slots for 4 more smaller ones etc
Rogue77 2023 年 9 月 13 日 上午 7:29 
Awesome mod! ty much
Cool Breeze  [作者] 2023 年 4 月 25 日 上午 10:01 
For any that may care, I have uploaded a separate version that is compatible with all MM modules.
megacoosboy 2023 年 1 月 13 日 下午 4:44 
your a legend!
Cool Breeze  [作者] 2023 年 1 月 13 日 下午 1:46 
That was an easily done edit, max officer count has been increased to 13. Still working, somewhat slowly so I do apologize, on further compatibility with Merchant Marine.
megacoosboy 2023 年 1 月 13 日 上午 4:50 
Can you up the max officer count to 12? A couple other ship Mods (like the astartes and Raven) let you have more than 10 officers so once your ship becomes available we have to lose officers to upgrade to the Fuji.

Btw the ship is an absolute beast and maybe my favorite model in the game. It just LOOKs like a shiny space murder chariot should
Cool Breeze  [作者] 2023 年 1 月 3 日 下午 8:07 
I'll look into compatibility, if it seems like something that would require major changes then I'll see about releasing an entirely separate version that is compatible.
Obliza 2023 年 1 月 2 日 下午 10:26 
Anyway to edit this mod for merchant marine?