全面战争:战锤3

全面战争:战锤3

Please Remember Endgame Settings 7.0.0
78 条留言
sjz1952 12 月 12 日 下午 5:40 
ty for updating
Xeria 11 月 22 日 下午 6:31 
Thanks so much! Such a weird thing only some of it was replicable!
LordOmlette  [作者] 11 月 16 日 上午 11:47 
<3
Shamaster 11 月 16 日 上午 10:25 
@LordOmlette Always interesting how weirdly specific bugs manifest. Thank you for all your work upkeeping these mods! (I've grown so used to several of them that the game would literally be unplayable without them.)
LordOmlette  [作者] 11 月 16 日 上午 10:06 
@Xeria @Shamaster - sorry this took so long, I couldn't repro the problem with Elspeth or Zhao Ming and, for some reason, I never tried with other lords. When I tried with Yuan Bo, I immediately saw the problem. It should not cause problems for you going forward.
Xeria 11 月 16 日 上午 2:07 
@LordOmlette @Shamaster
I'm having the same problem, Lost God and Realms of Chaos for Espleth and Yuan Bo are missing the intro video's, initial quest's and faction playstyle information, and initial LL does not recieve experience from battles, the faction's in Immortal empires are working perfectly fine however.
Turning all mods on and off and this seems to be the trigger one.
LordOmlette  [作者] 11 月 2 日 下午 3:16 
@Shamaster - hm, that is weird. I'll add it to the TODO pile
Shamaster 11 月 2 日 下午 3:01 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3598668345 (I'm stupid, you can literally just share the link to the picture)
Shamaster 11 月 2 日 下午 2:47 
Loaded up Elspeth with ONLY this mod enabled on current patch. Results in a blank victory screen and no cinematics (Unsure how to share pictures on thread, I uploaded it to steam so if you click on my activity feed it should be the first thing).

No idea on other cause but also not the most savy with how mods work outside of subscribing to them and troubleshooting. I HAVE a pack file installed for the community bug fix (the most recent from their discord) but it was disabled during the test. Unsure if that would matter or affect it.
Shamaster 11 月 2 日 下午 2:32 
@lordomlette I'm still pre-campaign, I'll go check real quick for the sake of argument. I didn't try anyone other than Slannesh factions because thats what I was trying to look at when I found the problem (and subsequently kept trying as I went mod by mod to figure out what on earth was causing the problem.)
LordOmlette  [作者] 11 月 2 日 下午 2:12 
@Shamaster - I literally *just* did a 1 day Realms of Chaos campaign because someone was complaining that one of my other mods didn't work in that campaign, and I forgot that I'd left this mod enabled... and it worked fine: Narrative campaign victory, intro cinematic, and victory cinematic all worked normally.

I was playing with Elspeth, not Slaanesh, so maybe that's related? This weekend is already over so I won't have a chance to test until next weekend.
Shamaster 11 月 2 日 下午 1:45 
Hiya, This bug report is MOSTLY irrelavent because no one plays realm of chaos....... and if they do they can just disable this mod before starting one of em BUT, It is worth nothing that it disables the cinematics and victory conditions on a realm of chaos campaign. I'm assuming it might mess with stuff further in the campaign but I haven't gone past turn 1 to check.

Tested on a Slaneesh start. Hillariously it also disables minor faction victory conditions (the original and only reason I turned on realm of chaos). (Bug report aside, thank you for the mod. Really should be a vanilla feature for immortal empires.)
Lain 9 月 29 日 下午 2:57 
Thanks for the quick respons! =)
LordOmlette  [作者] 9 月 29 日 下午 1:04 
Sorry guys, completely missed that. Should be good now
DeaDBreaD 9 月 26 日 下午 6:08 
yes, the 2 new unusual locations purple hand and chaos portal are not saved.
Lain 9 月 25 日 上午 9:43 
aaand we need and update cuz it refuses to save the disabling of the 2 new options added with the minor update :D
LordOmlette  [作者] 8 月 28 日 上午 9:37 
@MochiLord did you test this using only this mod, or were you using other mods as well? The first parts of the Chaos invasion happened, and only the final crisis didn't?
MochiLord 8 月 25 日 下午 12:16 
注意:此mod会导致【Chaos Invasion Mod】失效并无法触发终末危机!
Note: This mod will cause the 【Chaos Invasion Mod】 to become ineffective and unable to trigger the final crisis!
Patchy 7 月 16 日 下午 1:53 
Reporting CTD on load before even getting to the splash screen with just this mod. I really can't imagine it's this mods fault to be honest, but thought I'd report it anyway in case anybody else happens to come across the same bug.
bushez 6 月 18 日 下午 9:26 
Hooo it's from mixer sorry i was sure CA added it.

Thank you
LordOmlette  [作者] 6 月 18 日 下午 9:19 
@bushez - OK, I wasn't using Mixer in my test campaigns so I completely missed that, thank you for catching it. The next time you want to start a campaign, remember to make sure that slider is set to the value you want, and this mod will remember afterwards. (The frontend can't pull the value from an existing campaign)
bushez 6 月 17 日 下午 11:34 
LordOmlette  [作者] 6 月 17 日 下午 11:22 
@bushez - I don't understand, where are you seeing faction potential bar?
bushez 6 月 17 日 下午 10:53 
they added faction potential bar, can you add it to the mod too please ?
Gash 6 月 6 日 上午 5:20 
does this mod work in MP or is there another mod?
Wolfen 3 月 25 日 下午 12:02 
Thank you for the quick update.
golemm 3 月 4 日 上午 8:48 
Thanks!
LordOmlette  [作者] 3 月 2 日 上午 10:23 
(uploaded a new screenshot just in case)
LordOmlette  [作者] 3 月 2 日 上午 10:16 
@golemm - it's the campaign settings for Immortal Empires, which you can reach by hitting the Campaign Settings button, which you would see regardless of what mods you're using.
golemm 3 月 2 日 上午 7:37 
I have a question about the picture of the menu interface you show above. Where can I actually see this? Is this layout due to your mod or is it default? I just have slides for battle / campaign difficulty as a default. If I dont see the above layout I assume your mod is not worky, right?
Boshty 1 月 25 日 上午 8:59 
LMAO I feel you man. I've learnt to scour the settings like a fine tooth comb before clicking start. I get so mad at myslef 50 turns in when I realise I made a silly goof
Crimson ReapeR 2024 年 12 月 21 日 上午 2:31 
does work btw, dont know why it wasnt when i messaged before, it might not have updated for me properly then
Wolfen 2024 年 12 月 19 日 上午 11:32 
Just ♥♥♥♥♥♥ up two campagins in a row... made me search, i didn't thought such a thing exist.
Thank you very much.
LordOmlette  [作者] 2024 年 12 月 15 日 上午 2:13 
I don't see how it could be Dynamic Disasters reloaded or MCT. I'll need more time to confirm though
LordOmlette  [作者] 2024 年 12 月 15 日 上午 1:58 
@Crimson ReapeR - did you start a new campaign after the mod updated?
Crimson ReapeR 2024 年 12 月 15 日 上午 1:40 
for me its still not working, the only thing i can think is that its incompatible with dynamic disasters reloaded? they used to work fine together when i used them before 6.0, and dynamic disasters reloaded is based more on MCT options so i dont know if they would even interact?
LordOmlette  [作者] 2024 年 12 月 13 日 下午 12:10 
I'm still recovering from food poisoning so I may have missed a few cases. Doublecheck your settings next time you start a campaign
Crimson ReapeR 2024 年 12 月 13 日 上午 9:13 
think it does now
LordOmlette  [作者] 2024 年 8 月 26 日 上午 1:10 
@NeoKorp - nope
NeoKorp 2024 年 8 月 26 日 上午 12:37 
Does this mod need an update?
LordOmlette  [作者] 2024 年 7 月 28 日 下午 12:46 
@Ajax all of Wōtanz' mods are already supported. If you want to say "this setting is not saved" you need to be explicit about which setting, which mod, what value you set, and what value you expected.
Ajax 2024 年 7 月 28 日 下午 12:36 
Wōtanz mod adds a setting to give crisis factions all their faction research. This setting is not saved. Is it possible to add this to the saved settings?
Espritviril`` 2024 年 7 月 19 日 下午 12:09 
Goated mod
Iceobeasty 2024 年 7 月 5 日 上午 7:59 
can confirm works in a modlist of 345
JP 2024 年 5 月 24 日 上午 2:07 
@Xeonzs I can confirm for you it works with a modlist of 144..
melta 2024 年 4 月 11 日 上午 12:22 
LOL he's not even in the triple digits yet
Xeonzs 2024 年 4 月 3 日 下午 2:25 
Just wanted to confirm for those wondering: this works fine with a modlist of 47.
Lufian 2024 年 3 月 31 日 下午 2:37 
the best mod on the workshop
LordOmlette  [作者] 2024 年 3 月 31 日 下午 1:39 
Everyone else, please doublecheck your endgame settings next time you start a new campaign. I added support for Wōtanz' mods and everything should work seamlessly, but who knows
LordOmlette  [作者] 2024 年 3 月 31 日 下午 12:41 
@Sevatar - The Rafford the Wolf lord-only mod doesn't list Mixu's Mixer as a required mod, but it is. If you enable that mod as well, then this mod will work just fine with that one.