全面战争:战锤3

全面战争:战锤3

OvN Lost Factions: Fimir
645 条留言
Lingling 11 月 30 日 上午 12:42 
Actually it’s not. One could think that by the name of it, but the lore doesn’t fit the Fimir at all. The visuals and spell design screams high elves
gjohnst4 11 月 29 日 下午 6:38 
@Lingling Excellent! Feels like Lore of Mists is a obvious adition.
Lingling 11 月 29 日 下午 2:06 
@gjohnst4 Yes, but it’ll take a little while

@Slavyk Thank you
Slavyk 11 月 29 日 上午 7:59 
Hello/Bonjour,
French version/Version française disponible ici :

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3614175416
gjohnst4 11 月 29 日 上午 6:25 
This mod going to get anything new after the expansion?
Rhox 11 月 15 日 下午 3:27 
Other script based mod
falx 11 月 15 日 下午 1:34 
Please tell me what could be the reason for the recent (apparently over the last month and a half) slowdown of the cursor when hovering over the Fimir faction selection button in the main campaign menu? When hovering the cursor (even without clicking) over the Fimir faction button, there is a noticeable delay, and this minor bug is only associated with this faction...
I also have the following related submods installed:
OvN Lost Factions: Fimir SFO Sub Mod V1.6 (updated to 6.2)
Fimir Lords for LCCP Norscans Compatibility Sub-Submod
OvN Fimir Submod: Kroll comes to Khuresh (IEE)
OvN - Fimir Lords for Norsca Submod
OvN Lost Factions: Fimir submod-Norsca recruitable
Iceobeasty 11 月 15 日 上午 5:26 
Lingling 11 月 9 日 上午 1:12 
That was to be expected. They added all official miniatures
gjohnst4 11 月 8 日 上午 10:04 
I'm disappointed we didn't get more official Fimir units in the expansion.
Sleepy 11 月 2 日 上午 4:36 
i like the increased minor faction fimir presence on the map :steamthumbsup:
Rhox 10 月 22 日 下午 9:44 
Resubscribe. The likely case is that your mod is not updated.
If you mean you only see one in the MCT, then you don't have IEE
XHAlpha 10 月 22 日 下午 8:34 
How does one enable the minor factions for these mods? Can't seem to find them in MCT
UnicornsVomit 10 月 18 日 上午 7:01 
Thank you anyway! Love the different race mods. I can do a variation of voices and ill do it for free if you need some extra!
Lingling 10 月 18 日 上午 12:14 
@UnicornsVomit Unfortunately not. We’ve planned custom voices for Skattach and Kroll, but we didn’t get to them yet.

@Timtris Usually I wouldn’t even bother with such a comment. But if you have any constructive feedback feel free to share.
UnicornsVomit 10 月 17 日 下午 2:55 
Is there a Fimir audio by chance? I love these mods but the audio can take me out of the immersion sometimes. The starting lord is a reskined Kislev Hag so the Fimir talking about Kislev is just odd. :(
Timtris 10 月 17 日 下午 12:33 
this is the worst mod ever made , ♥♥♥♥ balance faction aint playable in leg/hard diff. Freaking buff your ♥♥♥♥ to work in this version andn ot just make it compatible . Waste of time dont ever bother trying this garbage unless ♥♥♥♥ is buffed up to scale with wh3 still using wh2 scaling . Do it good or dont do anyhitng at all
JjaCCK 10 月 7 日 下午 8:48 
thx
Rhox 10 月 7 日 上午 3:04 
Then you're ignoring required mods section and not using Mixer, or have a old mod in your data folder or using beta yadayada
JjaCCK 10 月 6 日 下午 10:19 
whenever i try to launch the game it just crashes immediately
Ba$ed 10 月 5 日 下午 6:32 
I believe this mod is incompatible with Greater Garrisons. No biggie. In my experience, if Rancor Hold's starting settlement is taken by the player, the campaign map may show a garrison, but it fails to appear if the settlement is later attacked.

I'd rather use this mod and not use a garrison mod of any kind.
REITERPALLASCH 10 月 5 日 下午 12:01 
How many landmarks do the fimir have and where are they?
Rhox 10 月 2 日 下午 11:47 
It already is. If you/re suffering from some DB problem, it's your other mods or old pack in data that is causing the problem
Ulysses the Wanderer 10 月 2 日 下午 11:02 
Heya I love Kroll and generally this mod, is there any prospect of this mod getting updated for the 6.3 version?
TheRexYo 10 月 2 日 上午 12:51 
It would be nice if the Fimir starting traits were a bit more powerful now that the base-game traits have been improved. Looking at "Flaithmor Paragon" and seeing a flat +20 AP Weapon Strength is a bit underwhelming lol.
Rhox 9 月 27 日 下午 6:47 
Muculent Broth//Gotcha. Thanks for the report
Muculent Broth 9 月 27 日 下午 5:17 
There's a typo in the description for the Slave Elite research. Should be "barely", not "bearly".
Scarlett Lich 9 月 26 日 上午 11:11 
would love the third Fimir lord for a new campaign and also so I can fight them more often they're such a cool faction :3
Joust 8 月 20 日 下午 11:08 
@Captain Magma True, but the planet's equator was a warm swampy mud-band around the planet which served as their actual ancestral home, the frozen regions were home to other primordial races like the Dragon Ogres.
Rama 8 月 20 日 上午 5:11 
Hello,are there plans to add male legendary lord,look like Krolls?the male legendary lord name can be use Balor?magic eye lord Balor.:steamhappy:
Captain Magma 8 月 19 日 下午 4:06 
@SpiralRazor Fimir existed since before the Old Ones arrived in lore. The Old Ones moved the planet closer to the sun, increasing the temperature. Fimir are actually quite used to colder worlds.
SpiralRazor 8 月 14 日 下午 3:27 
@Doomed World Fimir inhabited bogs, swamps, fens and moorlands....why would they have snow attrition since its not their native habitat and .....they are part lizard, which is a no go for cold.
Rhox 8 月 8 日 上午 12:58 
Naldor//You're right, several of them are missing, I'll add them.
Naldor 8 月 8 日 上午 12:32 
Slaanesh blessing that should give you instantly seeker chariots of Slaanesh does not work. They are not in the summon pool so using that choice does nothing. Otherwise so far very nice mod. Maybe some unit mass could be nerfed. Seems little overtuned
Doomed World 7 月 17 日 下午 10:41 
Could Fimir get immunity to frozen attrition
Liara 6 月 19 日 下午 5:13 
The Boglar Shaman's "hat" have some sort of LOD issue. When you are very zoomed in it light's up in glowing green like a traffic light.
the gnome warlord 6 月 18 日 下午 5:02 
the faction isnt showing up in the immortals rising or ANY OTHER
ErraticPterodactylTTV 6 月 16 日 下午 7:24 
I assume the team is aware that the portraits for the Fimm Finmor and the Fimiarch Noble are bugged? They work in campaign but in battle are frozen save for the occasional blink of an eye.

That's the only bug I've noted; mod otherwise runs great. If you're ever wanting to expand it, would suggest a few more Boglar units, now that there's a greater variety of Gnoblars to model them on.

@Slimey Kiwi

It's a midpower faction. Not overpowered, but perfectly capable of competing.
jamie_van 6 月 11 日 下午 9:46 
I have tried uninstalling and reinstalling the mod it seemed to work at first, but them broke again
jamie_van 6 月 11 日 下午 9:46 
The game keeps crashing when I use this and the lua mod log says some of the files are failing to load?
SlimeyKiwi 6 月 2 日 下午 1:01 
Would you guys say this faction is overpowered? Strengths/weaknesses?
stevens2222 5 月 30 日 上午 2:02 
Hi, you're doing a great job, but you could update these factions, Albion, Fimir, Araby, update campaign mechanics or add new ones or two new units, playing with these factions feels very empty.
raw666 5 月 28 日 下午 3:30 
@Datboi
Can you provide more details. Do you have the mod configuration installed as well, you need it to activate it in game and activate mods? Are you sure they downloaded. Sometimes mods will refuse to install though stated they did. In that case, you may need to force a reinstall of all game files.
Datboi 5 月 28 日 下午 2:15 
Anybody know how to get this mod to work? Installed his mod, got Mixer. But this faction doesn't appear nor any of the lost factions mods. Anybody know what im doing wrong? Tried disabling all mods except this one and Mixer and it still didn't appear
Saetch 5 月 26 日 上午 7:32 
Hey! This mod kind-of sorta works in mutliplayer campaigns, but not really. You can play Fimir and I did, but unfortunately you will be stripped of all your faction bonuses and your legendary lord that is replaced by a generic norsca one. The armies will be reduced to the lord with a single unit of Fimir and you don't start with an owned settlement. Fortunately, both faction starts can deal with that through instant recruitment. It's hella tough, but you can make it work and have generic Fimir lords lead your armies and you can turn the empire into a swamp with your friends.
EnumaEllis 5 月 15 日 下午 1:55 
Also, I think those Apprentices and caster character should get barrier. This faction is so squishy and it is difficult to set up reliable and stable regions of power. The apprentices cannot match enemy range nor rate of power, so getting some semblacne of barrier, like 500 health and for the heroes 1000, would be enough to help them out.
EnumaEllis 5 月 12 日 上午 4:55 
Can the apprentices not have arching fire in some form? They are the equivalent of handgunners, and it's really difficult to reliably use them.
tehswordninja 5 月 6 日 上午 1:21 
Sorry if it's been suggested before, but might Troll Hags (and River Trolls) fit the faction?
6-7 Meows A Minute 4 月 22 日 下午 8:58 
Is Kroll just meant to be completely unable to get through gates or is this just a huge oversight by the creators? lmao
killjoint666 4 月 10 日 上午 10:34 
Weird thing. I loaded up the Rancor Hold faction, and it showed every faction in the diplomacy window. The map fog was still there. I checked the Tendrils of Doom as well, same thing. Is this a feature of the race or just a bug?