Garry's Mod

Garry's Mod

Overhauled Bone Tool
137 kommentarer
pzfan 4. okt. kl. 10:36 
script error AGAIN AND AGAIN :/:steamhappy:
maybbaby2003 9. aug. kl. 1:27 
i wish you could revert them back to ragdoll instead of respawning the ragdoll maybe add a feature when your done doing poses and stuff
[TR] James [YT] 27. juli kl. 20:48 
this is really nice but i have a problem with Prop Protection a props owner goes NA when i right click on it but doesn't when left clicking may want to add a check for props
LUKEISAFOOL 21. juli kl. 12:28 
How do I make It Back into A Ragdoll With the saved changes?
0waterXcolour0 16. mar. kl. 8:40 
well so far i haven't needed to go that far yet, thanks for the answer man, and for this awesome tool.
kuma7  [ophavsmand] 16. mar. kl. 6:43 
I don't think there's any limitations in regards to bone position (bone scale is limited to 18, though), but i had to select a maximum value for the sliders, and I reckoned 128 was reasonably high.
0waterXcolour0 16. mar. kl. 6:26 
while i was doing some posing, i noticed that the slider value is locked at 128.0 and manually adding higher values doesn't change the bone any further. is this intentional or a limitation?
Chaotic_BabyBun 2. jan. kl. 14:37 
Thank god this addon helped me pose the ragdolls easily.
Floof 20. okt. 2024 kl. 14:04 
its prob is some weird error none sense

all though a friend of mine did have the same issue with the tool a few days ago and he said that his gmod didnt say it had any confliting errors i know my gmod is not showing any addon conflictions
kuma7  [ophavsmand] 20. okt. 2024 kl. 12:18 
The game hasn't received an update since July, so it probably has something to do with your addons.
Floof 20. okt. 2024 kl. 12:09 
its broken

i went and turnes it into a animated prop and it did show everything but the options for the bones were not showing up saying that the selected ragdoll had no bones

my guess is some kind of garrys mod update has messed with some kind of function with it

hoping it gets fixed soon

thanks
AlexMorganon ☩ 16. okt. 2024 kl. 5:21 
You deserve to own the whole valve bro or guys. Very nice mod, pls do not delete it
мяFunreal 15. okt. 2024 kl. 12:44 
The collision is not deleted. it still collides wherever the collision mesh has been moved to in these screenshots.
But i have been told from someone else in the meantime that bone posing addons do not allow translations on models with collisionjoints. So i suppose gmod itself is doing this wonky stuff. :/
kuma7  [ophavsmand] 15. okt. 2024 kl. 10:03 
The tool was primarily designed to move bones without any collision meshes attached to them. Aren't those collision meshes removed after you left-click on the model?
мяFunreal 15. okt. 2024 kl. 8:50 
It appears as if this addon is the only one i could find that can move bones, but at the same time it dislocates the collisionmesh from the model, so you can't actually use it anymore, as seen here https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3349288818

Any idea why this may happen? It's using collisionjoints.
reu 14. okt. 2024 kl. 12:07 
how do i extend the neck of a ragdoll using this, like having the neck stretch over to a different area
Gamer 12. okt. 2024 kl. 3:55 
Oww, that's sad. Any plans to implement it in the future?
kuma7  [ophavsmand] 12. okt. 2024 kl. 3:25 
Not implemented
Gamer 12. okt. 2024 kl. 1:48 
How do I reset the ragdoll back into being a ragdoll after left-clicking it with this tool? Is it even possible? If not, can this feature be added?
kuma7  [ophavsmand] 20. maj 2024 kl. 23:33 
The tool should be able to move any bone that doesn't have physics attached. In that case, Left-Clicking should do the trick. However, if that doesn't work, I suppose we can surmise it's due to an addon conflict.
Ganupakuu 20. maj 2024 kl. 17:46 
Could there be conflicting addons or ragdolls that this tool dislikes? Sometimes it does not seem to move the bones or rotate them at all...
kuma7  [ophavsmand] 23. apr. 2024 kl. 21:57 
Could that be that after the text of the slider is deleted, the number is interpreted as 0? Or invalid text values are interpreted incorrectly (empty text, "-", "a-", " ", etc)?
The Thaumaturge 23. apr. 2024 kl. 19:25 
The update works but there is a weird, but hilarious, glitch when you type in the scale on the z axis in which the positions of the child bones become way off. It does instantly fix itself when you use the slider though.
kuma7  [ophavsmand] 23. apr. 2024 kl. 10:48 
the feature should work as expected after the update I pushed.
The Thaumaturge 21. apr. 2024 kl. 7:51 
Penol that's exactly what I meant.
[DEAF] AaronJohnLeal2001 21. apr. 2024 kl. 3:49 
Thank you fixed update!
PenolAkushari 21. apr. 2024 kl. 1:14 
I guess what he means is to move scaled children bones, for example when hand is scaled, fingers would also move to accomodate the new hand scale, if that makes sense. I did happen to put such a feature into wip ragdoll mover, in case if you'd like I guess I could help with implementing such feature? Bone movement XYZ in ManipulateBone stuff are also based on their parent bone's orientation, so at least there won't be much need for translating between coordinate systems
kuma7  [ophavsmand] 21. apr. 2024 kl. 0:56 
As long as the checkbox is enabled, the child bones should automatically get the same scale value upon changing the parent bone scale.
The Thaumaturge 20. apr. 2024 kl. 21:26 
Idk if I'm doing something wrong but how do I make it so that the child bones in a model's face move while the head is being scaled so I dont have to painstakingly try to manually move each bone to the proper position?
kuma7  [ophavsmand] 20. apr. 2024 kl. 20:04 
@BEETLE I implemented that and other features in the latest update.
Julian Core 6. apr. 2024 kl. 6:42 
So i can use it on ragdolls?
DisTractedz 22. mar. 2024 kl. 14:15 
Hello Zaku!

I am wondering if there can be an update for when you use the tool that it displays all the bones automatically in the bone list? Reason I ask because sometimes I click the wrong button and then I have to open the entire list again, one by one...
Hater 12. feb. 2024 kl. 9:41 
What can be done when I can't change a bone's position or angle? Scale works but not the other options, but everything works on the other bones
Doot 25. jan. 2024 kl. 10:05 
you should add the ability to select multiple bones at once and make the same alterations to both for easy symmetry
Gobo 18. jan. 2024 kl. 1:56 
Love that this is useful for poses and comics/screenshots,
for some reason though the fonts on all the text in the heirarchy menu are white...
on a white/bright background.
Can highlight each line to see what they are, but it makes it really hard to read.
Can see from the screenshots here though that the font isn't supposed to be bright so I'm assuming it's clientside.
Asdryu 2. nov. 2023 kl. 17:02 
Tested and it does more than just what it says, which is great.
It's also a ragdoll mover in every way.

Only two complaints I have is that it seem unable to revert a prop back into a ragdoll which is the function that belongs on the left click and, unlike the ragdoll mover, it does not provide a way to scale the sizes of its function, which is a pain on props with a lot of bones in the way.

Also, what does the "drive" function do by the way (it's on the right click's menu when you aim with C)?
dorpenguin 22. aug. 2023 kl. 20:26 
that's how the base bone tool works too
Knight 30. juli 2023 kl. 9:07 
when i try to change the bones of a ragdoll it dosent change
Mackie 23. juli 2023 kl. 3:02 
this is how i animated my own skibidi toilet for the long neck
kodyjsek 10. juli 2023 kl. 11:16 
How to select a bone with the Tool Gun? It does not work for me, only through the Q menu it works. And also change the names of the limbs so it's clear wich bone I'm setting up
хранитель сваги 8. juli 2023 kl. 13:52 
How to move bones?
MNL AAF 25. juni 2023 kl. 11:25 
How can I undo the ragdoll staying frozen?
Cayden 10. juni 2023 kl. 23:18 
Could you add a option to rename parts of the body for objects that have names that are random letters
Squid Knight 20. maj 2023 kl. 14:34 
When applied to a ragdoll, the ragdoll just freezes in place. How do I undo this?
✨Nappy✨ 4. apr. 2023 kl. 3:38 
can you make it so that you could detatch the bones?
Robo7 10. mar. 2023 kl. 12:59 
i cant find it
polster 18. jan. 2023 kl. 12:43 
cheers! :eng:
kuma7  [ophavsmand] 18. jan. 2023 kl. 12:40 
If you want, add me on discord and I'll send you the old version of the addon (kuma7#6711). However, I must warn you that it'll most likely conflict with the current version of the Composite Bonemerge Tool.
polster 18. jan. 2023 kl. 11:59 
It didn't lack any substantial feature, plus it updated face flexes right from the context menu without needing to have the tool gun out which was honestly why I always used it over the vanilla face poser.
kuma7  [ophavsmand] 18. jan. 2023 kl. 11:31 
Why would I do that? If I recall correctly, it had even less features than the vanilla faceposer. The bone tool was the only tool that added something new to the game. I just needed the others to make the old addon work.