边缘世界 RimWorld

边缘世界 RimWorld

Yayo's Pollution 2
53 条留言
тетеря, блин 7 月 30 日 上午 6:10 
this would be super dope to have in Odyssey.
FungalFish 6 月 7 日 下午 7:24 
ISTG, asking modders for their every mod to be updated to the newest version is not going to magically compel them to update.
Keeper 5 月 4 日 下午 11:28 
After changing ForceStartSong to ForcePlaySong I noticed the errors were removed however the pollution doesn't seem to be spreading. Anyone else getting this issue?
Darkness 5 月 2 日 下午 1:05 
If I start it at 1.5, will it not work?
Darkness 5 月 2 日 下午 1:04 
Will this mod ever be updated to 1.5?
chill 3 月 28 日 下午 6:39 
IS HE FUCKING DEAD?
TokiMerr 3 月 22 日 下午 5:13 
the corruption
lostormisplaced 3 月 8 日 上午 8:43 
1.5?
Triel 2024 年 11 月 7 日 下午 3:47 
Ah, it not updooted.
sawdust_covered_man 2024 年 10 月 5 日 上午 6:33 
@Ackeon, thank you, most appreciated.
Ackeon 2024 年 9 月 30 日 上午 11:52 
yyPollutionData.cs
sawdust_covered_man 2024 年 9 月 24 日 下午 9:31 
@tinywhitecat Where is ForceStartSong located? I tried locating it, but with no luck.
tinywhitecat 2024 年 9 月 3 日 下午 3:24 
Wow, this mod is absolutely trivial to update. Literally just change ForceStartSong to ForcePlaySong and it works perfectly. Works for me ig
тетеря, блин 2024 年 4 月 22 日 上午 9:08 
1.5 🙏
pqvm10ll 2023 年 7 月 28 日 下午 10:46 
chance of spawning near players doesn't help, after many tests one will spawn far away and the others will cluster around the player
PetLoverSpy 2023 年 5 月 11 日 上午 6:52 
I'm so excited to play with this! I'm playing a game in which the whole planet is meant to become more and more polluted, no stopping it.

Only problem I'm having is that I don't understand what the settings mean. Could anyone help with that? I want things to get polluted faster than in 5 years, and I don't want to be able to stop it. What do all the different options mean?
Creneis 2023 年 4 月 5 日 上午 9:18 
What a bummer. I suppose I will keep it for the next run.
I appreciate the answer, Thanks. I wish you a nice day dear.
Laurie 2023 年 4 月 5 日 上午 8:11 
@Creneis it is not. As long as you arent travelling to the ship at the other side of the world you should be fine though. You might have to destroy the bases if you are but all it takes is 2 doomsday rocket launchers and a few colonists in marine armour
Creneis 2023 年 4 月 5 日 上午 7:43 
Greetings, apologies if it was answered already, but is it save game compatible ?
Nameless 2023 年 3 月 16 日 上午 9:39 
Hi @YAYO, any chance you could help me with the following red error please? https://gist.github.com/911eaaca25febb759a9085f06bbe4371
Dissy 2023 年 3 月 4 日 下午 5:21 
Question: Is there a reverse version of this mod? I'm thinking of doing a run where my objective is to pollute the entire planet to make it uninhabitable for everyone except for my tox immune geneotype.
Nameless 2023 年 1 月 6 日 上午 5:15 
Hi @YAYO, I am a big fan of this mod of yours, thank you for your work! Can you please advise me on what could be wrong here? https://gist.github.com/0b8ee514599a1d02d3f0236685667539
Vardath 2023 年 1 月 6 日 上午 2:30 
Does the game actually end upon defeating all the pollution generating factions or can I keep playing?
KImchiBitc 2022 年 12 月 17 日 上午 1:39 
It makes me reminded nausicaa
Orbit 2022 年 12 月 5 日 上午 9:37 
how do i remove this mod safely from existing save
Aramati 2022 年 11 月 30 日 下午 12:27 
That's a great ideia of roleplay. I think I'd be nice add a parallel mod to make this run more Nausicaä
ddulbho 2022 年 11 月 26 日 下午 10:41 
https://gist.github.com/HugsLibRecordKeeper/e35c3e4df7c84f9b67c05b5947896cd4
첫 번째 오염기지 터트리고 나서 인근 오염 사라지는 것까지 잘 진행됐는데, 이후 게임 내 시간 2년 정도 동안 두 번째 오염기지가 나타나지 않았어요. 위 링크에 있는 로그 맨 아래 보시면 헉스립/야요 오염 뭐시기 뜨는데, 똑같은 오류가 두 번 뜬 거 보면 혹시 이게 버그 원인인가 싶어 제보해 봅니다. 모드를 너무 많이 깔아서 모드 충돌일 수도 있긴 한데 아무튼..!
Haus 2022 年 11 月 26 日 上午 2:29 
How does this work with fully generated Planets? Some settlements are basically unreachable because there is water in between.
Superfly Johnson 2022 年 11 月 26 日 上午 12:52 
can't be added to save games, rip
Touka 2022 年 11 月 25 日 下午 2:56 
this is the second one
CTH2004 2022 年 11 月 25 日 下午 12:31 
what is the difference between this (Yayos Pollution 2) and Yayos Pollution?
Guineatown20806 2022 年 11 月 25 日 上午 8:10 
It keeps giving me map load errors. I don't think it is save game compatible
Guineatown20806 2022 年 11 月 25 日 上午 7:08 
Is the mod save game compatible? I tried adding it into my save game and it didn't work.
wool 2022 年 11 月 25 日 上午 6:34 
맵상 오염구역이 나한테 없는데 오염시작됨.. 시작하고 일년도 안지났는데
Two 2022 年 11 月 24 日 下午 7:08 
Woah. This gives me serious Phoenix Point vibes. Love it!
Alexander The Great 2022 年 11 月 24 日 上午 2:57 
i love you man
Kokorocodon 2022 年 11 月 23 日 下午 6:40 
The difference is that the old one is past.
JessieFeathers 2022 年 11 月 22 日 下午 7:04 
whats the difference between your first mod and this one
Blutdrachen 2022 年 11 月 22 日 下午 6:16 
So could pollution produced by players be able to contribute to this, maybe a toggleable?
YAYO  [作者] 2022 年 11 月 22 日 下午 5:36 
@тетеря, блин
You can adjust the number of targets to be destroyed in the options.
тетеря, блин 2022 年 11 月 22 日 下午 3:13 
would be also great to have an option to make only one base crucial to heal the planet, while the other ones are just suspected. so, you have to find that one.
RdngShotgn 2022 年 11 月 22 日 上午 11:16 
This is so cool! Is there a way to combat the pollution after it's been spread? Does it just degenerate over time? Is there something you can launch in a transport pod to clean far away tiles?
CrackaJack 2022 年 11 月 21 日 下午 3:41 
+1, that would be sweet!
Welly 2022 年 11 月 21 日 上午 8:49 
@YAYO, love your mods and this is great - I grabbed the first version. Out of curiosity is there a plan to do this in reverse? I.e. allow your faction to be the one spreading pollution and once it's covered the world you win?
тетеря, блин 2022 年 11 月 21 日 上午 4:33 
is the number of these threating bases correlated with the world size? I love to generate 100%, so I guess it will be full of such bases, almost impossible to clear them all in 13 years. would be great to have a time correlation or a static number of bases depending on the size. nice idea, thanks anyways.
Krazyfan1 2022 年 11 月 20 日 下午 9:59 
Very nice.

Would there being a way to contain the pollution producing faction without destroying it be possible? i.e an expensive Fragile building that uses power and makes it so that pollution can't spread in the world, but Waster raiders head straight for it when attacking?
YAYO  [作者] 2022 年 11 月 20 日 下午 8:27 
If I updated the prev mod with new features, their gameplay would be broken.
Sinnamon 2022 年 11 月 20 日 下午 8:25 
he mentioned that the new feature caused some errors, thus he had to release 2.0 version of the mod, I think.
YAYO  [作者] 2022 年 11 月 20 日 下午 8:24 
@Morlund @warmainiac
Previous mods stop tainting when the taint base is destroyed.
This mod plays an ending where contamination around the base is removed when the contamination base is destroyed, and contamination is removed from the entire planet when all bases are destroyed.
Sinnamon 2022 年 11 月 20 日 下午 8:24 
this one has its own ending and allows the pollutions to clear out once you destroy the outpost thing.