边缘世界 RimWorld

边缘世界 RimWorld

Outdoor Lighting (continued)
27 条留言
Darius Wolfe 8 月 3 日 上午 1:00 
No issues so far in 1.6.
hard erect balls :3 7 月 11 日 下午 6:35 
1.6 pLEASE NEED THIS LOVWE YOU
Ramie 7 月 11 日 下午 1:18 
Is it possible for this mod to be updated to 1.6, please?
Undozed 2024 年 9 月 19 日 下午 2:58 
Thx for maintaining this mod! Much appreciated!

Русский язык для этой версии:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3334030586
wibble 2024 年 7 月 24 日 上午 5:59 
Hey. Thanks for maintaining this mod.

Just reporting that the lights (at least the floodlight) follows it's usual on/off pattern when the 'Unnatural darkness' event occurs from the anomaly DLC. Don't know if you're familiar with this event but spoiler ahead:

Any pawn in darkness will be attacked by invisible entities.

Lights should remain on during this event if possible.
Ramie 2024 年 5 月 23 日 下午 10:53 
Yay, thank you very much. :)
velcroboy333  [作者] 2024 年 5 月 23 日 下午 4:26 
Looks like they already have darklight enabled.
velcroboy333  [作者] 2024 年 5 月 23 日 下午 4:15 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.

To do: Look into solar flares, add darklight versions, motion detection(maybe)
Ramie 2024 年 4 月 14 日 下午 10:48 
Yay! :D Thank you!
velcroboy333  [作者] 2024 年 4 月 14 日 下午 5:11 
I do plan to update this, yes
Ramie 2024 年 4 月 14 日 上午 12:08 
Will there be an update for 1.5, please? :)
Kat 2024 年 3 月 26 日 下午 1:28 
Nice mod! I just wish I could place the lamps under a roof.
Reithan 2023 年 9 月 11 日 下午 9:49 
The solar lamps don't seem to be affected by Solar Flare. I would prefer if they were. Could you consider adding a config option for that, if it's not a bug?
velcroboy333  [作者] 2023 年 4 月 20 日 上午 10:40 
and yeah, I can look into adding darklight.
velcroboy333  [作者] 2023 年 4 月 20 日 上午 10:39 
Hmm, not a horrible suggestion and probably doable...I'd need to find some time I;m kind of short on lately but I'll keep it in mind.
HAZRAD 2023 年 4 月 20 日 上午 10:17 
The solar lamp is a game changer with that true darkness mod, thank! Would be cool if you could make a light that opens up when it detects people passing near its radius... I can setup such light with Power Logic mod, however it involve the use of specific switches, making a light with this custom feature built in would be cool AF!
CTH2004 2023 年 3 月 29 日 上午 8:36 
Just wondering; Could you add "darklight" versions of all of these?

Thanks!
velcroboy333  [作者] 2022 年 11 月 21 日 上午 8:29 
@XelNigama, any unprotected building belonging to the colony is subject to being attacked by raiders. There is a "ai_neverTrashThis" node I could add but I'm not sure it makes sense to. In vanilla this is used for fences and pen markers but not much else. So, one solution would be to make sure your lighting is protected, maybe fenced in...
Polandra 2022 年 11 月 20 日 下午 5:44 
I'm so happy for a 1.4 update, thank you!
XelNigma 2022 年 11 月 20 日 下午 3:39 
Iv had issues with other mods that add external lightning where raiders will go out of there way to bash my lights. Is that true with these as well?
kebabbery 2022 年 11 月 18 日 上午 4:54 
you're amazing for making it 1.4 friendly!!!
Taemaly 2022 年 11 月 15 日 上午 7:14 
Thank you for updating :winter2019happybulb:
velcroboy333  [作者] 2022 年 11 月 14 日 下午 7:12 
Oh yeah, I should note, for 1.4 I swapped out the colored lights for a single light that you can use the new color selection on.So, if you have been using the older version you should delete all the colored lights you've built before switching to this one.
Darius Wolfe 2022 年 11 月 14 日 下午 6:56 
The one I'd like to see, if you're up to it, is the same thing someone commented on the previous version: an ability to set the hours of operation for outside lights.

Otherwise, it's still pretty great, and I'm definitely gonna use it.
velcroboy333  [作者] 2022 年 11 月 14 日 下午 6:49 
I added the one new feature but wasn't planning on much more.
Darius Wolfe 2022 年 11 月 14 日 下午 6:30 
I was using the old one on 1.4 with no problems so far, but I'm glad someone is picking this up. Are you looking to keep adding features to it, or just keep it up to date?
Prelude_to_Greatness 2022 年 11 月 14 日 下午 6:10 
this is one of my favorite mods, thank you so much for the rez!