Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

KingdomDecay
48 条留言
hardbrocklife 2023 年 10 月 14 日 下午 2:44 
Neds updaat why take so long?


Not a real complaint. Just wanted to feel included with the other entitled people in the comments.
Pollux 2023 年 9 月 25 日 下午 5:38 
Disallow declaring war is not working those kingdom can still start war with me
EugeniuszBezdusznik 2023 年 4 月 15 日 上午 4:52 
Does disallowing war declarations apply to all kingdoms or only weakened ones? Because I really need this option for my RP but ai kingdoms still decleared wars
NekuNue 2023 年 4 月 3 日 下午 12:29 
Please update
KKOOLL 2023 年 3 月 24 日 上午 10:37 
где скачать ???
village idiot  [作者] 2023 年 3 月 22 日 上午 8:36 
@akeeling2004 you can download the 1.0 version from nexusmods and install it manually. Steam workshop doesn't allow people to select versions. I will update the mod description to include the nexus mod page.
akeeling2004 2023 年 3 月 21 日 下午 6:19 
Still trying to finish a campaign on previous version of the vanilla game that this mod was compatible with til recently updated. Any way to make it still work for the last version of the game? Thanks for your hard work!
Carolina 2023 年 3 月 18 日 下午 1:28 
Certified Author W
KnightedWarrior 2023 年 3 月 18 日 下午 1:19 
Awesome, thanks Author!
village idiot  [作者] 2023 年 3 月 18 日 上午 11:59 
should be updated now, tell me if you have any problems
AlexVEXUS 2023 年 3 月 18 日 上午 4:19 
Comrade author please. uptade this mod. It crashed. PLEASE!!!
KnightedWarrior 2023 年 3 月 18 日 上午 12:35 
Source: KingdomDecay
Method not found: 'System.Collections.Generic.IReadOnlyList`1 TaleWorlds.CampaignSystem.Kingdom.get_Clans()'.
Carolina 2023 年 3 月 17 日 下午 12:50 
Would love an update to this
KnightedWarrior 2023 年 3 月 16 日 下午 7:11 
Update to 1.1.1 Would be great, but I understand if the mod author doesn't want to do so.
It is a pretty damn buggy vanilla game release right now after all. I'm crashing quite often.
Keuchr 2023 年 3 月 10 日 上午 6:05 
Crashes in 1.1.0
MACHINE 2023 年 3 月 5 日 下午 9:16 
update to 1.1.0 please
Silverado Legion 2023 年 3 月 1 日 下午 2:12 
I know I'm late, but it did work for me on 1.0.3, but I don't know if it works on 1.1.0 though.
Win 2023 年 2 月 5 日 上午 11:47 
it works at 1.0.3? Really good mod.
smoovasbutter 2023 年 2 月 4 日 下午 2:32 
Hi does this still work for 1.03?
St. El Manul 2023 年 1 月 23 日 上午 9:37 
one of the most useful mods
village idiot  [作者] 2022 年 12 月 10 日 上午 6:07 
nvm, Epic Knight already tested this, thx for the heads up!
village idiot  [作者] 2022 年 12 月 10 日 上午 6:03 
@Epic Knight @Go0lden_Archer -- Can't replicate this problem, seems weird since my mod isn't touching any of the MCM stuff that was changed. Could you try reinstalling this mod and its dependencies and see if that helps?
Epic Knight 2022 年 12 月 8 日 上午 2:56 
Resubing to MCM and mods that are needed for this made it work.
Go0lden_Archer 2022 年 12 月 6 日 下午 12:21 
After today's MCM update, I'm getting crash on startup when launching game. Disabling Kingdom Decay fixed it though.. Any chance to look into the probable issue? Or am I the only having it? :D
Vsl 2022 年 11 月 25 日 下午 3:35 
Is there a way to kill off rebel clans that lost their lands? In my games a faction rarely manages to take their settlement back quickly after a rebellion, allowing the rebels to form proper clans. But when they eventually take them back its already too late and now we have a dozen "X's clan" without any land, running around with 20 troops being massive annoyances.
village idiot  [作者] 2022 年 11 月 24 日 上午 8:45 
You need MCM to run this mod
Wezz 2022 年 11 月 24 日 上午 6:12 
Oh.so MCM its required,not only optional just in case if you want to modify some values? because im realy affraid to instal mcm because of the crashes
village idiot  [作者] 2022 年 11 月 24 日 上午 4:52 
@Wezz This usually happens when you don't have dependencies installed and enabled. All dependencies for this mod should be on top of core modules in the load order.
Wezz 2022 年 11 月 23 日 上午 11:06 
I downloaded it,but the box its gray and i cannot activate it :)
village idiot  [作者] 2022 年 11 月 21 日 上午 6:10 
@DrinkWolfCola glad you got it working. I've encountered a similar problem since 1.0.1 and for me I solved it with loading a save from main menu instead of continuing from launcher, after saving again it stops complaining at launch. See if you encounter something like this again if this solves it. Have fun!
DrinkWolfCola 2022 年 11 月 20 日 下午 3:51 
RIP Spoke too soon, wanted to leave my comment up for anyone else having issues. I put this pretty high on my load order (like 3-4 down from the core modules) and it works now. Thanks Author for the mod!
DrinkWolfCola 2022 年 11 月 20 日 下午 3:49 
Having an issue where the game fails to load my save. I am mid campaign, i do have a ton of mods though. Any recommendation on where to place this in the load order? Just for reference I do have all the BUTR stack mods. Any help on load order would be appreciated! Or any other info you need to know
Rafael 2022 年 11 月 19 日 下午 1:11 
Uh-oh spaghetti-Ohs Thank you i will try that.
village idiot  [作者] 2022 年 11 月 19 日 上午 7:56 
@mohammadsaidi777 That's strange. Did you make sure that you passed the number of days (10 by default) before testing this? Make a save then put the death chance at 100% and "days until decay" at 1, and then test if it's not working. You should get orange messages at the bottom left saying "X deserted their kingdom" at start of each day. Also make sure that they have 0 castles and towns left.
Rafael 2022 年 11 月 19 日 上午 2:53 
Death hero option not working..
ScoobySnacks832 2022 年 11 月 18 日 上午 11:17 
I had to help a little but I got vlandia to fully desert but the kings clan which I may have to kill but I kinda want them to join another faction to strengthen them but will keep you updated thanks for the mod!
village idiot  [作者] 2022 年 11 月 17 日 下午 10:41 
@Haice If you want this kind of behavior then get the "Kingdom Destruction" mod from the Nexus. You can also set death chance to 0 and use Allegiance Overhaul which makes defections better and allows AI clans to consider your kingdom when defecting. Or you can use a combination of all 3 mods (like I do) with different settings to get what you want. This mod is just another tool in your toolbox to get what you want out of the game.
village idiot  [作者] 2022 年 11 月 17 日 下午 10:11 
@ScoobySnacks832 They usually do when they become very poor. This will usually happen for the first 1 or 2 kingdoms you steamroll gradually and then the rest of the kingdoms don't really have mass defections. This is vanilla behavior. If you would like to rely on vanilla defection instead of killing them off with this mod, consider setting the death chance to 0 while having the resource depletion settings on.
Haice 2022 年 11 月 17 日 下午 8:13 
What about an option for the clans that isn't the leader clan to desert their kingdom and look for other kingdoms to join rather than just killing them off?
ScoobySnacks832 2022 年 11 月 17 日 下午 7:08 
Do the clans from the kingdom ever leave and join another faction?
Malus 2022 年 11 月 14 日 上午 11:33 
I can confirm it is working for me. It is last in my load order right now
village idiot  [作者] 2022 年 11 月 14 日 上午 11:14 
@Meme Collector can you be more specific? Did you install dependencies, are they in the right order? What other mods do you have installed? Did you load it on a new/old save, etc. I can't fix a problem if I don't know how to replicate it. I used this mod for a full modded campaign before uploading it and had no problems there.
Mirciulică 2022 年 11 月 14 日 上午 10:20 
Doesn't work. Game crashes everytime I load it.
Malus 2022 年 11 月 14 日 上午 5:36 
Fantastic!
GarethTheGoblin 2022 年 11 月 13 日 下午 3:50 
Thank you ^^
Yuri Frost 2022 年 11 月 13 日 下午 1:12 
THANK YOU
village idiot  [作者] 2022 年 11 月 13 日 下午 12:18 
@raiden it's safe to add or remove mid game, the timer on decay will only start once the mod is loaded though so it won't take into account how long a kingdom was without fiefs before you started using it.
Yuri Frost 2022 年 11 月 13 日 下午 12:10 
is it safe to add during mid-late game or does it require a new save