边缘世界 RimWorld

边缘世界 RimWorld

Preemptive Strike (v1.4+ Fork)
203 条留言
Just 9 月 12 日 上午 1:22 
@Ogliss, yep, this mod was one of crucial in my gameplays. I play with CE, on max difficulty and I always make pawns to wear the leas amount apparel (using another mod - Outfitted), so early warnings about incoming invasions are really required.

Will try my best. Just have installed Rimworld debugger to improve the debugging capabilities :)
Ogliss  [作者] 9 月 11 日 上午 6:04 
@Just
if this is a mod you use, please do take over its upkeep, im afraid ive never been one to use it myself
Just 9 月 10 日 下午 8:22 
I start to fix issues. Here is first raw 1.6 version https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3566031180

I performed some tests and so far it works. However, I expect more issues in some edge cases, so, please report them. I intend to spend some time trying fixing it.
ambi 8 月 27 日 上午 9:04 
this is a super mod. plz update to 1.6
dominicawb 8 月 18 日 下午 12:44 
Im serious this mod has been INTEGRAL to all my rimworld playthroughs, I really need it updated.
Balthazad 8 月 9 日 下午 3:35 
ogiiii 1.6 plz
Soldier Of Schwarzwind 7 月 30 日 下午 4:35 
@Thranos The buildings work but raids no longer show up unless it's from another mod in my experience.
dominicawb 7 月 29 日 上午 9:20 
Hoping for a 1.6 update soon
Smock 19th BN 7 月 25 日 下午 10:42 
Just checking, there is no way to engage the hostile forces coming to raid you with artillery, correct?
Nim 7 月 13 日 上午 3:27 
This might be an interesting alternative to Rim War
Thranos 7 月 11 日 下午 9:40 
Any word on if this is working in 1.6?
Brumes Wolf 7 月 6 日 上午 3:20 
@Ogliss could you update the github with the most recent version, the most recent branch has not been touched in 3 years and does not include 1.5.
Brumes Wolf 6 月 15 日 上午 2:16 
@VitaKaninen Thanks, getting Better Log fixed it, and is generally a useful mod.
VitaKaninen 6 月 10 日 上午 11:36 
@Brumes Wolf, the weird symbols in the text is a game bug when you have dev mode enabled. There are mods to get rid of it, such as https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3295112942
Brumes Wolf 6 月 10 日 上午 6:26 
A small bug, the filter for putting food in a modern watchtower seems to be getting ignored, I have it set to only simple meals, but everyone seems to just throw whatever nutrition they can find in there.
Brumes Wolf 3 月 25 日 上午 8:31 
The UI for the mod settings seem weirdly cut off and shows some weird diacritics on characters in certain strings, anyone else have this issue?
UFR-Jeriko 2 月 4 日 下午 3:15 
For those having issues with raids or some caravans not spawning in when its time take a look at the bug reports in the Discussions..no it wont really give you a solution but this being(hopefully) at the top of the comments will give someone an easier time debugging that issue.
Komissar Rudinov 1 月 21 日 上午 7:09 
is the building uninstalled?
Peers 1 月 20 日 下午 1:59 
Not sure if the "tactical telescope" installation is working, I got a vanilla telescope, and it still can't upgrade
DarkNova 1 月 18 日 上午 6:55 
@Rozkurwiator Yes but the Watchtower Storage Filter for the Food is broken
BLOB 1 月 18 日 上午 4:54 
Is it working ?
Venusgate 1 月 8 日 下午 6:50 
@BobGrey hold rightclick on the border around the clickboard and drag.
BobGrey 1 月 8 日 上午 12:46 
How can I move the "Security Reports" button? It is WAY TOO FAR into the middle of the screen. For a button that is rarely used, it should be as far to the edge, preferably a corner, as possible. I want to move it to either the top-right or bottom-right corner so that it doesn't block anything. Currently, I am using UI Not Included to re-arange my UI and move the those little overlay buttons to the top-right, leaving a nice gap in the bottom-right under the alerts where this could fit perfectly.
Torres 2024 年 12 月 27 日 下午 4:37 
So I don't really think this is working well? I got a warning of an assault coming yet the corp size is marked as zero.
Torres 2024 年 12 月 22 日 下午 4:40 
That has been broken for as long as I remember using this mod and all forks except the original and I mean the very original one.

You gotta learn to live with it
BLAZE_WRAITH 2024 年 12 月 6 日 下午 5:05 
can someone make a patch for this fork to fix the karking watchtower nutrition ♥♥♥♥. pissing me off
Catch Lightning 2024 年 12 月 6 日 上午 6:04 
This unfortunately should not be marked 1.5 compatible as it has issues with anomaly completely blocking creepjoiners among other issues.
Catch Lightning 2024 年 11 月 26 日 下午 8:51 
Anyone else have issues with errors that seem related to anomaly. Is it blocking all non-void provocation triggered events? Or some of them? I am on my first anomaly playthrough and don't know what should be happening as opposed to what is. I saw a creepjoiner related error and none ever spawned.
Jet 2024 年 11 月 11 日 下午 8:28 
used to be such a good mod
Stellar ❤️💙💛 2024 年 10 月 19 日 下午 10:00 
Can you PLEASE fix watchtower storage? It's so annoying that they haul what ever happens to be nearest them there! :steamfacepalm:
Stellar ❤️💙💛 2024 年 10 月 11 日 上午 7:51 
Modern watchtowerstorage is definitely not working! I did set it up for survival meals only and they haul raw meat in there! :steamfacepalm:
DarkNova 2024 年 10 月 3 日 上午 2:27 
It seems that the storage filter of the watchtower is broken because it does nothing
When pawns try to deliver e.g. cocktails of the mod Vanilla Brewing Expanded to the watchtower, which happens due to the not working filter, they get into an endless loop where they try to add the item to the watchtower as food

I had to forbid the food that does not work in the watchtower for the entire colony so that they no longer try to deliver it to the watchtower and no longer get into an endless loop

Written with DeepL
BLAZE_WRAITH 2024 年 9 月 24 日 上午 7:21 
guess it comes down to visual range...i think
Meyar 2024 年 9 月 24 日 上午 7:08 
I have all research unlocked
BLAZE_WRAITH 2024 年 9 月 24 日 上午 4:14 
@meyar
do you have "small object identification" teched
Meyar 2024 年 9 月 23 日 上午 11:22 
Aha, that worked, thanks Blaze.

Now, second question, I have a radar and sat uplink. How am I getting drop pod raids only alerting as they arrive?
BLAZE_WRAITH 2024 年 9 月 21 日 下午 1:04 
@Meyar
click and drag on the point between the button's border and the document sheet sprite
Meyar 2024 年 9 月 21 日 下午 12:33 
Is there a way to move the Security Report UI button around?
BLAZE_WRAITH 2024 年 9 月 21 日 上午 3:21 
had same problem, you need to place the telescope down

also i am having a bug where the tower is getting constantly refuelled even when i disabled all filters.
Suff 2024 年 9 月 18 日 上午 12:41 
@The Lord Pootis I have an uninstalled telescope in a stockpile available when seeing this error
The Lord Pootis 2024 年 9 月 17 日 下午 8:09 
@Stuff You need an actual telescope to install the upgrade, if you already have one try uninstalling it first and see if upgrading works then.
Suff 2024 年 9 月 13 日 上午 2:49 
Can not install Tactical Telescope: Upgrade_missingMaterial. Help?
The Lord Pootis 2024 年 9 月 12 日 下午 3:07 
For some reason I do not really get sky object warnings at all despite having researched the necessary tech.
The warning that one is coming pops up as soon as said object lands which obviously defeats the purpose since it's already here by the time the mod tells me about it. solar flares and raids seems to work fine for me tho, no clue about infestations warning since I've surprisingly not really gotten any whenever I finally get around to researching the tech so I wouldn't be able to tell if that one works or doesn't like the sky objects one.
Yada! 2024 年 8 月 16 日 下午 9:12 
@Malekith I noticed the same issue. ;;;;
Chranator 2024 年 8 月 6 日 上午 1:26 
@Onivista no, but Rimwar already does what this mod does and more. It also kills my tps so i'll stick to this mod
Onivista 2024 年 8 月 4 日 下午 3:12 
rimwar compat?
tchnko 2024 年 7 月 8 日 上午 9:00 
LostDragon7 what mods do you use to mitigate the problem?
Malekith 2024 年 6 月 13 日 下午 11:21 
Every Anomaly incident (chimera assault - after void provocation ritual for instance) is causing huge lags since theres constantly error's poppin up. seems like the mod can't handle those new type of events
LostDragon7 🐲🐉 2024 年 6 月 5 日 上午 12:51 
Love this mod, adds some cool stuff to my game! The whole concept seems like something that should be part of vanilla, so thank you for getting this fork together so I can keep using it. :D

I have recently noticed a rather weird problem with watch towers. Nutrition going to watch towers completely ignores settings. For example, currently I have a tower set to only accept packaged meals, but pawns will still shove things like hemogen packs into it, constantly depleting my supplies of those in fact. Even disabling all (as if to say the watch tower can have no food at all), pawns don't care and shove whatever they want into it.

Since I have other mods and tools to help counter that problem, it's not major, but worth mentioning as I have not found an obvious conflict or explanation yet. Might not have anything to do with this mod, might be a config hiccup or goofy quirk. Don't know, lol.
Ogliss  [作者] 2024 年 5 月 7 日 上午 9:30 
Hopefully fixed the issue with the needs sustain errors

@kustino90
as i dont own the anomaly DLC, theres very little i can do im afraid