武装突袭3

武装突袭3

ROS 3D Jukebox player v1.6
65 条留言
RickOShay  [作者] 6 月 26 日 上午 1:10 
@Ed no problem - I saw your request. Shout when ready.
Ed Strider 6 月 25 日 上午 3:49 
@RickOShay - Thanks, i'll send you a request. The DUWS is a dynamic campaign packed in a single PBO where i usually run in lan and can be progress saved. Already tried to copy your folder to "my documents\arma3\missions (and mpmissions) but it did not worked. I guess it saves in another folder.
RickOShay  [作者] 6 月 25 日 上午 2:09 
@Ed Strider - Eden Editor missions are normally saved here: C:\Users\<your name>\Documents\Arma 3\missions - you may be using other profiles or saving as MP so also check those folders out. If you need help just send friend request and I'll help you install it.
Ed Strider 6 月 24 日 下午 3:15 
Sorry for the stupid question, but where can i find the mission root folder? I usually play DUWS 3.05.
RickOShay  [作者] 2024 年 1 月 20 日 上午 1:18 
Only if you include the radio object on the table. It uses the jukebox script.
Oatis 2024 年 1 月 19 日 下午 4:55 
Will this conflict with your camp script?
Oatis 2024 年 1 月 15 日 下午 6:35 
Legend
RickOShay  [作者] 2023 年 6 月 22 日 上午 7:58 
@千夏Chika - check out the demo CFGSounds classes in the descripton.ext - not CFGMusic. We are dealing with 3D sound (which includes music).
千夏𝘾𝙃𝙄𝙆𝘼 2023 年 6 月 21 日 上午 5:57 
sound[] = {"ROS_3DJukebox\sound\xxx.ogg", db-20, 1, 1};
千夏𝘾𝙃𝙄𝙆𝘼 2023 年 6 月 21 日 上午 5:56 
It works very well, thank you for making this mod!:ayos_heart:
I have a question and want to ask you for help:Even if I change the distance to 1 meter and volume -30db, I can still hear the music from 300 meters away,Is there any way to completely adjust the distance of the music?
RickOShay  [作者] 2023 年 4 月 10 日 上午 12:08 
@Alponcho98 No entiendo
Alponcho98 2023 年 4 月 9 日 下午 9:33 
me la pelucas
RickOShay  [作者] 2023 年 4 月 9 日 下午 12:19 
@Kofeina yes - but it needs to be managed properly otherwise it will become hectic and cause issues with people changing the tune all the time.
Kofeina 2023 年 4 月 9 日 上午 4:30 
Ok, cheers, I only wanted to have music in two or more cars at once, but with only one player it couldn't be done, but I understand it's because of perf issues.
So now every team leader can control radio?
RickOShay  [作者] 2023 年 4 月 9 日 上午 3:36 
@kofeina - Ok I have updated the script to v1.6 no player var name is needed now unless the DJ is other than the team leader. Also no addactions need to be added to vehicles - they will all automagically have the 'jukebox' sound playback controls. See script header for details.
Kofeina 2023 年 4 月 8 日 上午 10:49 
Can we disable DJ/OVERLORD in config? Or add additional slots that can use it?
RickOShay  [作者] 2023 年 2 月 8 日 上午 3:16 
@Mason - sorry was my fault - I didn't update it.
Constantine Mason 2023 年 2 月 7 日 上午 11:00 
Ah, thank you, I tried it last time and It didn't work.
RickOShay  [作者] 2023 年 2 月 7 日 上午 9:54 
@Mason - see direct link above.
Constantine Mason 2023 年 2 月 7 日 上午 9:34 
Where is the ROS_3DJukebox folder?
xXI_goontoyo_MumXx 2023 年 2 月 7 日 上午 7:50 
if viper approves of this mod it can only be good
Viper1Zero 2023 年 1 月 5 日 下午 5:02 
LETS GOOOOOO $$$
RickOShay  [作者] 2023 年 1 月 5 日 上午 6:48 
@Viper1Zero - thanks your cheques in the post. :)
Viper1Zero 2023 年 1 月 4 日 下午 8:37 
You are a GOD
RickOShay  [作者] 2023 年 1 月 3 日 上午 4:30 
New improved version added plus an additional simple looped (optional) 3D sound player for playing background 3D music or sound files on a source like a laptop or radio - good for setting the scene at a FOB or HQ - easy to setup and use.
Starsik 2023 年 1 月 2 日 上午 8:46 
Can you add me to fireands I have no sound when i try play songs I show you
RickOShay  [作者] 2023 年 1 月 2 日 上午 7:13 
@starsik - as per above instructions: put this into the init.sqf: [] execvm "scripts\ROS_3DJukebox.sqf"; and place the addaction on player driven vehicles or laptop etc - see demo and script header for details.
Starsik 2023 年 1 月 1 日 上午 6:37 
Do you mean just put to Init file in mp mission ?



Place the following addactions into the Init line on a laptop or vehicle or any object that the sound will emanate from (source):
RickOShay  [作者] 2022 年 12 月 3 日 上午 1:58 
@Out4Blood Thanks :steamthumbsup:
Out4Blood 2022 年 11 月 23 日 上午 1:32 
Great work! Keep it up! :FIA:
wowa1963 2022 年 11 月 19 日 上午 8:19 
Common syntax error:steamthumbsup:
wowa1963 2022 年 11 月 19 日 上午 8:17 
description.ext - name="Private life"; And you need - name="Private_life";
Searusgaming 2022 年 11 月 19 日 上午 7:41 
ty for the answer and keep up the great work with ^^ i like your creations
RickOShay  [作者] 2022 年 11 月 19 日 上午 6:43 
@Searusgaming - sure in description.ext under CFGSounds - you will see each sound file like this : sound[] = {"sound\Climb_remix.ogg", 1, 1, 500}; change the 500 (distance) to 100; Failing that edit the sound files in audacity (free) or your favourite sound editor and reduce volume by -10 ro whatever. I purposely made the sound loud due to all the 3D sound issues in A3 with over attenuation etc.
Searusgaming 2022 年 11 月 19 日 上午 6:10 
hey sorry if that got asked already , but is it possible to change the volume of the music played ? i currently use anything unmodified and hear the vehicleradio over 500m far away i would like to hear if just barly when right next to the car or like 50m
RickOShay  [作者] 2022 年 11 月 11 日 上午 9:58 
@wowa1963 pleasure. Thanks for the feedback.
wowa1963 2022 年 11 月 11 日 上午 7:44 
Yes thank you Thank you everything downloaded everything is fine compared to the workshop
RickOShay  [作者] 2022 年 11 月 11 日 上午 1:03 
Ok added a direct link to file. Thanks for the support.
Botzboy 2022 年 11 月 10 日 下午 6:29 
I'm not adept at this, where might I find the " ROS_3Djukebox.sqf " file?
wowa1963 2022 年 11 月 10 日 上午 7:33 
Could you upload it to some resource? This is very interesting to me since I developed the Car Radio mod
RickOShay  [作者] 2022 年 11 月 10 日 上午 7:10 
@SnakeDoc - Nope there are 3 addaction icons: Play Next and Stop. Play plays all songs from the current song index to the end of the list and then optionally (set in script) will auto loop to index 0 and continue to play through all tunes. And Next is a quick advance to next song index.Stop - well I wonder what that does.
RickOShay  [作者] 2022 年 11 月 10 日 上午 7:07 
@wowa1963 - sorry not sure what you mean. It's a pbo file.
wowa1963 2022 年 11 月 10 日 上午 6:35 
Good afternoon Greetings, please explain why only one bin file is downloaded from the workshop when subscribing
RickOShay  [作者] 2022 年 11 月 8 日 下午 10:51 
@Bapsan - yes it works with any CFGSounds class.
Bapsan 2022 年 11 月 8 日 下午 2:39 
can i add custom music to this?
little andy 2022 年 11 月 8 日 上午 11:23 
yeee another rick release :steamthumbsup:
SnakeDoc 2022 年 11 月 8 日 上午 6:33 
Are the music controls a scroll wheel option? If they are would you consider adding ace actions for it, it can be done without adding a dependcy.
RickOShay  [作者] 2022 年 11 月 7 日 下午 11:43 
@cooluke - send friend request and I'll do a screen share on Discord
cooluke 2022 年 11 月 7 日 下午 4:34 
idk how to do it how can i pm you
RickOShay  [作者] 2022 年 11 月 7 日 上午 11:11 
@Kepe Kon Kimmerman - sorry not yet - been busy. PM me and I'll send the dropbox direct link and walk you through the process. The script header is fairly self explanatory. Just copy and paste three add addactions onto a vehicle or object and copy over the scripts and sound folders then add your music files.