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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3005775316
For example, if I add beer and cocaine by mod, one of the demands will disappear.
They can be built by anyone if they have a state that can build them.
One is buy packages and the other is state region setting for agriculture buildings.
I've been working on a compatibility patch that addresses this exact issue:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2883653579
I've added your mod so that it works with any other mods that add intoxicants and luxury drinks (which I have also added compatibility for)
Idk if this is the intention, and if it is then thats fine, but if its not then you should add back all of the base game entries for those two pop need groups and just add yours alongside them.
But mainly it was to bring coca as a good and to explain why so many people get the cocaine addiction trait
Might add a cocaine making building later
Could rebalance cola as a good but I am limited on how to actually do that apart from breaking compatibility with other mods
高强度搜索MOD啊哈哈哈
here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2880069248