Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

DynaCulture
487 条留言
Shumd@n 10 月 28 日 上午 10:56 
Манпаппер здраствуйте,а уже давно играю с данным модом и у меня проблема с верностью идет.Все королевство у меня в культуре Батании,но верность отнимается за счет народности короля.Когда я сам батанец и король своего королевство.
Shumd@n 10 月 28 日 上午 10:49 
MythosGames | Басти нету тут бага не какого,а показывает какой процент культуру в данном поселений.Баг тут только с верностью поселениям,а именно нету бонуса верности за свою культуру королевство.Получается в любом случай надо принимать законы на верность.
Shumd@n 10 月 20 日 下午 4:00 
Manpapper поиграл вообще с данным творением на текущей версий.Не работает верности вообще.Я батаниец а в Империи уже давно все ассимилировал и все ровно минус идет верности.
Manpapper  [作者] 10 月 18 日 上午 2:16 
Hi Shumd@n , yes it does
Previous culture troops will be replaced after beeing recruted (the mod doesn't delete older troops when the culture change)
Shumd@n 10 月 17 日 下午 2:40 
Автор добрый день,а влияет ассимиляция на наем войск?Я только скачал даное творение.
Pe'pe 10 月 15 日 下午 10:12 
Hey, still thank you so so much for updating this mod at all. And thank you again for supporting it (for release versions) on steam. Managing my various nexus mods is a pain I always like to reduce and this is hands down top 3 mods for this game. Could not play without it. It is, like, soooooo good.
Manpapper  [作者] 10 月 15 日 上午 10:31 
Hi it's on nexusmod
I won't update on steam until the 1.3.0 is released since it's isn"t possible to have multiple version of the mod without creating another mod in the workshop
Spad 10 月 15 日 上午 10:10 
please update version for 1.3
Sgt.Moody 9 月 29 日 下午 3:44 
Update PLS
Knight 9 月 8 日 上午 7:59 
Does this mod work with the latest game version? When I press ALT and hover my cursor over a settlement, there is no "influences" section.
Doctor May May 9 月 4 日 下午 2:03 
This mod broke my save after like 400 days and idk why
MythosGames | Basti 8 月 28 日 上午 7:28 
Is it a bug for me, that for example, Empiregot Khuzait/Vlandia culture mixed, Vlandia got mix from Vlanda/Empire, Battania mix from Sturgia, Khuzait got Vlandia
Yuliy Svarozhich 8 月 4 日 上午 2:27 
влияние видно при нажатой кнопке alt наведите на поселение и в моде shokuho работает...спасибо Вам
Snow 8 月 1 日 下午 10:35 
This mod has always work for me in any version and with total convertion mods like Realms of thrones, great work.
Mortifer 7 月 25 日 上午 8:48 
doesn't work with eoe 1100, there is vlandia culture...
Abseph 7 月 19 日 下午 5:24 
@LovelyRoo it does
LovelyRoo 7 月 7 日 上午 10:25 
I wish there was a way to make this work for the Shokuho conversion mod
Ksarkin 7 月 5 日 上午 1:46 
Игровое сообщество STURGIA ищет новых игроков.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {链接已删除}
Seelenschwarz 6 月 29 日 下午 11:40 
For me the mod works fine (1.2.12.xxxx)

I had a problem with hideout plus, the option to secure villages let the game crash.
GR.Evzonas 5 月 22 日 下午 2:30 
if i press alt, it has no infuence section
FERR/\TA 5 月 21 日 下午 3:39 
It would be really neat if influences could be split into village vs town.
Stump 5 月 15 日 上午 4:13 
Started crashing tf out of my game. Worked fine but once you claim so much land it bricks your save
Stump 5 月 13 日 下午 2:14 
I'm not seeing the Influences section. The menu does show up in MCM however.
aтi- 5 月 10 日 上午 11:56 
buğraya teşekkürler
✪Puuuuciiik1337 | ム🍒 5 月 10 日 上午 9:18 
v1.2.12 ?
Mushi 4 月 18 日 上午 9:53 
this is just a cosmetic issue, but some mods use the original factions as templates for new factions they create (like EOE). In the tooltip that shows influence on the town, if you change it to use the culture name field instead of culture ID, it could show the "right" faction names.
Remor 4 月 14 日 上午 5:26 
still work 1.2.1.2 ?
✟ Ulman Begović 4 月 13 日 下午 2:29 
awesome mod! thanks a lot, friend :Vodka:
Richard Ramirez 4 月 7 日 下午 12:20 
Great mod for preventing rebellions. There is 2 options for culture influences, either the owner's kingdom or the local governor determines the culture. Unfortunately there is no 3rd option for the owner's clan leader determining the culture which is the most useful.
SteuerVerbrecher 2 月 4 日 下午 1:02 
Will the Culture Change affec twich tropps are recruitable there?
好大一铲子 1 月 31 日 下午 9:09 
Can it still work on v1.2.12 ?
Manpapper  [作者] 1 月 29 日 上午 9:09 
Hi Zeloraz,

You can try to delete the mod save file
Reinstall the mod, load the save, save exit deinstall the mod again
Zeloraz 1 月 28 日 下午 1:32 
hey I removed the mod but most of the cultures are still vladia. I had removed as once I installed it for whatever reasons tons of villages were vladia culture despite not being owned by vladia. How do I fix this?
CamaradaDiego 1 月 22 日 上午 10:07 
does this work with eoe 1100?
PekLaLaLa 1 月 14 日 上午 7:31 
@BoneDaddy

yes,it does
Erlindos Adolphus 2024 年 12 月 29 日 下午 2:17 
Dpes this mod work on realm of thrones?
Argon 2024 年 12 月 22 日 上午 1:58 
Love this mod.
If you could merge two cultures so that you can recruit units from both cultures, the mod would be awesome 😅
VladRendrax 2024 年 11 月 18 日 下午 12:31 
Hi!

No I don't change any parameter, at least not voluntary, but I will check it.

Thank you for the advice, I think that I will try to let other faction conquest the city and then reconquest it again, maybe i will reset.

The strange poin its that works in the rest of the others cities and castle but something happen in Sargot. Thank you again!

Amazing mod btw!
Manpapper  [作者] 2024 年 11 月 18 日 上午 10:27 
Thanks.
Just a little question did you set this parameter to off ?

Change Notables Culture (on/off):
This allows you to control whenever you want notables (and so new volunteers) to change to the new settlement culture.
Notables who already changed culture will keep it. You can delete dynaculture save file if you want to reset notables who already changed culture (but keep in mind it will reset the culture of all settlements)
VladRendrax 2024 年 11 月 18 日 上午 8:57 
Sorry for the dealy, thare are.

https://i.imgur.com/i9cFH9C.png

https://i.imgur.com/FvTVy3b.png

Thank you Manpapper! If need something more just tell me.
Manpapper  [作者] 2024 年 11 月 11 日 下午 3:28 
Yes please send a picture
VladRendrax 2024 年 11 月 11 日 下午 12:47 
Hi @Manpapper,

Nop, the lords still being battanian, if you want I can share with you the save or a picture, the city have the culture of Vlandia (98%) but 5/6 gangs from city only train battanian soldiers.
Manpapper  [作者] 2024 年 11 月 10 日 下午 1:38 
Hi @VladRendrax,
How can the landowners still be battanians if you conquer it back ?
The landowner should be the culture you choose at the start of the game or of the faction you are in if you are a lord.
Then the culture of the city should change gradually to change to Vlandian at some point (depending of the surrounding cities)
VladRendrax 2024 年 11 月 10 日 下午 12:47 
Hi @Manpapper! I have a problem The Battanians conquered Sargot, I'm from Vlandia culture and have conquered it back.

The problem is that the villages don't give Vlandia troops anymore, only Batanians because the landowners are Batanians, is there any way to fix it? By commandos or something? Thanks in advance!
2024 年 11 月 6 日 上午 6:38 
still useful in 1.2.10?
Manpapper  [作者] 2024 年 10 月 17 日 上午 10:29 
Hi Sir Spoony , I think the mod do what you want
By default it affect every city
But you can enable it only for you by default it's everyone
Assimilate Player Kingdom Only (on/off):
This allows you to control whether AI kingdoms will be affected by the mod features. By default, all kingdoms are affected.
Sir Spoony 2024 年 10 月 16 日 上午 11:39 
So this does not say it directly and only for the A.I., but does this mod also allow the player to hire your own kingdoms troops from conquered areas that were not your kingdoms culture originally?

I been searching for a mod that assimilates newly conquered areas into your troop type that can be hired. It has always been the dumbest thing in M&B and now Bannerlord that your enemies troops stay in conquered areas forever; which is the dumbest thing ever in a game based on heavily on morale.
NixLigna 2024 年 10 月 5 日 上午 6:35 
Hello. I don't know why, but this mod causes the game to crash when moving on the global map after a few seconds, if you move in any direction. The game simply closes without a crash report. Disabling it helps. I play with other mods, but even completely disabling them with this mod running doesn't help.
ERKEK2000 2024 年 9 月 16 日 上午 8:02 
This mod also changes the items sold in cities which I don't like. I want my Pugios for smithing even when I erase the Empire.
Invictus 2024 年 9 月 10 日 上午 5:58 
is it possible that you add a option for changing player culture ?