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报告翻译问题






Previous culture troops will be replaced after beeing recruted (the mod doesn't delete older troops when the culture change)
I won't update on steam until the 1.3.0 is released since it's isn"t possible to have multiple version of the mod without creating another mod in the workshop
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {链接已删除}https://discord.gg/eu-sturgia
I had a problem with hideout plus, the option to secure villages let the game crash.
You can try to delete the mod save file
Reinstall the mod, load the save, save exit deinstall the mod again
yes,it does
If you could merge two cultures so that you can recruit units from both cultures, the mod would be awesome 😅
No I don't change any parameter, at least not voluntary, but I will check it.
Thank you for the advice, I think that I will try to let other faction conquest the city and then reconquest it again, maybe i will reset.
The strange poin its that works in the rest of the others cities and castle but something happen in Sargot. Thank you again!
Amazing mod btw!
Just a little question did you set this parameter to off ?
Change Notables Culture (on/off):
This allows you to control whenever you want notables (and so new volunteers) to change to the new settlement culture.
Notables who already changed culture will keep it. You can delete dynaculture save file if you want to reset notables who already changed culture (but keep in mind it will reset the culture of all settlements)
https://i.imgur.com/i9cFH9C.png
https://i.imgur.com/FvTVy3b.png
Thank you Manpapper! If need something more just tell me.
Nop, the lords still being battanian, if you want I can share with you the save or a picture, the city have the culture of Vlandia (98%) but 5/6 gangs from city only train battanian soldiers.
How can the landowners still be battanians if you conquer it back ?
The landowner should be the culture you choose at the start of the game or of the faction you are in if you are a lord.
Then the culture of the city should change gradually to change to Vlandian at some point (depending of the surrounding cities)
The problem is that the villages don't give Vlandia troops anymore, only Batanians because the landowners are Batanians, is there any way to fix it? By commandos or something? Thanks in advance!
By default it affect every city
But you can enable it only for you by default it's everyone
Assimilate Player Kingdom Only (on/off):
This allows you to control whether AI kingdoms will be affected by the mod features. By default, all kingdoms are affected.
I been searching for a mod that assimilates newly conquered areas into your troop type that can be hired. It has always been the dumbest thing in M&B and now Bannerlord that your enemies troops stay in conquered areas forever; which is the dumbest thing ever in a game based on heavily on morale.