Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом






They work around this by allowing you to pick multiple Mages, from different Lores as heroes, and then allowing you to bring more and more Heroes as a campaign progresses, only problem is all of your heroes are working with the same pool of magic.. (which brings me to my next mod)
of the Battle UI and the character UI, would make this mod extremely difficult to produce because it would literally require an entire reworking of both the UI's or a select-able switch option of some sort allowing you to pick which spells are equipped for each battle. The UI in it's current form allows Icons for only up to five special abilities (including those given by Items) and five Spells from their Lore of Magic.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2879125233