安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






1) C + h + e
2) check landscape
3) place large custom house
4) uncheck landscape
5) C + h + e
what am I doing wrong?
That said its really finicky because of all the access points making it difficult to actually place them because the building most be place on the border, BUT, with all access points within the republic
Noting in the comments about the possibility of fire being an issue.
trying to build up the republic while watching a max of like 6 trucks A DAY get handled by a custom house is like watching paint dry.
this mod brings warm feelings to my heart
I use a couple of water trucks as mobile water substations, and that should be fine for most early uses. The intention of the water and sewage stations is that in most cases you would put them alongside a Customs House, so that the water/sewage trucks wouldn't be getting in the way of the trucks transferring goods. But once you can construct your own well, then I would go with that (free water) rather than continue to buy from the border.