Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Additional Customs Buildings
22 kommentarer
franklin1k 9. mar. kl. 9:52 
When a custom house on the border to be built, no new trucks appear from any custom house!
1) C + h + e
2) check landscape
3) place large custom house
4) uncheck landscape
5) C + h + e

what am I doing wrong?
potski  [ophavsmand] 14. feb. kl. 12:58 
Yes, this 100% works, just search for "Customs" on the Mod Menu and you see them and can place them on the border. I wonder if the devs changed this, because you can now research to get extra electricity connections on the border and an oil pipeline there, and people need to be able to place them without going into Landscape Editor. If you are trying to build a border post area, and can't place them exactly where you want, just move the border. You can always move it back afterwards, once constructed the building functions as a Customs even though it might be near to, but not exactly on, the border.
Lazy Invincible General 14. feb. kl. 10:25 
honestly I've just been messing with the file to try and make them a bit easier to place while keeping the $BORDER_BUILDING since I'm pretty sure without it, it will only be a soviet customs, but I havn't tried placing them in a nato border yet
potski  [ophavsmand] 14. feb. kl. 10:19 
Yes, that tag is what forces them to be placed on the border. It is possible to have Customs buildings within your republic. There is one which is a harbour, with the idea that foreign ships would deliver within the borders. Everything else I think would be a cheat. But interesting you can find them in the Mod menu and then somehow manage to build them on the border, if you are careful. I'll try that :)
Lazy Invincible General 8. feb. kl. 21:46 
Apparently remove $BORDER_BUILDING also works I guess
Lazy Invincible General 8. feb. kl. 17:53 
Though I do wonder, would the game throw a fit if a aggregate version of the oil pipeline was made or if it would actually allow it as a valid building
Lazy Invincible General 8. feb. kl. 17:52 
so in theory if you moved all the access points to one side, or removed the extra access points that would in past the border, these would be a lot easier to place during normal gameplay
Lazy Invincible General 8. feb. kl. 17:50 
can I mention that the game does allow these to be placed in normal game-play if you go through the tab on the left side of the screen with a building as a picture and the words MOD, then select customs in the building types.


That said its really finicky because of all the access points making it difficult to actually place them because the building most be place on the border, BUT, with all access points within the republic
Vimes 13. jan. kl. 0:23 
Thanks for this update. Are these buildings permanent and would not burn down or collapse due to lack of maintenance.?

Noting in the comments about the possibility of fire being an issue.
potski  [ophavsmand] 12. jan. kl. 16:03 
@PLDO001 I published a new version which now properly handles waste in the rail cargo buildings.
PLDO001 9. jan. kl. 16:36 
Sadly waste go into your republik never out, in rail customs
jsc 13. juli 2024 kl. 7:40 
lifesaver mods
cowsarenottoys 8. feb. 2024 kl. 13:01 
It would be good if they weren't flammable - I had one burn down and then when the deconstruction office tried to take all the mixed waste away, they had access to an infinite supply of it and the number on site didn't go down at all.
Darth Plastic 13. nov. 2023 kl. 16:30 
THANK YOU COMRADE

trying to build up the republic while watching a max of like 6 trucks A DAY get handled by a custom house is like watching paint dry.

this mod brings warm feelings to my heart
Duke Flapjack 13. nov. 2023 kl. 14:37 
This is a highly intriguing way of making modular customs. Interesting!
Virus 30. juni 2023 kl. 16:51 
Thank you for this.
RandomBruh 3. maj 2023 kl. 13:08 
I also had trouble with it originally, it ISN'T on the interface to the left, it puts the new button to the left of the bulldozer on the bottom.
abel1717 2. maj 2023 kl. 20:18 
I activated the cheat mode (according to the pop up) and opened the landscape menu but I do not find the new bottom. Please, advice. I must be missing something.
potski  [ophavsmand] 9. nov. 2022 kl. 15:10 
I don't believe it is possible to sell water without trucks, unfortunately. Even though the water station has underground water pipe connections. I tried with a water tower on the border, and it doesn't work either. This is a bit odd, as the oil storage mod that you can get for the border, does allow you to connect directly to it with pipes, and to sell oil direct from pumpjacks. I don't see anything in that mod that I am missing. But maybe someone in the modding community could help, as I can definitely see the usefulness of what you want.

I use a couple of water trucks as mobile water substations, and that should be fine for most early uses. The intention of the water and sewage stations is that in most cases you would put them alongside a Customs House, so that the water/sewage trucks wouldn't be getting in the way of the trucks transferring goods. But once you can construct your own well, then I would go with that (free water) rather than continue to buy from the border.
potski  [ophavsmand] 8. nov. 2022 kl. 17:02 
@HornetGit this will work with any map. Follow the instructions on how to use the Landscape Editor to place them on your map.
HornetGit 5. nov. 2022 kl. 2:27 
looks great but on witch maps this mod will work? can anyone send some links ?
Cepelinas Grietinius 3. nov. 2022 kl. 6:18 
good mod, but is it possible to purchase water or sewage from the water/sewage custom house, but without trucks, just connect the pipes the water or sewage will be transprted by the pipes