Solasta: Crown of the Magister

Solasta: Crown of the Magister

- The Forsaken Isle -
641 条留言
Artyoan  [作者] 9 月 25 日 下午 2:36 
Thanks Penitent. I did change the Witch Hut in the six man version entirely due to feedback on puzzles. Some people loved it, some not so much.
Penitent Pilgrim 9 月 25 日 上午 11:35 
Review: 4 out of 5 stars
This module is very well made and a lot of fun, however if you're not a fan of puzzles then the end will be frustrating. The final dungeon (aka the Witch Hut) has this web of teleport and door puzzles that, even with the map provided by the designer, was too much of a chore for me to decipher. It simply wasn't any fun. I'm not a fan of puzzles and I am not good at puzzles. If you love puzzles then you will probably love this module.

The quality of work on this module is amazing and the story is a lot of fun. Even if you bounce off the final dungeon like I did it will still be a lot of fun playing up to that point.
Artyoan  [作者] 9 月 24 日 下午 6:07 
There is an odd bug with default Solasta where it will switch difficulty back to something previously set on a different campaign. I have no idea why it happens, but it's probably that bug.
Cpt. Tinman 9 月 24 日 下午 5:37 
LMAO, nevermind, the game was set to story mode
Cpt. Tinman 9 月 24 日 下午 5:04 
Alright, so I've played this campaign before and it was great. But now I'm playing in a game with some friends, and we're level 3 and it seems like all the enemies are only rolling minimum damage thus far? does anyone know anything about this issue?
Artyoan  [作者] 9 月 19 日 下午 4:46 
I personally prefer the six man campaigns to the regular four. They are harder overall but I find the battles to be more engaging even if they are also lengthier. :steamthumbsup: Also nice to just have six characters for the novelty of it.
Penitent Pilgrim 9 月 19 日 下午 4:40 
Thank you very much, I am really enjoying the module and have already gotten the 6 man Morrow's deep campaign for my next run.
Artyoan  [作者] 9 月 19 日 下午 4:32 
This is a map of the Witch Hut from within the DM: https://i.imgur.com/THKa4hj.jpeg

The green circles are the only necessary portals to take, also noting where they place you after stepping on them. The bottom yellow rectangle is where you enter the Witch Hut at. The three red circles are encounters that must be completed in order to finish the area. The blue circle denotes the door that opens when the red circles are complete.

There is an optional puzzle with a lot of teleporters that gives people trouble. Here is a map with the red numbers denoting the order to solve it. https://i.imgur.com/6r6AS61.jpeg

Don't need to complete that puzzle in order to beat the area though.
Penitent Pilgrim 9 月 19 日 下午 3:57 
I'm bumbling around the Witch's Hut and have gotten lost with all the teleports. I read on Reddit that there is map of this part of the campaign but can't find a link, can you help with that? Thanks.
Penitent Pilgrim 9 月 14 日 下午 5:15 
Thanks a lot!
Artyoan  [作者] 9 月 14 日 下午 3:47 
@Penitent Pilgrim, the last one at the hut should be behind some trees just to the left of the hut itself. Basically right next to it.
Penitent Pilgrim 9 月 14 日 下午 3:46 
I'm near the end but stuck on the Witch of the Swamp quest. I found the two ritual stones in the central jungle and the one at the Caer Eldon outskirts but when I returned to the Witch Hut I don't see the last ritual stone. What have I missed?
alkalinecube 9 月 4 日 下午 3:38 
Ah, thank you so much!
Artyoan  [作者] 9 月 4 日 下午 1:34 
@alkalinecube, for the Burial Wrappings you need to return to the Necropolis which was the place just west of the swamp encampment. The one you traveled through and first met Anselm in. There is a door there that you can now enter and explore the area further. Keep those addendums though as those are needed for a later quest.
alkalinecube 9 月 4 日 下午 12:51 
Hello, having a lot of fun so far. Stuck at "Find the Burial Wrappings". I found the notes and addendums 1-6, but two doors in the tower are still locked. I don't see any missed chests on the map and don't know where to go.
Artyoan  [作者] 8 月 26 日 下午 12:15 
@cervell d'ocells, thanks for the feedback and review. Still makes the day for me to hear. :) Glad you enjoyed it.
cervell d’ocells 8 月 26 日 上午 11:46 
Played all the way through on scavenger difficulty with a strong but not over-optimized party. 10/10 campaign, would highly recommend. The story is excellent, the fights very well balanced and varied, and the setting is well-organized, arguably better than the original. Just as observations, and not as a criticism, I will say the hardest part around the campaign was around level 5, just after reaching the isle: that was the only time I needed to long rest after every fight. I particularly appreciate the effort put into balance in the endgame. In the main campaign I have frequently felt that the fights were too easy on scavenger but too much of a slog on cataclysm: this hit a sweet spot in between. Great work.
GuardianBoD 8 月 5 日 下午 2:59 
Thanks, must have been blind. And I was sure i had been in the cave, apparently I have not. Realy appreciate your help. :steamthumbsup:
Artyoan  [作者] 8 月 5 日 下午 12:11 
@GuardianBoD, to advance the orc quest you need to kill a certain named Orc who is found in a cave in the center of that western forest area. Likely just need to do that part and it should work. If you've killed Jimbu and it didn't advance then it bugged out somehow. But most likely you just need him yet. :steamthumbsup:
GuardianBoD 8 月 5 日 上午 11:58 
Hi, I did not find it in the comments before.
First of all, great mod, I really like the story thus far. Speaking of far, I did not get very far :) The first quest from the lord, made me go to the tavern and accept a quest there, so I went west, to fight the orcs, I did clear that whole map, did the quest for the dwarf and the vengeful woman. But ... I still cannot finish the orc quest. There seem to be some missing.
In the abondened fortress was nothing, so maybe those Orcs did not spawn.

I did also travell through the sewers, there was no oger

Any ideas what I could do
Artyoan  [作者] 8 月 2 日 上午 10:01 
@doror75, thanks. I did make more. Morrows Deep came after, and then another follow up in The Red Crow. Those are new parties starting at level one but there are some recurring characters and plot threads from Forsaken Isle. I did also make Grave Rush which is a pure combat thing with some randomization to it, but not related to the story based campaigns.
doror75 8 月 2 日 上午 9:09 
Just finished this, great job. Really enjoyed this. Have you made any more for solasta?
Artyoan  [作者] 8 月 2 日 上午 6:43 
Thanks Anne, good to hear! It was fun to construct too. :steamthumbsup:
anne_gwynnerobson 8 月 2 日 上午 12:13 
Hey I really enjoyed playing this :) Thanks for putting it together!
Penitent Pilgrim 7 月 31 日 下午 4:56 
Thanks!
Artyoan  [作者] 7 月 31 日 上午 6:30 
@Penitent Pilgrim, Lysander is still on the isle, north of the central jungle area. You might have a billboard in town that can fast travel there too.
Penitent Pilgrim 7 月 30 日 下午 10:51 
I need to go back to Lysander to give him the linen burial wrappings but he isn't in his house. It's been months since I played and have forgotten his location. Where is he?
Artyoan  [作者] 7 月 18 日 下午 8:54 
Thanks Adam. Good to hear ;)
Adam 7 月 18 日 下午 8:31 
Excellent campaign and great fun - looking forward to both sequels
Artyoan  [作者] 6 月 24 日 上午 10:23 
I checked for specifics and the Witch of the Swamp should conclude at the end of dialogue with the witch herself and a new quest should be started immediately.
Artyoan  [作者] 6 月 24 日 上午 6:35 
@Cinta, should get another quest. If your quest log is empty you might load a recent save before when you still had the previous quest and see if you get a follow up quest activation? Haven't heard of that bugging out before though.
Cinta 6 月 24 日 上午 6:09 
Is "the witch of the swamp" quest the last quest? because i got no other quest
Artyoan  [作者] 5 月 25 日 下午 2:22 
Yep, I would have said they were likely on a vendor and just buying them back should progress the quest. It just looks for presence of the item in the inventory. :steamthumbsup:
thecenterpath 5 月 25 日 下午 1:47 
We found we sold the notes.
thecenterpath 5 月 25 日 下午 1:37 
Thanks, Artyoan. After we got the wraps, it says to "Collect the Research Notes". However, we previously cleared the entire Caer Eldon. We cannot find any new node to click that has the Research Notes book. What could we be missing? May we have accidentally sold it?
Artyoan  [作者] 4 月 20 日 上午 10:02 
@thecenterpath, he is to the north of the Central Jungle area (which is the area just north of the swamp). Should be a transition area to Old Shorehaven there.
thecenterpath 4 月 20 日 上午 9:59 
Hello... We are stuck on the quest, Lysander's Task: Seek Lyander. We think we have cleared everything, up through the Caer Eldon tower, but we cannot find Lysander.
Artyoan  [作者] 3 月 3 日 上午 10:10 
Thanks rogan6. Glad to hear that. :steamthumbsup:
rogan6 3 月 3 日 上午 9:37 
I just wanted to say this is an amazing module with challenging combats and a good story. I had as much fun with this as I did with the original campaign, maybe even more. Excellent balance and neat maps with lots of variety.

I'll be playing your other maps now...looking forward to it!
Artyoan  [作者] 2 月 16 日 下午 7:29 
@pfworks, are you finding the three stones? There are two in the central jungle area and one in the caer eldon outskirts. All of them should be marked my waypoints on the map.

The final stone right next to the witch hut is just adjacent to it behind a tree just to the left of the hut itself.
pfworks 2 月 16 日 下午 6:18 
So I'm stuck at the Witch's Hut. It says to go back and find the small stone... none to be found.
Artyoan  [作者] 2 月 8 日 下午 3:07 
Thanks Aldin. There are some elements to this campaign, especially ambushes, that won't be all that fair for a stealth oriented party. Not impossible to overcome but some uphill battles to be sure. I had less ambushes in the other campaigns overall.
Aldin 2 月 8 日 上午 5:45 
Well, not the fault of the module, but I was trying something new and I am getting the sense that I am about to get my stealth optimized party in above their heads (Just had a TPK at level 7). Stealth is useful, high AC is way more useful. This is probably true throughout Solasta campaigns, but my Barbarian, Monk, Druid, Wizard run is coming to an end here. I think I'll give it another shot with a better balanced party as I'm otherwise having a great time with the story and encounter design.
Artyoan  [作者] 1 月 10 日 上午 8:18 
@cuppajoeat, if you've cleared the sewer and the ogre, then the next place you will head to is back in the western forest area and to that northwest abandoned keep. There should be an active doorway there now to proceed to a chapel. At the back of the chapel should be a stairway down to the crypt.
cuppajoeat 1 月 10 日 上午 7:19 
Just started this campaign and I'm enjoying it. However, I do have a problem. I have the quest to kill the ogre. I went and cleaned out the sewer and I'm at the place where it says to go to the crypt and there is no exit, no nothing. What am I missing. Thanks for the help.
Artyoan  [作者] 1 月 2 日 上午 11:48 
@itsrambo, not sure why that would happen. Might be a one-off bug or something but haven't had any reports on it before.
Itsrambo 1 月 2 日 上午 10:52 
had a problem with girlfriends wizard spellbook disappearing after killing a jimbu in the cave had a fair few spells that were gone from that, I dont know if anyone else had any similar problems ?
Artyoan  [作者] 2024 年 11 月 27 日 上午 6:47 
Thanks SourKebab. Good to hear. The other two story campaigns are similar in structure while the fourth one is more of a randomized combat project. :steamthumbsup:
SourKebab 2024 年 11 月 27 日 上午 1:55 
Just finished this campaign, literally dlc/main campaign material, good writings and map design & encounters. will play more of author's stuff.
Artyoan  [作者] 2024 年 11 月 2 日 下午 6:17 
I'll add to it. She is in the western forest, just west of New Shorehaven. Should be able to see her icon on the map there. :steamthumbsup: