RimWorld

RimWorld

Diagonal Walls 2
274 kommentarer
Medio 3. dec. kl. 11:03 
Great mod. I dont know why but i cant do diagonals with wood; im playing Medieval Overhaul, maybe it could be that way.
Tyrant 23. nov. kl. 21:14 
Hey, did Diagonal Walls 3 lose steam?
Oya 10. okt. kl. 13:34 
Anything else getting a bug where Hard Soil Tiles also cover the surrounding tiles?
sea 6. okt. kl. 15:22 
yea the shadows are hurting me
Daemonjax 24. sep. kl. 12:46 
Really cool mod. But the shadows. I just can't do it.
Money Gear 29. aug. kl. 12:28 
is this compatible with vault walls?
Pyrostone 25. aug. kl. 5:35 
thank you for the work ! are you planning doing the same with smoothing walls ?
Freya 13. aug. kl. 23:40 
do you think it might be time for diagonal walls 3 with how gravship walls work? :D
Snuggl 12. aug. kl. 7:27 
I don't know if it's a mod conflict but when using the mod "Celsius" - which makes every single cell have its own temperature - your diagonal walls isolate extremly poorly compared to normal walls. 🤔 The exact same building, built with normal walls or yours, behave very differently in a hot desert.
RingaDingBat 26. juli kl. 11:33 
10/10 will make diagonal walls
Geisthander 24. juli kl. 10:16 
@GVLT I was really disappointed in how finicky the diagonal walls were in 1.6. Only ship hulls, and placing any substructure next to it renders it blocky again? Really ruins the line of my ship when I put turret platforms outside :/
GVLT 18. juli kl. 3:02 
@1vincintm It doesn't seem that 1.6 diagonals have the same functionality as this mod
Proxyer 14. juli kl. 20:03 
@Roughrider
I have removed the 1.6 fix patch from the Japanese translation side, so you can remove the comments in v1.6 of LoadFolders.xml without any problems. Please update it. Thank you.
Proxyer 14. juli kl. 19:48 
@Roughrider
Thank you for update! :cupup:
Roughrider  [ophavsmand] 14. juli kl. 18:46 
Oh yeah and gamers, make sure you use your connector tiles, it can fix most of your texture and alignment issues.
Roughrider  [ophavsmand] 14. juli kl. 18:28 
A thousand thank yous, Proxyer. I've applied these updates and the mod should now be 1.6 compatible.
Vanasonic 14. juli kl. 7:33 
o7
1vincintm 14. juli kl. 2:21 
goodbye child, go join your brother, wall light o7:steamsad:
Proxyer 13. juli kl. 10:57 
If you don't want to bother with creating a patch, you can apply a patch for 1.6 by subscribing to [1.6] [Sub-MOD] Diagonal Walls 2 add Japanese Translation . It includes a Japanese translation (size:23kb), but the patch will be applied without any problems in other languages and can be used without errors in 1.6.
Proxyer 13. juli kl. 10:47 
Ex; fix patch
<!-- Diagonal Walls 2 1.6 fixed patch -->

<Operation Class="PatchOperationConditional">
<xpath>*/ThingDef[@Name = "DiagonalWallBase"]/placingDraggableDimensions</xpath>
<match Class="PatchOperationReplace">
<success>Normal</success>
<xpath>*/ThingDef[@Name = "DiagonalWallBase"]/placingDraggableDimensions</xpath>
<value><designationCategory>Floors</designationCategory></value>
</match>
<nomatch Class="PatchOperationTest">
<xpath>*/ThingDef[defName = "MealSurvivalPack"]</xpath>
<success>Always</success>
</nomatch>
</Operation>

same other 2 defName

<xpath>*/ThingDef[defName = "DiagonalFence"]/placingDraggableDimensions</xpath>
<value><designationCategory>Structure</designationCategory></value>

<xpath>*/ThingDef[defName = "DiagonalSandbags"]/placingDraggableDimensions</xpath>
<value><designationCategory>Security</designationCategory></value>
Proxyer 13. juli kl. 10:41 
In defs/chv_DiagonalWalls.xml, change <placingDraggableDimensions>1</placingDraggableDimensions>,
For Name="DiagonalWallBase", change line 37 to <designationCategory>Floors</designationCategory>.

For defName = "DiagonalSandbags", change line 361 to <designationCategory>Security</designationCategory>.

For defName = "DiagonalFence", change line 430 to <designationCategory>Structure</designationCategory>.

This is all you need to do to use it in 1.6 without errors.
Borkonin 13. juli kl. 10:21 
o7
Lazerus Vain 12. juli kl. 15:18 
o7
Graves 11. juli kl. 16:08 
I've heard the Rebuild team are going to make their own diagonal walls.
NivMizzet Firemind 11. juli kl. 12:40 
o7
Erix The Swift 10. juli kl. 22:51 
o7
I blame Earthshaker 27. juni kl. 12:57 
Mod is gonna be main game in 1.6 anyways
Dacapo135 26. juni kl. 4:11 
o7
Traceletz 17. juni kl. 10:07 
o7
just_an_eldritch_abomination 16. juni kl. 7:19 
o7
Xawet 15. juni kl. 14:36 
o7
Acido Sekico 11. juni kl. 20:10 
o7
69 Birds in a Trenchcoat 11. juni kl. 13:17 
o7
5150 11. juni kl. 10:54 
o7
Alison 11. juni kl. 9:48 
o7
Defo 11. juni kl. 9:38 
o7
Ladiesman217 7. juni kl. 14:06 
o7
古明地口乙烯 2. juni kl. 9:25 
o7
rhyndo 2. juni kl. 9:13 
o7
uranium_238 28. maj kl. 2:19 
o7
Graves 26. maj kl. 9:11 
o7

Hopefully whoever carries on the torch can touch-up the textures and fix some of the glaring issues with the thin wall.
Creeper_Man 24. maj kl. 17:28 
o7
RedGoat 15. maj kl. 14:13 
o7
ufo 6. maj kl. 11:56 
o7
Volkov 29. apr. kl. 18:24 
o7
AAA 7. apr. kl. 12:09 
o7
零号氢化物 28. mar. kl. 11:07 
o7
萨尼铁塔摸你穷 25. mar. kl. 22:23 
o7
renrical 17. mar. kl. 16:23 
o7
_baseplate 17. mar. kl. 9:18 
o7