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On the animation side, I am not so sure if they fit.
Unfortunately Xenonauts doesn't have any actual 3D models from what I remember given it's all 2D based. Might give him a poke if Xenonauts 2 comes out any time soon given that was more 3D.
Thank you for your offer
Sorry about the later reply as my PC broken down few days ago and just got some new parts and fixed it.
Due to some personal issues I may not able to play games too much.
If you want to commission any mods, Asthye is the one to ask. Perhaps some models can be extracted form Xenonauts?
I absolutely adore Xenonauts and wish there was some 3D content for it, would've loved to see Harridans/Wraiths/Praetorians as a mod for XCOM. I'll send you a friend request, if you want I can chuck you a copy of it?
Xenonauts sounds interesting, I will give it a try once it is on sale.
Unfortunately, I'm just here to give kudos for an amazing job. I also had good fun reading the comments section. You certainly know your stuff.
If you're interested, Xenonauts has their own Long War version called "X-Division" which has been gruelling. They've not just put in the Reapers you're describing, but also Xenomorphs which basically act like near-invisible mines. If this ever becomes an Alien Pack I'd be 100% down for it.
I believe there is a model and animations for Silacoid from the bureau.
Regarding the Mechtoid and other non-humanoid aliens, someone more experienced than us will need to do the animations and create an enemy mod.
Alterd-Rushnano created William Carter's voice, and one of the weapons from [WoTC]Legacy of Chosen(Chosen Hero Weapon mod) was inspired by The bureau.
I asked Alterd-Rushnano to see if any help could be done for the baby sectoid and Sectopod (the true version) a month ago without any replies.
There is a Mechtoid file:
https://www.deviantart.com/lezisell/art/XCOM-Mechtoid-XPS-ONLY-785480155
Bio Division 2.0 also has Bio Mec Trooper, whose weapons and animation can be used for the Mechtoid. My guess is you will need permission from team CX in order to use them.
You might have some luck finding people on the main Xcom 2 modding server, in regards to animations and such.
@Asthye For sure, I'll send you a message when I'm ready, thanks again!
https://www.deviantart.com/lezisell/art/The-Bureau-Mutons-Pack-XPS-ONLY-671609847
Do you know anyone is good with animation? Because there is also a baby sectiod, this guy has all the files, so you can have some references, animation included:
https://www.youtube.com/watch?v=HnSKugcBP1Y&list=PLcbIkIzKPEzRP4KxkpjOv-67_hiR5vBkb&index=4
Since Ashye is not familiar with animation, there is no point of bring it, unless we can use the base animation or the custom version.
There is still one more Bureau alien coming very soon.
The Bureau Mutons would make for some nice Lighter/Agile based Muton enemies.
I've been hoping for this, please tell me the other Elite from the The Bureau is coming too?? 🥺