安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











On the animation side, I am not so sure if they fit.
Unfortunately Xenonauts doesn't have any actual 3D models from what I remember given it's all 2D based. Might give him a poke if Xenonauts 2 comes out any time soon given that was more 3D.
Thank you for your offer
Sorry about the later reply as my PC broken down few days ago and just got some new parts and fixed it.
Due to some personal issues I may not able to play games too much.
If you want to commission any mods, Asthye is the one to ask. Perhaps some models can be extracted form Xenonauts?
I absolutely adore Xenonauts and wish there was some 3D content for it, would've loved to see Harridans/Wraiths/Praetorians as a mod for XCOM. I'll send you a friend request, if you want I can chuck you a copy of it?
Xenonauts sounds interesting, I will give it a try once it is on sale.
Unfortunately, I'm just here to give kudos for an amazing job. I also had good fun reading the comments section. You certainly know your stuff.
If you're interested, Xenonauts has their own Long War version called "X-Division" which has been gruelling. They've not just put in the Reapers you're describing, but also Xenomorphs which basically act like near-invisible mines. If this ever becomes an Alien Pack I'd be 100% down for it.
I believe there is a model and animations for Silacoid from the bureau.
Regarding the Mechtoid and other non-humanoid aliens, someone more experienced than us will need to do the animations and create an enemy mod.