全面战争:战锤3

全面战争:战锤3

Expanded Lord Skills
420 条留言
[Austrianpainter] Gastor 3 小时以前 
mod needs to be updated for new version pls
Kenshin Ushira 5 小时以前 
Can confirm depends what they do from 28-40 new game, the game crashes on the new lords.
Some_One_Else  [作者] 10 小时以前 
@Schwandi *TheInevitable*
Thanks for letting me know. I'll try to investigate, but it sounds like they must have updated the effects table somewhere and the schema in RPFM hasn't updated for it yet. I am having random issues with IEE and Mixue's Legendary Lords as well, so it seems to be chaos across the board for the time being.
Schwandi *TheInevitable* 11 小时以前 
It seems there is still something wrong with the high elf sea patrol. On turn 32 the game crashes when it hits the turn of the high elf sea patrol. I started a game with the golden order with only this mod active. Before that point there were no issues at all.
Some_One_Else  [作者] 23 小时以前 
@a.henkler
Thank you for letting me know. They should have skills now, but let me know if I've missed anyone (or have alignment issues)

@Wekster
My apologies, but this may be due to a typo during my (poorly executed) initial update. That update was save-breaking due to a compatibility issue I had introduced by mistake. It should work without issues on new games though, so please let me know if you have any further issues.
Wekster 12 月 6 日 上午 5:40 
mod worked fine until around turn 60. When it was the new high elf lord's turn on the turntimer: game crashes. Only works by removing this mod.
a.henkler 12 月 6 日 上午 4:06 
Hi, there are some High Elf lords missing from the new DLC. Every High elf faction gets a special variant of one Lord that only they can recruit. For example Teclis has his own special variant of Archmage (Heavens). These Lords are missing. So you'll need to add wh3_dlc27_skill_node_set_hef_order_of_loremasters_archmage_heavens_affinity
for Teclis for example.
TruestMoo 12 月 5 日 下午 5:49 
Anyway there could be a submod or addition that works on Kroll and the other faction from the OvN Fimir mod?
Some_One_Else  [作者] 12 月 5 日 下午 4:37 
@ShockMeSane
Thanks for letting me know. It is always appreciated
ShockMeSane 12 月 5 日 下午 3:31 
Hi friend, the mod doesn't seem to be applying to Masque of Slaanesh. Seems fine on Dechala and the new generic lord for Slaanesh. Happy to wait for an update, just thought i'd bring it to your attention.
Holtzmann 11 月 6 日 下午 11:12 
Dearest modder, any chance of adding the oh so charming Crustacean Nation lords to this mod? Here is a poem in return:

From deepest ocean,
the clacking calls
a rythm as old as time
You thought us a meal
as meek as a seal
but this time,
on you we will dine
Some_One_Else  [作者] 11 月 6 日 上午 11:22 
@ArmyGamer
Thanks for letting me know. This issue should now be resolved
ArmyGamer 11 月 6 日 上午 7:21 
Hey just thought you should know. On vampire bloodline lords: Strigoi bloodline, the skill Higher Vampire is mapped to diviner, but diviner is on indent 3 and your skill chain is on indent 2. It doesn't present an issue, just a visual thing.
Some_One_Else  [作者] 10 月 30 日 上午 10:16 
@김포란
Thanks for letting me know! The issue should be fixed, but let me know if you have any more problems.
김포란 10 月 29 日 上午 8:52 
Thank you for the great mod! I noticed that it removes Belegar’s Rangers skill upgrade, even when no other mods are enabled. Just wanted to let you know — it’s a bit disappointing since I love playing Belegar.
Frostmaster3 10 月 25 日 上午 8:12 
i owuld like it if you could make it compatible with the mod "Lost & Found: Kislev Hag Mothers", because i like to play mother Ostyanka. Her Faction mechanics are simply better than the other Kislev Factions and the Hag Mother lord type is really needed for me, because there are no base game Lords that feel right for Mother Ostyankas Faction.
Crimson ReapeR 10 月 25 日 上午 7:51 
if you need examples for other mods to be made compatible can it please be the other of graetor's mods, the other we'z speshal and the neferata mod
ArmyGamer 10 月 13 日 下午 3:37 
hey, first time using this mod and its nice. Thanks. Only thing i would suggest is the lord skills that add hero cap. I don't know about other people, but hero cap is definitely not an issue except in the early game. What i would like to see is hero rank increase instead. After like turn 55 i am making lords at near max level, but heroes at like 15-20. (High elf example). So a rank increase would be very helpful.
0rg4l0rg 10 月 10 日 下午 3:41 
wanted to let you know that with this mod enabled i'm getting an extra selection tile in the race selection screen of a new immortal empires campaign. it has the background of beastmen but no title. when clicked, all it states is that there's a single spearman unit. If i click "start campaign" it automatically fails and freezes the game.

99% sure it's this mod. it's easy to ignore but it is also a small detail that's been bothering me since i start a new campaign so often.

cheers, thanks for your work. great stuff otherwise.
Lahco0309 10 月 4 日 下午 9:22 
I have a question. Is there any way to give ideas of next mods to make compatible with this expantion to the skills. There are some new mods like Erengrad and Legion of Greed which would be nice to have some compability so they benefit from this
与混沌卵左艾一整天 9 月 30 日 上午 3:03 
It would be great to add support for SFO, as there are currently no SFO submods in the Steam Workshop.
Portnoon#451_CVI 9 月 28 日 下午 4:08 
yeah,true.
That apears to be another mod's problem.
But I don't get it, cuz it doesn't do anything to skill tree.
XD
Some_One_Else  [作者] 9 月 28 日 下午 1:54 
@Portnoon
The skill "Followin' Da Plan" is showing up in the first row without issue for me. You may want to check if any of your other mods includes something like a skill point dump.
Portnoon#451_CVI 9 月 26 日 下午 2:45 
It apears 'Followin' Da Plan' does not show up for Orc Warboss' skill tree when I start with Iron Claw.
Tried resub,didn't work, and since this is the only mod of mine meddle with lords skill tree, I think it needs to be fixed, sir.
And most importantly, thank you for your hard work!
ChopChop 9 月 25 日 下午 12:54 
Your error is caused by the fact i deleted my submod that is now fully integrated in this mod (not required anymore). If you cannot load the campaign clicl "enable all saves" in the Saved Games window and then press OK LOAD and continue your game
Ayakuri 9 月 25 日 下午 12:43 
Since the last updated of this mod I get following message:
!!!!!The_PatchHammer_Addon_ELS_SomeOneElse is not installed. Already tried to unsubscribe and resubscribe this mod
Vichechi 9 月 24 日 上午 9:37 
Is it compatible with sfo, YES!!!
Booka Flock! 9 月 23 日 上午 9:34 
You've fixed it all. :steamthumbsup: Thanks again! :steamhappy:
Some_One_Else  [作者] 9 月 23 日 上午 7:53 
@Booka Flock!
I've made some adjustments, so please let me know if you have any further issues
以心换心 9 月 22 日 下午 7:41 
Is it compatible with sfo?
Booka Flock! 9 月 21 日 上午 11:36 
Hi there. :] Been using your mod "Expanded Lord Skills" for a while now, and it's great, thank you a lot for that! <3

Only small issue I've encountered recently (hope I'm not repeating anything here):
After 6.3 I've started a Lizardmen Immortal Empires Campaign with Nakai, and it seems like his Saurus Oldblood Lords don't have your expanded skill trees, neither do his Red Crested Skink Chief Lords nor his Slann Mage-Priests (Light) (seems to be the only Slann variant not working).

I haven't tested the Slann for other factions, but all other generic lords work fine for all the other Lizardmen factions, just not for Nakai.

The issue persists after resubbing. I'm not using any other skill mods, but have also tried with all but this mod deactivated, to no avail.

Hope this helps, thank you for your efforts!
iTz Wraith 9 月 18 日 下午 4:48 
Hey @Some_One_Else. Love the mod, it's an essential for every playthrough. Would it be possible for you to integrate the lords from LHEC? I love playing as Liandra Athinol, but she feels underwhelming compared to the lords added in by Mixu's etc.

Thanks :)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2897366143&searchtext=lhec
Dakkaboy 9 月 13 日 下午 5:12 
How do I add Graetor's Grandmasters and Ledgendary Grandmasters?
Some_One_Else  [作者] 9 月 12 日 下午 5:52 
@Chibromancien
You may want to try unsubscribing and resubscribing, or verify integrity of the game. My multiplayer group and I have not experienced this issue
Chibromancien 9 月 12 日 下午 2:03 
hi , since you update the mod we encountering desync on immortal empire multiplayer
Ushabti 9 月 11 日 下午 7:11 
Thank you!
Some_One_Else  [作者] 9 月 11 日 下午 3:45 
@Ushabti
I have added ammo skills for the lords in question. Please let me know if there are any issues
Ushabti 9 月 9 日 上午 6:11 
Hey Some_One_Else. Thank you for this mod! Heads up on the Missing Wood Elf Lore compatibility, they spellweavers that are added are missing the extra ammo skills.
Ordavion 9 月 7 日 下午 7:35 
chrisgaming70 I had this problem as well. Also, those factions had no garrisons in their buildings. I have no idea what caused it.
Some_One_Else  [作者] 9 月 3 日 下午 3:52 
@chrisgaming70
This mod does not affect anything outside of Lord skills, so your issue likely originates elsewhere
chrisgaming70 9 月 3 日 下午 1:34 
for some reason when playing the old world campaign map with this mod, some of the southern realm factions lose the icon they use.
Rustic "Kalessin" Citrus 9 月 2 日 上午 11:30 
THANK YOU SO MUCH! This saves sanity, mod list space, troubleshooting, organization, etc.
ChopChop 9 月 2 日 上午 11:00 
Thank you for the update :WH3_clasp:

@TALKOR try to resub and all will work :steamthumbsup:
TALKOR 9 月 2 日 上午 4:33 
The following mods cause a crash to the Database:
Faction Skills_Mod.pack
The first invalid database record is dust_skill_nyletoth_unique_2 in
table character_skill_nodes_tables
and pack file Faction_Skills_Mod.pack
The application will terminate now.
Solmyr 9 月 2 日 上午 3:38 
FYI, this mod seems to work fine together with Singe's Lord Skills (which adds some thematic unit-buffing skills to various legendary lords). From my testing, all the added skills from both mods show up without overwriting each other. You may want to use some kind of mod that adds more skill points, since that is a LOT of additional skills.
Some_One_Else  [作者] 8 月 16 日 上午 11:26 
@Kierara
It should work just fine with that mod. I use it as well, unless I am mistaken. This mod only affects lords, not heroes
Kierara 7 月 23 日 下午 6:22 
Hi, does this work with expended hero skill trees? I know it effects skill trees, I don't know if this only effects the lord skill tree or all skill trees.
Some_One_Else  [作者] 7 月 23 日 上午 7:18 
@Morgul
It was on the wrong row, but that should be fixed now. Thanks for letting me know
Morgul 7 月 23 日 上午 1:30 
Is it normal that the Fay Enchantress has nothing after Arcane Conduit arrow ?
Some_One_Else  [作者] 7 月 12 日 上午 9:56 
@AmmyAmmyAmmyAmmyAmmyAmmyAmmyAmmy
Thanks for letting me know. The issue should now be resolved