全面战争:战锤3

全面战争:战锤3

Expanded Lord Skills
402 条留言
0rg4l0rg 12 小时以前 
wanted to let you know that with this mod enabled i'm getting an extra selection tile in the race selection screen of a new immortal empires campaign. it has the background of beastmen but no title. when clicked, all it states is that there's a single spearman unit. If i click "start campaign" it automatically fails and freezes the game.

99% sure it's this mod. it's easy to ignore but it is also a small detail that's been bothering me since i start a new campaign so often.

cheers, thanks for your work. great stuff otherwise.
Lahco0309 10 月 4 日 下午 9:22 
I have a question. Is there any way to give ideas of next mods to make compatible with this expantion to the skills. There are some new mods like Erengrad and Legion of Greed which would be nice to have some compability so they benefit from this
与混沌卵左艾一整天 9 月 30 日 上午 3:03 
It would be great to add support for SFO, as there are currently no SFO submods in the Steam Workshop.
Portnoon 9 月 28 日 下午 4:08 
yeah,true.
That apears to be another mod's problem.
But I don't get it, cuz it doesn't do anything to skill tree.
XD
Some_One_Else  [作者] 9 月 28 日 下午 1:54 
@Portnoon
The skill "Followin' Da Plan" is showing up in the first row without issue for me. You may want to check if any of your other mods includes something like a skill point dump.
Portnoon 9 月 26 日 下午 2:45 
It apears 'Followin' Da Plan' does not show up for Orc Warboss' skill tree when I start with Iron Claw.
Tried resub,didn't work, and since this is the only mod of mine meddle with lords skill tree, I think it needs to be fixed, sir.
And most importantly, thank you for your hard work!
ChopChop 9 月 25 日 下午 12:54 
Your error is caused by the fact i deleted my submod that is now fully integrated in this mod (not required anymore). If you cannot load the campaign clicl "enable all saves" in the Saved Games window and then press OK LOAD and continue your game
Ayakuri 9 月 25 日 下午 12:43 
Since the last updated of this mod I get following message:
!!!!!The_PatchHammer_Addon_ELS_SomeOneElse is not installed. Already tried to unsubscribe and resubscribe this mod
Vichechi 9 月 24 日 上午 9:37 
Is it compatible with sfo, YES!!!
Booka Flock! 9 月 23 日 上午 9:34 
You've fixed it all. :steamthumbsup: Thanks again! :steamhappy:
Some_One_Else  [作者] 9 月 23 日 上午 7:53 
@Booka Flock!
I've made some adjustments, so please let me know if you have any further issues
以心换心 9 月 22 日 下午 7:41 
Is it compatible with sfo?
Booka Flock! 9 月 21 日 上午 11:36 
Hi there. :] Been using your mod "Expanded Lord Skills" for a while now, and it's great, thank you a lot for that! <3

Only small issue I've encountered recently (hope I'm not repeating anything here):
After 6.3 I've started a Lizardmen Immortal Empires Campaign with Nakai, and it seems like his Saurus Oldblood Lords don't have your expanded skill trees, neither do his Red Crested Skink Chief Lords nor his Slann Mage-Priests (Light) (seems to be the only Slann variant not working).

I haven't tested the Slann for other factions, but all other generic lords work fine for all the other Lizardmen factions, just not for Nakai.

The issue persists after resubbing. I'm not using any other skill mods, but have also tried with all but this mod deactivated, to no avail.

Hope this helps, thank you for your efforts!
iTz Wraith 9 月 18 日 下午 4:48 
Hey @Some_One_Else. Love the mod, it's an essential for every playthrough. Would it be possible for you to integrate the lords from LHEC? I love playing as Liandra Athinol, but she feels underwhelming compared to the lords added in by Mixu's etc.

Thanks :)

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2897366143&searchtext=lhec
Dakkaboy 9 月 13 日 下午 5:12 
How do I add Graetor's Grandmasters and Ledgendary Grandmasters?
Some_One_Else  [作者] 9 月 12 日 下午 5:52 
@Chibromancien
You may want to try unsubscribing and resubscribing, or verify integrity of the game. My multiplayer group and I have not experienced this issue
Chibromancien 9 月 12 日 下午 2:03 
hi , since you update the mod we encountering desync on immortal empire multiplayer
Ushabti 9 月 11 日 下午 7:11 
Thank you!
Some_One_Else  [作者] 9 月 11 日 下午 3:45 
@Ushabti
I have added ammo skills for the lords in question. Please let me know if there are any issues
Ushabti 9 月 9 日 上午 6:11 
Hey Some_One_Else. Thank you for this mod! Heads up on the Missing Wood Elf Lore compatibility, they spellweavers that are added are missing the extra ammo skills.
Ordavion 9 月 7 日 下午 7:35 
chrisgaming70 I had this problem as well. Also, those factions had no garrisons in their buildings. I have no idea what caused it.
Some_One_Else  [作者] 9 月 3 日 下午 3:52 
@chrisgaming70
This mod does not affect anything outside of Lord skills, so your issue likely originates elsewhere
chrisgaming70 9 月 3 日 下午 1:34 
for some reason when playing the old world campaign map with this mod, some of the southern realm factions lose the icon they use.
Rustic "Kalessin" Citrus 9 月 2 日 上午 11:30 
THANK YOU SO MUCH! This saves sanity, mod list space, troubleshooting, organization, etc.
ChopChop 9 月 2 日 上午 11:00 
Thank you for the update :WH3_clasp:

@TALKOR try to resub and all will work :steamthumbsup:
TALKOR 9 月 2 日 上午 4:33 
The following mods cause a crash to the Database:
Faction Skills_Mod.pack
The first invalid database record is dust_skill_nyletoth_unique_2 in
table character_skill_nodes_tables
and pack file Faction_Skills_Mod.pack
The application will terminate now.
Solmyr 9 月 2 日 上午 3:38 
FYI, this mod seems to work fine together with Singe's Lord Skills (which adds some thematic unit-buffing skills to various legendary lords). From my testing, all the added skills from both mods show up without overwriting each other. You may want to use some kind of mod that adds more skill points, since that is a LOT of additional skills.
Some_One_Else  [作者] 8 月 16 日 上午 11:26 
@Kierara
It should work just fine with that mod. I use it as well, unless I am mistaken. This mod only affects lords, not heroes
Kierara 7 月 23 日 下午 6:22 
Hi, does this work with expended hero skill trees? I know it effects skill trees, I don't know if this only effects the lord skill tree or all skill trees.
Some_One_Else  [作者] 7 月 23 日 上午 7:18 
@Morgul
It was on the wrong row, but that should be fixed now. Thanks for letting me know
Morgul 7 月 23 日 上午 1:30 
Is it normal that the Fay Enchantress has nothing after Arcane Conduit arrow ?
Some_One_Else  [作者] 7 月 12 日 上午 9:56 
@AmmyAmmyAmmyAmmyAmmyAmmyAmmyAmmy
Thanks for letting me know. The issue should now be resolved
AmmyAmmyAmmyAmmyAmmyAmmyAmmyAmmy 7 月 10 日 下午 1:50 
mother ostankya loses her starting spells with this mod on.
Some_One_Else  [作者] 7 月 3 日 上午 8:12 
@Sargon
Is something not working? I don't see any tables as being out of date
Sargon 7 月 2 日 下午 11:06 
We need update :steamsad:
subway_34 6 月 24 日 上午 10:15 
Any plans to add in SCM Might of the Maw?
a.henkler 6 月 13 日 下午 6:08 
Any chance you will make a submod for the Sigmar's Heirs mod? Those Wizard Lords could use some more skills.
Videogamer40000 6 月 10 日 上午 12:46 
Can Boyars get their yellow line updated at some point? Currently it is missing a few additions as far as I understand.
TToKKang 6 月 1 日 上午 1:19 
Sorry, I'm just starting to learn mods and am having a bit of trouble. I'll leave the address when I'm ready...:steamfacepalm:
Some_One_Else  [作者] 5 月 31 日 上午 11:15 
@TToKKang
Of course! Go crazy. If you let me know once you have finished, I can post a link to it above as well
TToKKang 5 月 30 日 下午 11:15 
Hi, I'm really enjoying this mod. If it's okay, can I translate this mod into Korean and upload it?
Jo By' Din 4 月 3 日 下午 3:41 
Noticed an overlap with Singe's lord skills for Markus Wulfhart. His personal ranged skills hide some of Singe's skills for him.
Some_One_Else  [作者] 3 月 28 日 上午 11:05 
@ChopChop
Interesting. I shall have to see if I can break it in testing as well. I'm still getting crushed at work though, so I'm falling massively behind on my mods (I still haven't added my new Ogre camp skills)
ChopChop 3 月 28 日 上午 9:55 
no worries, now after 6.1 Kairos end skill on the magic line is:

wh3_main_skill_node_tze_kairos_magic_2_5 :steamthumbsup:
Some_One_Else  [作者] 3 月 28 日 上午 9:41 
@ChopChop
Thanks for the heads up! I believe that I addressed this issue with my first patch update though. (The skill node changed name from wh3_main_skill_node_tze_kairos_magic_1_4_1 to wh3_main_skill_node_tze_kairos_magic_1_4, if I remember correctly)
ChopChop 3 月 28 日 上午 9:27 
Hello friend, i got reported that: "Kairoses' skill tree seems to be broken a bit, lead by example needs command to be unlocked but with this update kairos doesn't have it". AFter 6.1 might have to actually check it out :steamthumbsup:
6ta8doducdat2008 3 月 28 日 上午 3:38 
Lizardman2340 3 月 16 日 上午 4:58 
@Some_One_Else any chance of adding the additional skills to this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2940793412 cheers
bluerust 3 月 14 日 下午 10:14 
Is there a compatibility submod for lords added by sfo? I can't seem to find one anywhere for this mod
Bischop 3 月 10 日 下午 1:10 
I made a compatibility patch for the Dragon Legion mod.
You can find it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3442217432