Stormworks: Build and Rescue

Stormworks: Build and Rescue

HEVS | Ultimate HUD
153 条留言
Elien skins 10 月 26 日 上午 4:43 
the whole HUD has black pixels
Olie 4 月 18 日 上午 9:30 
Physics sensor arrows no longer follow the RGB arrows, there is now just a large arrow indicating forward and a smaller arrow pointing towards the right.
Mac and Cheese 4 月 14 日 上午 3:34 
just use one of the already existing ones
BlueSwetie 4 月 13 日 下午 12:58 
we need to know when we're getting an HMD!!
Riggs 4 月 2 日 下午 2:18 
Are you planning a version for use with seat HUD/Video feed? if not do you know any that work well with EHCS systems?
Anonymous Sandwich  [作者] 2 月 28 日 上午 1:37 
That is correct, this is old and for the physical HUD pieces
Florp 2 月 27 日 下午 10:42 
doesn't work with the hud built into the seat
Mac and Cheese 2 月 25 日 上午 6:33 
what are the lua color codes for picture 4 and 6?
pet 2 月 17 日 下午 12:28 
What date and will it be compatible like when I look at the hud it swaps to hud
Anonymous Sandwich  [作者] 2 月 14 日 下午 7:49 
Helmet hud will be a different upload, it will come at the same time as the update for this.
pet 2 月 14 日 下午 4:15 
idea: second video output for helmet hud combo
Broetchen654 2 月 13 日 下午 6:05 
the bars are bugged please fix
Wolves Hero 1 月 17 日 下午 6:40 
All green difficult to see colour on target need change to red for target make easy to see
50°02'05.1"N 19°10'33.0"E 2024 年 10 月 27 日 上午 4:46 
meh thats fine im just trying to put it on a helicopter soo i dont need extreme range
Anonymous Sandwich  [作者] 2024 年 10 月 26 日 下午 5:52 
you can, the range will just be abysmal then.
50°02'05.1"N 19°10'33.0"E 2024 年 10 月 26 日 下午 3:25 
can i hypothetically use a missile radar because i dont the space for a basic one
Shad0kin 2024 年 10 月 9 日 下午 6:47 
Thank you for the note Sandwich, if you happen to remember and you do enable it let me know :) Thanks for an awesome piece of work my friend!
Anonymous Sandwich  [作者] 2024 年 10 月 9 日 上午 8:33 
Ah, the current version does not support changing the orientation for the 3x3 HUD, that only work for the 1x1 HUD
Shad0kin 2024 年 9 月 29 日 上午 1:54 
I've tried everything, no matter what I do using a 3x3 HUD, if I point the orientation any direction it never changes, its always upside down. I tried it on a new creation as well no dice. Any idea Sandwich?
Thechairontheleft 2024 年 8 月 10 日 上午 10:19 
This hud blew my mind its amazing good job
LeTashie 2024 年 6 月 21 日 下午 12:34 
Tingil 2024 年 6 月 20 日 下午 12:18 
Very useful HUD! I especially like that it is designed with two pilots in mind, which is perfect for the trainer aircraft I am working on.

However, am I doing something wrong or does the second HUD not have the angle text?
Nick Name 2024 年 6 月 13 日 下午 8:00 
fair
Anonymous Sandwich  [作者] 2024 年 6 月 13 日 下午 7:21 
That would not be a feasible/reasonable addition considering how much extra code that would take, not to mention then having two way integration with the main EHCS MC as well.
Nick Name 2024 年 6 月 13 日 下午 6:41 
yes, but integrated in the hud
Anonymous Sandwich  [作者] 2024 年 6 月 12 日 上午 6:19 
That would be the EHCS screen.
Nick Name 2024 年 6 月 11 日 下午 10:59 
would it be possible to have a small menu to select ehcs weaponry from, like a small rectangle where you'd have your weaponry list, and clicking it them would select them ?
god.exe 2024 年 6 月 6 日 上午 1:01 
having a problem with tick error global k = nil
Anonymous Sandwich  [作者] 2024 年 5 月 18 日 下午 2:33 
well I wanted it to, so it does.
Cigarrette_Man 2024 年 5 月 18 日 下午 2:14 
nevermind, realised that you just donked up the artificial horizon, it shouldn't follow your vision
Cigarrette_Man 2024 年 5 月 18 日 下午 2:04 
parallax correction is wrong, it doesn't go opposite of my view
TnTExploder 2024 年 5 月 16 日 下午 3:39 
Thank you I used this in my X-15 its very helpful
[AIM] scrapguy 2024 年 4 月 7 日 上午 5:19 
what abaut support for bigger monitors and camera setups for higher resolution than 3x3?
yu47x 2024 年 2 月 26 日 下午 4:21 
theres a bug with the distance from driver/pilot
if i set it anywhere over 1.0 it gives me a tick error
Anonymous Sandwich  [作者] 2024 年 1 月 21 日 上午 8:57 
missile data is from the EHCS controller (if you are using it)
CVAGAGA 2024 年 1 月 21 日 上午 2:22 
I ahve a little question
How to propperly setup this radar with missile data? I see input for missile data, but when I connect my radar data it just starts showing different lines and blinking (when radar sees the target). So please, help me
Kostprint 2023 年 12 月 28 日 上午 1:52 
how to make it 1x1?
Anonymous Sandwich  [作者] 2023 年 12 月 15 日 下午 4:40 
ah, sounds just like a property configuration issue, make sure you've set the distance from seat correctly, and the orientation.
Swedishfish222 2023 年 12 月 15 日 下午 4:04 
I am using the male player model. It also seems that the hud is zoomed in a bit. Is there anything else that could be the issue?
Anonymous Sandwich  [作者] 2023 年 12 月 15 日 下午 4:01 
you may be using the female player model, which the devs for some horrible reason made to have a lower view height, which will break the HUD.
Swedishfish222 2023 年 12 月 15 日 下午 3:46 
1x1 huds are always offset for me. what am I doing wrong?
Anonymous Sandwich  [作者] 2023 年 12 月 7 日 上午 5:48 
Medium camera has a fov input node.
jackrmason05 2023 年 12 月 7 日 上午 5:43 
how do you set the fov of the camera
varma01 2023 年 11 月 17 日 上午 9:56 
Does it have an option to put the heading and the buttons on top?
Anonymous Sandwich  [作者] 2023 年 11 月 14 日 上午 10:34 
yes it does radar tracking, thats like its whole thing.
Baz 2023 年 11 月 14 日 上午 12:37 
the hud cant Radar tracking ?
SpiderPotato 2023 年 8 月 28 日 下午 9:23 
If any of you have an issue with moving black static appearing in certain orientations that isn't the AMD driver issue, install a light near the camera in any additive color and it will get rid of it
Desired 2023 年 8 月 27 日 上午 3:03 
When I connect Video 2 to the 3x3 Monitor its the HUD again
Mat 2023 年 8 月 1 日 下午 12:15 
The hud is in position 1 as in your images above. the sensor is lined up correctly with the vehicle,
Blocks from seat is set to 1, as should be; vertical speed factor is tested both a default 0.8 and 1, without real change in behaviour.