全面战争:战锤3

全面战争:战锤3

Faster Build Times - Even Faster - Player Only
34 条留言
Drusk  [作者] 2 月 23 日 下午 12:43 
Thanks, i will look into cult buildings but last time i checked there was no available modifier for their construction time.
They could be modded to a fixed number of turns, but that is not the philosophy of the mod.
Krakenous 2 月 23 日 上午 5:29 
This doesn't cause a crash...stop false reporting.

@Drusk, could you maybe consider adding cult buildings too? I'd do it myself but I'm not sure what the key for "cult" buildings are, for example The Deceivers
good old fox 2024 年 11 月 6 日 下午 10:03 
this mod need a update it create error
xDRAGONx102 2024 年 8 月 25 日 上午 3:19 
please update
Rickguy 2024 年 6 月 14 日 上午 6:21 
please update, game is crashing since update, so might be this one causing maybe
Krakenous 2023 年 9 月 24 日 上午 11:06 
Nice one.
Drusk  [作者] 2023 年 9 月 24 日 上午 7:30 
Yep, still works !
Krakenous 2023 年 9 月 24 日 上午 6:21 
Been away for a while so apologies, do these still work in 4.0+ patches? I would assume so as it only changes the construction time multiplier.
rjadmsgorhf 2023 年 1 月 23 日 上午 5:53 
@Drusk

Thank you for your kind reply.

Anyway, these minor bugs are no problem to enjoy the mod, so I don't think there's any rush to fix them.
Drusk  [作者] 2023 年 1 月 23 日 上午 5:16 
weird..
To explain, my mod uses the game's construction time multiplier, as well as a construction time multiplier specific to horde buildings (ships, ogre camps, ..).
I doubt there is any multiplier specific to the outpost buildings, at best there might be a flat modifier, similar to Nurgle's cyclic buildings.

I may verify my theory in the future, but it seems too little of an issue for me to bother right now.

As for why it doesn't apply to converting a building.. i don't know, some things in how this game is made are just weird. My guess is the whole structure it's built on is so old the devs have to use so many workarounds it's all a big mess lol.

In any case, thank you very much for reporting and investigating the issue !
I will add a note in the mod description.
rjadmsgorhf 2023 年 1 月 22 日 下午 6:23 
@Drusk

There is a new fact I discovered about conversion.

The construction time reduction does not apply when changing within the same tier, but it applies when converting while tiering up.
rjadmsgorhf 2023 年 1 月 22 日 下午 5:39 
@Drusk

I also think that compatibility is more important than the minor bug fixes I mentioned.
Drusk  [作者] 2023 年 1 月 22 日 上午 6:19 
hm.. it might be the case indeed.. i'll look into it eventually but i might not be able to do anything about it (while keeping my mod simple and compatible).
rjadmsgorhf 2023 年 1 月 21 日 上午 6:41 
I'm using the mod version for AI & Player.

There is a minor bug that the mod doesn't apply to convert gates to bastion or vice versa when playing chaos daemons faction. (Khorne, Tzeentch...etc)

And I'm not sure but I think this mod doesn't apply to outpost building either.
Melinda Safitri 2022 年 9 月 16 日 上午 3:38 
do u have a plan to make 1 turn recruitment for player only? :D
miracle316 2022 年 9 月 13 日 上午 12:31 
i love it
Drusk  [作者] 2022 年 9 月 8 日 下午 2:54 
OK
This time it actually didn't work. It's fixed now.

When i tested 3 hours ago after the previous comment saying the mod wasn't working (which it was), i unknowlingly ran into an issue called ghost mod.
Long story short, it led me to think the effect was applied twice, it wasn't, so the fix i did for that actually broke the mod.

To be clear, the mod was only broken in the past 3 hours. It worked before, it works now.
Drusk  [作者] 2022 年 9 月 8 日 下午 2:01 
i'm looking into it
Wogrim 2022 年 9 月 8 日 下午 12:43 
Eight turns to improve a minor colony is just too much, otherwise if the time is reduced and too difficult to apply a mode with a single turn for each building, wouldn't it be simpler?

The others proposing this modification seem to give up.

Anyway, thank you for what you did.
Wogrim 2022 年 9 月 8 日 下午 12:40 
It seems to be up to date but it doesn't seem to work anymore even with this only mod activated. I made several tries

Will it be updated soon?
Drusk  [作者] 2022 年 9 月 8 日 上午 10:53 
I updated with a fix, but it was for another issue where the effect was applied twice.

Make sure that you weren't encountering the bug described in the description :
"Sometimes the building construction menu will display the base turns for buildings not yet constructed, as if the mod wasn't working. This is only a visual bug, it does work. Upgrading the settlement will make the correct times display."

The construction menu doesn't seem to like taking into account construction time modifiers, there's nothing i can do about it. The mod works fine for buildings you can actually build/upgrade.
wotikins 2022 年 9 月 8 日 上午 9:35 
Mod no longer works disabled other mods and only left this one but still doesn't work since hot fix.
jksim99 2022 年 9 月 3 日 下午 8:24 
simple, less op, proper. this is good mod :steamhappy:
Drusk  [作者] 2022 年 9 月 1 日 上午 6:10 
I had done that for TW2 but decided against in TW3.

The way rounding works ended up making 2 turns buildings take only 1 turn with the 33% reduction, this was not the case in TW2. So that reduced the relevance of the 50% version.
Additionally, i knew i would be be making the player only versions for TW3, and i can't be bothered to maintain that many mods, so i decided to only go with the two most popular versions of my TW2 mods, which were 33 and 66%.

Maybe some day i'll make a customisable version that uses the Mod Configuration Tool. But i'd need to get into scripting for that.
In the meanwhile, feel free to do it yourself ;)
KCrazyZ 2022 年 9 月 1 日 上午 1:16 
I like your speedy mod. By the way, I think maybe 50% faster is an interesting idea. :steamthumbsup:
Polgara 2022 年 8 月 30 日 下午 2:12 
np, thx for the quick fix :)
Drusk  [作者] 2022 年 8 月 30 日 上午 5:54 
woops
fixed it, thanks !
i broke it accidentally while cleaning it up the other day. The 33% player only was broken too, thanks for noticing it
Polgara 2022 年 8 月 29 日 下午 8:16 
normal 66% version works fine but not the player only, any idea why ?
Drusk  [作者] 2022 年 8 月 25 日 上午 7:50 
just this one
Owlie 2022 年 8 月 25 日 上午 7:49 
Some mods require the original mod + a different version of it. Do i just need to download this one or the main one aswell? (Faster Build Times - Player Only)
Drusk  [作者] 2022 年 8 月 25 日 上午 7:23 
Yes, this work in multiplayer !
I added the mention to the description.

And released the 33% player only ! find it at the bottom of the description
Nekoru 2022 年 8 月 25 日 上午 5:52 
any chance of a release of the 33% version for player only <3 ?
Zeth.exe 2022 年 8 月 24 日 下午 5:58 
This work for multiplayer?