边缘世界 RimWorld

边缘世界 RimWorld

Skunk Smokeleaf Overhaul
12 条留言
azrazalea 7 月 23 日 下午 1:50 
Thank you!
SkunkPlaysGames  [作者] 7 月 23 日 上午 12:52 
Fully updated and fixed again. :terraria::cozybethesda:
azrazalea 7 月 13 日 下午 2:39 
Threw together a very quick and dirty compatibility patch for VFE Medieval 2 and this mod to let all smokeleaf be used for hardweave
SkunkPlaysGames  [作者] 7 月 12 日 下午 11:12 
Alright, thanks for the report. I'll fix it shortly.
azrazalea 7 月 12 日 下午 9:06 
Completely breaks... Like you can't start a colony at all, Can't even worldgen
azrazalea 7 月 12 日 下午 9:05 
Hey! This breaks on odyssey (I don't think it does on base 1.6? Not sure). Some of odyssey code adds a Plant_Smokeleaf_Wild looking for parent PlantSmokeleaf and core's Plant_Smokeleaf adds a name attribute PlantSmokeleaf. Your replacement patch gets rid of that attribute and so odyssey crashes.

Just gotta update it to this in your PatchOperationReplace for "white" smokeleaf:

<ThingDef ParentName="Plant_SmokeleafBase" Name="PlantSmokeleaf">
<defName>Plant_Smokeleaf</defName>
mynameactually 2024 年 8 月 2 日 上午 2:40 
Can someone make a patch so that the new strains work with Smokeleaf Industry mods?
Blutdrachen 2024 年 3 月 9 日 上午 7:43 
kind of reminds me of Resident Evil "herbs"
Patient 2023 年 10 月 4 日 下午 4:36 
this is dope ty
jinn in outer space 2023 年 8 月 23 日 上午 7:39 
skunk indeed
Paleomammalian C 2022 年 8 月 27 日 下午 4:05 
BASED. this is way more realistic.