全面战争:战锤3

全面战争:战锤3

Interesting Khorne Resource Buildings
31 条留言
I BENCH MORE THAN YOU 8 月 25 日 下午 10:43 
hahaha it seemed so op i thought it was added by the mod. Thank you for the response!
Pendix  [作者] 8 月 25 日 上午 2:04 
Also; to clarify, the missile resistance from Furs is from vanilla (I think), this mod only adds upkeep and recruitment effects.
I BENCH MORE THAN YOU 8 月 20 日 下午 7:59 
nvm it showed up on a different battle, mustve been a local lord or hero negating the bonus.
I BENCH MORE THAN YOU 8 月 20 日 下午 7:07 
I've noticed the missile resistance percentage from furs does not show up in battles. It shows on the campaign map, but not the during the pre-battle screen or the actual battle. Is that how it is supposed to be, or is it not applying?
Pendix  [作者] 7 月 14 日 上午 2:14 
I would love to . . . when I have the time.
apx zombiekilla 7 月 10 日 下午 6:12 
please do this for tzeench. kairos would love to get the nurgle resource building tree treatment. every resource building just giving grimoures sucks. that jem mine in his starting province should give hero cap
Pendix  [作者] 4 月 1 日 上午 3:43 
This mod will not be updated for 6.0, or going forward. The issues it sought to deal with have been directly remedied by CA. The mod will remain up for posterity and for those who might not be updating the game.
Neofire 3 月 31 日 下午 9:57 
update pls
Pendix  [作者] 2024 年 4 月 9 日 上午 5:38 
Thanks for that one. Weird. No idea what could have caused that, I'll look into it.
Krankhar 2024 年 4 月 8 日 上午 11:29 
Just so you know, when I played a Chaos Dwarfs campaign with that mod activated (I don't deactivate mods for other factions when I create a new campaign), I got these ressource buildings instead of the Chorfs ones. Not dealbreaker, just need to deactivate the mod, but just so you know about that bug ^^
Doombot 2023 年 12 月 12 日 下午 12:40 
This looks really cool and fun! Gonna try it with a new Skarbrand campaign :)
Pendix  [作者] 2023 年 9 月 2 日 下午 5:10 
I might just try my hand at converting it after all. We'll see how I go.
Pendix  [作者] 2023 年 9 月 2 日 上午 5:39 
Sure! Full disclosure, I did it myself in TWWH2, but never uploaded it. Also too much of a hassle to convert it myself now.
voloneZeroki 2023 年 9 月 2 日 上午 5:02 
Is it possible that I can use your idea to design resource buildings for the Tomb King?
Pendix  [作者] 2023 年 8 月 2 日 上午 4:45 
Thankyou!
Havean 2023 年 7 月 29 日 下午 2:49 
Adds much needed flavour to the buildings.
Pendix  [作者] 2023 年 5 月 22 日 上午 4:39 
No idea I'm afraid.
mark2001abc 2023 年 5 月 20 日 下午 8:07 
Could it work with SFO?
Apexuss 2023 年 5 月 14 日 上午 8:05 
Needs a typo check.
It's "Forboding" not "Forbidding"
It's "Daemons" not "Daemons"
Gleen Cross 2023 年 1 月 21 日 上午 10:59 
But anyway, is it possible to make a "resources overhaul" or something of the kind, adding extra resources through the map similar to landmark mods? I remember in Civilization, mods such as these were very popular among the community. In Warhammer "3" for example, it's curious to me how the warpstone desert in Cathay don't actually have warpstone as a resource
Gleen Cross 2023 年 1 月 21 日 上午 10:57 
@Sin you think Skarbrand needs help with the economy? His faction is almost godlike, lol not even joking, it seems Khorne is the most overpowered faction in the whole game (they surpassed the Skaven)
Sin 2023 年 1 月 7 日 下午 3:01 
I havent seen anything yet to help/fix his economy and I've looked at manyyy mods :(
Pendix  [作者] 2023 年 1 月 6 日 下午 2:03 
The 15% income boost is in the vanilla buildings (I didn't add it). My additions will reduce the cost of some units, but I wouldn't expect it to fix his economy. You would probably need a different mod for that.
Sin 2023 年 1 月 6 日 上午 1:21 
How much is 15%? will that help Skarbrands low end economy much or not much? ( not good with math )
Pendix  [作者] 2022 年 10 月 16 日 上午 4:52 
I think I identified the problem. I don't have a good save for testing this ATM, so I am going to have to cross my fingers for now.
[L9] Rhinopotamus 2022 年 10 月 16 日 上午 12:37 
the +1 Recruitment Rank for Cultists does not seem to be functioning for me.
Ciaphas Cain 2022 年 9 月 4 日 下午 1:44 
Aye just test it LCDC
Pendix  [作者] 2022 年 9 月 3 日 下午 11:00 
I have not extensively tested it in IE, but it is a simple mod, and <should> work in IE as well as it does in RoC. Let me know if there are any issues.
Elsea 2022 年 9 月 3 日 下午 5:21 
does it work for IE
RagnaroK 2022 年 8 月 23 日 上午 10:52 
Any chance you will combine your fantastic ressource mods once you get through them all? Keep up the great work.
Ciaphas Cain 2022 年 8 月 21 日 上午 7:30 
I was thinking about this myself, there's a complete lack of economy for Khorne. Though it makes sense, I would like to have those in my game! Good job.