安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







you barely lose any hunger and water in vanilla arid with maxed survival skill, so the same rule is applied to adwire
old arid assets are notorious for having guns with obscenely high recoil, thus razved and carg15 is goated
2) like how are we supposed to know you're retired? it's not like it's written in the description or something... and furthermore, i don't even see how that's really even relevant (see point 1). i'm just scrolling the workshop looking for some maps and yours is one of the few rather recent survival ones from less than a year ago and with a decent rating - of course people are going to check it out.
-You start right at the safezone with full skills, a head lamp, and a set of all the basic tools (blowtorch, saw, carjack, gas can, knife).
-There are barely any zombies on the map and they do very little damage.
-There's lots of food and water at the closest location to spawn.
-You barely lose hunger or thirst over time, and you don't even lose infection below 50%.
There is zero challenge, so any gear upgrades you get are completely meaningless, since it's a walk in the park already. The whole map just boils down to a 0 challenge long fetch quest simulator. I liked the idea going into it, but it's boring, unfortunately.
As a mapmaker you need to balance objectives, survival, challenge, rewards and so on. And you just didn't hit the mark at all - playing this map very quickly becomes a boring unrewarding chore.
P.S. i'd say the map at least looks nice, however it's actually just the assets from Arid put underground...
#FuckEmray #FuckDanaby2 #FuckRexanon
Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
The error message was "Unable to reward NPC teleport because Tunnels Exit 2 was obstructed"
I also seen it for AREA_ENTRANCE_3 and AREA_ENTRANCE_5
Those bugs happen for "the place" and "tunnels" and none of the entrance and exit works except 1. So you can take only 1 entrance and 1 exit (wich are generally not in the same place)
Those bugs arised in a multiplayer server i played.
I tried all those teleporters in single player and they seem to work fine
I will precisely list them the next time i play on this server !
Sadly some teleporting doors doesn't work
Overall, huge props to the dev(s) for creating such an amazing map - which sucks cuz I feel too wimpy for it.
There should be a large amount of crates near that area, amongst those there should be the last flare position that you need to fill
currently ive only gotten two from the soviet construction site and i have no idea where the 3rd one is.