Oxygen Not Included

Oxygen Not Included

No Radiation Exposure Animation
24 件のコメント
Rubacava  [作成者] 2022年10月21日 3時59分 
Glad it's fixed
Oniwabanshu 2022年10月20日 19時30分 
I decided to unsusbscribe, delete the mod folder and resubscribe... the game is not crashing anymore *facepalm*. Somehow it got corrupted.
Oniwabanshu 2022年10月20日 17時44分 
Welp, fuck me in particular i guess. thank you anyway.
Rubacava  [作成者] 2022年10月20日 6時18分 
I meant i enabled all my mods and still no crash
Oniwabanshu 2022年10月20日 6時08分 
??
That save should have been mod free.
Did it say there were mods missing?
Rubacava  [作成者] 2022年10月20日 5時19分 
Thanks for providing the save. unfortunately I couldn't produce the crash with all mods enabled. Might be a long shot but fast track might be corrupting when saving.
Oniwabanshu 2022年10月19日 11時40分 
I have mod manager already.
I'll make some more test to see which mod is the one preventing this one from working, fast track was the one getting disabled so i thought it was that one.
Rubacava  [作成者] 2022年10月19日 2時16分 
Not related to this mod. I've tested with fasttrack it works without any issue. Make sure you have updated versions of mods and fast track (with something like ModManager)
Oniwabanshu 2022年10月18日 19時57分 
Tried it again with the fast track mod enabled and i got this crash the moment i unpause after loading the save:
https://pastebin.com/CwE0pvuM
Rubacava  [作成者] 2022年10月15日 15時06分 
Thanks
nipodemos 2022年10月15日 13時25分 
thank you for this mod, this animation is so annoying
Second Law 2022年8月28日 4時20分 
I just find them annoying. Sometimes my dupes would be in very hot/cold/radiation places and those events cause them to stop for a second which isn't something I want. Not a big deal but just nice to have.
Rubacava  [作成者] 2022年8月28日 4時14分 
Why do you need that if you don't mind me asking? Those animations don't occur very often or never in the late game.
Second Law 2022年8月19日 3時59分 
Can you build a mod that also remove other animations such as when research completed, when new dupe joins, etc.? Thanks.
Rubacava  [作成者] 2022年8月15日 17時55分 
@SplatGuy Should be fixed now with 1.0.1
Anon_Octo 2022年8月14日 14時43分 
Crashes when dupe vomits in atmo suit. Unsubbing until fixed.
Oniwabanshu 2022年8月8日 13時16分 
Sry i just disabled it meanwhile xD
The crash happened some time around when some of my dupes where getting irradiated with 300+ rads while deconstructing bunker doors, they were about to vomit.
Oniwabanshu 2022年8月7日 19時06分 
Hi again, i got this crash mentioning your mod in the log: https://pastebin.com/WRtDYdE4
MZSJZWM 2022年8月4日 20時51分 
中文:你好,请问 有办法 去除 冰萝卜 的 辐射 效果 吗?(或者给冰萝卜MOD添加一个辐射开关。)

English:Hello, is there a method to remove the radiative effect of ice radish excuse me?(Or add a radiant switch to the frozen radish MOD)
Oniwabanshu 2022年8月1日 18時46分 
And i think my English totally broke this time sorry!.
I totally read the simulation thingy he wrong way, i thought you increased it from 4000 to 1000 ms ._.'
And i also think getting rid of that animation is the way to go, it shouldn't be there on the first place.
Thank you for the mod! definitely installing it now.
Rubacava  [作成者] 2022年8月1日 18時23分 
@girlfromverona Cheers :)
Rubacava  [作成者] 2022年8月1日 18時17分 
@Butifarro High radiation places are pretty much consistent throughout the game so all the animation does is steal dupe time imho. When a dupe lands with a rocket they almost always play the animation and wait there for a couple of seconds. This mod disables only the first exposure animation and not the sickness animations so you don't lose any important situations there.

As for the simulation, I increased the simulation time so that it updates every 4 game seconds instead of 1 second which is the opposite of what you think. It should help with performance albeit very litte.
girlfromverona 2022年8月1日 16時57分 
Thank you!
Oniwabanshu 2022年8月1日 15時47分 
The whole animation thingy is just a "gamey" way to make you realize that dupes are exposed to radiation, i can definitely skip that for a more IRL approach provided by this mod... You can't sense radiation.
I don't see the point of increasing the simulation though, i am trying to cut as many corners to gain more performance in the late game, what are you trying to achieve there? i fail to imagine anything good out of that.