全面战争:战锤3

全面战争:战锤3

More War & Less Peace
23 条留言
Louie04k 8 月 31 日 上午 6:26 
i think you got to make it even more aggressive. factions that have -500 o pinion of me arent attacking
BardInThePurple 2024 年 8 月 17 日 上午 1:43 
Great mod thanks for your work!
AceTheGreat 2024 年 6 月 14 日 下午 5:51 
@Not_My_Spiderman That mod uses a script to declare war if I recall correctly, so it would be compatible.
I Have No Enemies Brother 2024 年 6 月 14 日 上午 11:40 
@Hecleas

This shouldn't be played with Think Critically's mod "AI declare war" right? They are most likely incompatible?
Yeazzal 2024 年 4 月 26 日 下午 1:40 
My warriors will happily eat up every war declaration increase you serve up! :lunar2019grinningpig::doubleedge:
Hecleas  [作者] 2024 年 4 月 5 日 上午 9:17 
Update:
-Another slight increase in declarations of war. I can't do better, because CA blocked an element in the hardcoding, whereas we didn't have this problem in the past. (this same problem is now present on Pharaoh).
Hecleas  [作者] 2024 年 3 月 30 日 下午 4:11 
Update:
-Slight increase in declarations of war (once again)
Hecleas  [作者] 2024 年 3 月 27 日 上午 7:13 
Update:
-Increased the probability that the AI ​​will declare war on a faction with which it has negative relations.
-Increased the distance penalty for war declarations (So that there are fewer factions declaring war on the other side of the world on another faction, when they could focus on a closer faction )
-Increased the possibility of making a peace treaty if the faction is far away.
Hecleas  [作者] 2023 年 11 月 28 日 上午 1:21 
Update:
-Adjustment and improvement of war declarations
I Have No Enemies Brother 2023 年 11 月 26 日 下午 7:35 
@Hecleas

Would the following mod conflict with yours? It adds war exhaustion to be considered when deciding if to give peace or not (such as how many victories or losses the AI has received during a war with the player).

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2850494354
Hecleas  [作者] 2023 年 6 月 25 日 下午 3:02 
Update:
-Rebalancing of declarations of war
Hecleas  [作者] 2022 年 12 月 22 日 上午 5:03 
The compilation of all my mods have just been assembled into a mod for those who want it

Hecleas AI Overhaul : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2905096541
Hecleas  [作者] 2022 年 12 月 5 日 上午 8:26 
Updated mod for new version, have fun!
Vladimir1761 2022 年 11 月 17 日 上午 9:46 
Hey, awesome mod, and I've been poking around in the db files to customize it for my needs! The War Balance Factor and Total War Balance Factor seem to make it less likely they'll declare war- I assume this means they don't want to be in too many wars at once? If this value were made less negative or even positive, would the AI not care how many wars they were in?
UltraRanger 2022 年 9 月 30 日 下午 4:37 
Hi I'm not sure if this is intended but the AI sometimes on the other end of the world would hate me enough to declare war on me, yet don't really launch any invasion and would just sue for peace with me a couple turns later and let me scam a couple thousand coins from them?
Hecleas  [作者] 2022 年 9 月 11 日 上午 8:00 
Update:

-Balancing; slight reduction in declarations of war
Hecleas  [作者] 2022 年 9 月 11 日 上午 7:58 
@Bambito For the moment it is not planned

@NotAnarchy Yes it's possible, but I don't plan to make a mod like this for the moment
NotAnarchy 2022 年 9 月 8 日 下午 10:25 
Do you know if it possible to create a mod that does the opposite? Basically making AI decleare less wars? Atm each faction that I meet, boom, war. Is stupid.
Bambito 2022 年 9 月 5 日 上午 11:31 
Just a question will you make a mod to fix the IA declare war for no other reason that you've a frontier with them ?
Elsea 2022 年 9 月 2 日 下午 5:19 
I love the combination of all of the mods but am curious if you can alter stuff so trading is a bit more incentivized?
Hecleas  [作者] 2022 年 8 月 30 日 下午 1:22 
Yes this mod is especially suitable for those who want to suffer too much, this mod can not please everyone
Buffalo 2022 年 8 月 30 日 上午 9:30 
I play with few of your mods and this one don't convince me : ai declare too much war and aren't ready to face them all, include the player. Is result to a big fail often and i grown with this mecanic; it make the game too much easy.
Sin 2022 年 8 月 1 日 下午 8:04 
For example, would this is make AI Vampire Counts actually do something and not suck whole campaign? Every campaign ive seen, theyre always stuck in their lil corner, even against other AI factions/races