安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






If you would like to know how to set up specific Profiles of these characters rather than having randomly generated Lambdas speak these, click on the Github link in the description and it will show you how to use Lambdas in more depth, but you will need to do some folder and file making to do some of the features, such as custom profile pictures.
SHED
The only thing I know for real
I'm standing here holding my blade!
If you have any more questions about the profile system, let me know.
First, to make a zeta profile, head to the "Register Panel" of the Zeta spawnmenu settings and click on the profile registry. Then use the spawnmenu menu on the right to find your playermodel, under the addon it belongs to. Then right click and copy the .mdl of the desired model and paste it into the profile data where the model would be used. Then add a name and a profile picture if desired, if you do not have one, then it will use the default preview picture of the model you selected. If you want to know how to add a profile picture that is not the model's icon, let me know. Then to add voices to the profile, head to the second options tab at the top of the profile menu and navigate to the voice pack dropdown menu and look for the corresponding voice pack you'd like your profile to use. Then after filling in the other optional data, save your profile and make sure to check your settings to see if your game will allow profile Zetas to appear.