安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
base props contain rail welding joints and markings, as well as tunnel darkeners, although in this case they're not needed.
if you're playing on american only map, you can skip base props from euro pack for this one
Thanks for any clarification you may provide.
2. I will mention this to the author and ask if compatibility is an option.
3. I did switch to the portal type. My issue is that I cannot alter the portal props. Sorry for not being clear. Network skins only detects the single pole props as it only has the ability to change one catenary type per network. The prop I want to use is your PRR girder type because it looks good on elevated networks, but network skins only offers single pole style props. Thats what led me to trying to use BOB to replace the props that NS cannot alter. (1/2)
1. Each R2 single catenary type comes with 'A' and 'B' variant, one being flipped 180. in order to have catenaries on other side, simply switch to type B.
2. BOB and Replacer looks like a bug, if style cannot be overwritten with BOB, like NS has been handling it, it should be reported to BOB team.
3. Another alternative is to use AN and switch catenary type to portal, so standard 2 lane wide catenaries can be triggered.
Cheers